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@atsushieno
Created July 26, 2009 08:25
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// 続きは気が向いたら。
using System;
using System.Collections.Generic;
using FadeCurveShapeID = System.String; // 4-byte character code
using DspParameterID = System.String; // 4-byte character code
namespace Commons.Music.Ixmf
{
public class IxmfEngine
{
public IxmfEngine ()
{
}
// Built-in Statements (OpCodeSpace 0x00)
// global
public void SetGlobalDefaultFade (FadeDirectionID fadeDirection, FadeCurveShapeID fadeCurveShape, uint duration)
{
}
public void SetMasterDspParameter (DspParameterID dspParameterID, int value)
{
}
// cue
public void CallCue (int cueID)
{
}
public ushort GetCueID ()
{
}
public uint GetCueParameter ()
{
}
public void SetCueMaxInstanceCount (ushort cueID, ushort countMax)
{
}
public int GetCueMaxInstanceCount (ushort cueID)
{
}
public int GetCueInstanceCount (ushort cueID)
{
}
public void SetPreBufferDuration (uint durationInSeconds)
{
}
public void SetCueCancelScript (ushort scriptID)
{
}
public void ReleaseCue ()
{
}
public void Prebuffer ()
{
}
public void InvokeCallbackFunction (ushort callbackID)
{
}
public void SetCueInstancePriority (ushort Priority)
{
}
public int GetCueInstancePriority ()
{
}
public void SetCuePriority (ushort cueID, ushort Priority)
{
}
public int GetCuePriority (ushort cueID)
{
}
public void SetCueDefaultFade (ushort cueID, FadeDirectionID fadeDirectionID, FadeCurveShapeID fadeCurveShapeID, uint duration)
{
}
public void SetCueDspParameter (ushort cueID, DspParameterID dspParamID, int value)
{
}
public void SetCueSyncGroup (ushort cueID, ushort syncGroupID)
{
}
public void SetCueMixGroup (ushort cueID, ushort mixGroupID)
{
}
public void SetCueMediaHandling (ushort cueID, MediaHandlingTypeID mediaHandlingTypeID)
{
}
public void PreloadCueMedia (ushort cueID)
{
}
public void UnloadCueMedia (ushort cueID)
{
}
// variables and functions
public void SetVariable (VariableTypeID variableTypeID, byte variableID, int value)
{
}
public int GetVariable (VariableTypeID variableTypeID, byte variableID)
{
}
public int EvaluateExpression (Expression expression)
{
}
public int GetTime ()
{
}
public int GetRandom (ushort MinValue, ushort MaxValue)
{
}
// script control flow
public void Label (ushort labelID)
{
}
public void ConditionalBranch (Expression expression, ushort labelID)
{
}
public void TimeDelay (uint duration)
{
}
public void CallScript (ushort scriptID)
{
}
public void LaunchScript (ushort scriptID)
{
}
// chunk pool and chunk sequencing
public int GetTotalPoolSize ()
{
}
public void IncludeInNarrowing (ushort chunkID, NarrowingInclusionRuleID narrowingInclusionRuleID)
{
}
public void NarrowPool (NarrowingRuleID narrowingRuleID, ushort narrowingParameter)
{
}
public int GetNarrowedPoolSize ()
{
}
public void AddChunkToNarrowedPool (ushort chunkID)
{
}
public void SetChunkOrderTag (ushort chunkID, ushort OrderTag)
{
}
public int GetChunkOrderTag (ushort chunkID)
{
}
public void SetChunkLRUOrder (ushort chunkID, ushort LruOrder)
{
}
public int GetChunkLRUOrder (ushort chunkID)
{
}
public void Sort (SortTypeID sortTypeID)
{
}
public void SetChunkPickWeight (ushort chunkID, short PickWeight)
{
}
public int GetChunkPickWeight (ushort chunkID)
{
}
