Created
July 24, 2021 21:52
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bgfx metal flip
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void flip() override | |
{ | |
if (NULL == m_commandBuffer) | |
{ | |
return; | |
} | |
//for (uint32_t ii = 0, num = m_numWindows; ii < num; ++ii) | |
if (m_numWindows > 0) | |
{ | |
FrameBufferMtl& frameBuffer = m_mainFrameBuffer; | |
if (NULL != frameBuffer.m_swapChain | |
&& frameBuffer.m_swapChain->m_drawableTexture) | |
{ | |
MTL_RELEASE(frameBuffer.m_swapChain->m_drawableTexture); | |
if (NULL != frameBuffer.m_swapChain->m_drawable) | |
{ | |
m_commandBuffer.presentDrawable(frameBuffer.m_swapChain->m_drawable); | |
MTL_RELEASE(frameBuffer.m_swapChain->m_drawable); | |
} | |
} | |
} | |
m_cmd.kick(true); | |
m_commandBuffer = 0; | |
for (uint32_t ii = 1, num = m_numWindows; ii < num; ++ii) | |
{ | |
FrameBufferMtl& frameBuffer = m_frameBuffers[m_windows[ii].idx]; | |
if (NULL != frameBuffer.m_swapChain | |
&& frameBuffer.m_swapChain->m_drawableTexture) | |
{ | |
MTL_RELEASE(frameBuffer.m_swapChain->m_drawableTexture); | |
if (NULL != frameBuffer.m_swapChain->m_drawable) | |
{ | |
CommandBuffer cmdBuffer = m_cmd.m_commandQueue.commandBuffer(); | |
cmdBuffer.presentDrawable(frameBuffer.m_swapChain->m_drawable); | |
MTL_RELEASE(frameBuffer.m_swapChain->m_drawable); | |
cmdBuffer.commit(); | |
} | |
} | |
} | |
} |
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