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UIDoubleTapAndMoveGestureRecognizer
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import UIKit | |
import UIKit.UIGestureRecognizerSubclass | |
class UIDoubleTapAndMoveGestureRecognizer : UIGestureRecognizer { | |
private var timer : NSTimer? | |
private var isFirstTapDetected = false | |
private var isDoubleTapDetected = false | |
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent) { | |
super.touchesBegan(touches, withEvent: event) | |
if touches.count != 1 || isDoubleTapDetected { | |
isFirstTapDetected = false | |
state = .Failed | |
return | |
} | |
if !isFirstTapDetected { | |
isFirstTapDetected = true | |
timer = NSTimer.scheduledTimerWithTimeInterval(0.2, target: self, selector: "doubleTapTimeExpired", userInfo: nil, repeats: false) | |
state = .Possible | |
} else { | |
isFirstTapDetected = false | |
isDoubleTapDetected = true | |
timer?.invalidate() | |
state = .Began | |
} | |
} | |
func doubleTapTimeExpired() { | |
state = .Failed | |
isFirstTapDetected = false | |
isDoubleTapDetected = false | |
} | |
override func touchesEnded(touches: Set<UITouch>, withEvent event: UIEvent) { | |
super.touchesEnded(touches, withEvent: event) | |
if !isFirstTapDetected { | |
state = .Ended | |
} | |
isDoubleTapDetected = false | |
} | |
override func touchesMoved(touches: Set<UITouch>, withEvent event: UIEvent) { | |
super.touchesMoved(touches, withEvent: event) | |
if !isDoubleTapDetected { | |
state = .Failed | |
} | |
if state == .Failed { | |
isFirstTapDetected = false | |
isDoubleTapDetected = false | |
return | |
} | |
state = .Changed | |
} | |
} |
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