public void SetChunkPickWeights (short MaxPickWeight, short MinPickWeight, byte weightingCurveID)
{
}
public int Pick (PickTypeID pickTypeID, ushort PickParameter)
{
}
public void SetNextChunk (ushort chunkID)
{
}
public void SetNextTransition (ushort transitionID)
{
}
// playback control
public void PlayChunk (ushort chunkID)
{
}
public void SetPlayerTransportState (TransportStateID transportStateID)
{
}
public int GetPlayerTransportState ()
{
}
public void Fade ()
{
}
public void ReleasePlayer ()
{
}
public void FadeAndReleasePlayer ()
{
}
// chunk
public void SetChunkFade (FadeDirectionID fadeDirectionID, FadeCurveShapeID fadeCurveShapeID, uint duration)
{
}
public void SetChunkPriority (ushort chunkID, ushort Priority)
{
}
public int GetChunkPriority (ushort chunkID)
{
}
public void SetChunkDspParameter (ushort chunkID, DspParameterID dspParamID, int value)
{
}
public void SetChunkSyncGroup (ushort chunkID, ushort syncGroupID)
{
}
public void SetChunkMixGroup (ushort chunkID, ushort mixGroupID)
{
}
public void SetTrackMute (ushort chunkID, byte TrackID, MuteOrUnmuteID muteOrUnmuteID)
{
}
public void SetChunkChunkGroup (ushort chunkID, ushort chunkGroupID)
{
}
public int GetChunkChunkGroup (ushort chunkID)
{
}
public void SetChunkMediaHandling (ushort chunkID, MediaHandlingTypeID mediaHandlingTypeID)
{
}
public void SetChunkCancelScript (ushort scriptID)
{
}
public void SetChunkTempoMap (ushort chunkID, ushort smfChunkID)
{
}
public void SetChunkEntryPointsRule (ushort chunkID, ushort positionRuleID)
{
}
public void SetChunkExitPointsRule (ushort chunkID, ushort positionRuleID)
{
}
public void PreloadChunkMedia (ushort chunkID)
{
}
public void ReleaseChunkMedia (ushort chunkID)
{
}
// chunkgroup
public void LoadMediaForChunkGroup (ushort ChunkGroupID)
{
}
public void UnloadMediaForChunkGroup (ushort ChunkGroupID)
{
}
// mixgroup
public void SetMixGroupDspParameter (ushort mixGroupID, DspParameterID dspParameterID, int value)
{
}
// syncgroup
public void SetSyncGroupDspParameter (ushort syncGroupID, DspParameterID dspParameterID, int value)
{
}
public int GetSyncGroupBars (ushort syncGroupID)
{
}
public int GetSyncGroupBeats (ushort syncGroupID)
{
}
public int GetSyncGroupTicks (ushort syncGroupID)
{
}
}
public struct Expression
{
byte OpCode { get; set; }
uint Operand { get; set; }
}
public enum FadeDirectionID
{
FadeIn,
FadeOut
}
public enum MediaHandlingTypeID
{
InMemoryFileLoad,
InMemoryNetworkLoad,
StreamedFile,
StreamedNetwork,
}
public enum MuteOrUnmuteID
{
Unmute,
Mute,
}
public enum NarrowingInclusionRuleID
{
Always,
FollowNarrowingRule,
Never
}
public enum NarrowingRuleID
{
SelectAll,
NLRU,
HasMetadataTag,
NoMetadataTag,
OrderTagGreater,
OrderTagLess,
SelectChunkGroup,
ExcludeNMRU,
}
public enum PickTypeID
{
Random,
Index,
IndexFromLocal,
IndexFromLocalAutoDec,
IndexFromLocalAutoInc,
IndexFromCue,
IndexFromCueAutoDec,
IndexFromCueAutoInc,
IndexFromGlobal,
IndexFromGlobalAutoDec,
IndexFromGlobalAutoInc,
}
public enum SortTypeID
{
AsIs,
ByLRU,
ByOrderTag,
ByChunkID,
ByName,
ReverseList,
Randomize,
ByFirstUse,
ByDuration,
ByMediaSize,
ByChunkGroupID,
}
public enum TransportStateID
{
Play,
Pause,
Stop,
WaitForSync,
}
public enum VariableTypeID
{
Local,
Cue,
Global,
}
public enum WeightingCurveID
{
Equal,
Decreasing,
Increasing,
Gaussian,
EitherEnd,
}
}
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