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uni_time = shader_get_uniform(shrStarNest, "iTime") | |
uni_resolution = shader_get_uniform(shrStarNest,"iResolution") | |
uni_mouse = shader_get_uniform(shrStarNest,"iMouse") |
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# | |
# dotnet new web | |
# touch Dockerfile | |
# | |
FROM mcr.microsoft.com/dotnet/core/sdk:3.0-buster AS build | |
WORKDIR /src | |
COPY . . | |
RUN dotnet restore | |
RUN dotnet publish -c Release -o /out |
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using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Reflection; | |
using System.Runtime.Loader; | |
using Microsoft.CodeAnalysis; | |
using Microsoft.CodeAnalysis.CSharp; | |
using Microsoft.CodeAnalysis.Emit; |