Created
May 25, 2015 20:30
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window with sdl2 and texture golang
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package main | |
import ( | |
"github.com/veandco/go-sdl2/sdl" | |
"github.com/veandco/go-sdl2/sdl_image" | |
"fmt" | |
) | |
const( | |
SCREEN_WIDTH int = 1440 | |
SCREEN_HEIGHT int = 900 | |
) | |
var bmp string = "123.jpg" | |
func main(){ | |
sdl.Init(sdl.INIT_EVERYTHING) | |
window, err:= sdl.CreateWindow("Gudzilla Power", sdl.WINDOWPOS_CENTERED, sdl.WINDOWPOS_CENTERED, SCREEN_WIDTH, SCREEN_HEIGHT, sdl.WINDOW_SHOWN) | |
if err != nil { | |
panic(err) | |
} | |
renderer, render_error := sdl.CreateRenderer(window, -1, sdl.RENDERER_ACCELERATED) | |
img, img_error := img.Load(bmp) | |
if img_error != nil { | |
fmt.Println(img_error) | |
} | |
tex, tex_err := renderer.CreateTextureFromSurface(img) | |
renderer.Clear() | |
renderer.Copy(tex, nil, nil) | |
renderer.Present() | |
sdl.Delay(1000) | |
if tex_err != nil { | |
panic(tex_err) | |
} | |
if img_error != nil { | |
panic(img_error) | |
} | |
if render_error != nil { | |
panic(render_error) | |
} | |
fmt.Scanln() | |
img.Free() | |
cleanup(renderer, tex, window) | |
sdl.Quit() | |
} | |
func cleanup(renderer *sdl.Renderer, texture *sdl.Texture, window sdl.Window){ | |
texture.Destroy() | |
renderer.Destroy() | |
window.Destroy() | |
} |
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