Created
          September 16, 2017 13:51 
        
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  | using PiCraft | |
| using SenseHat | |
| using Colors | |
| LED=led_matrix() | |
| colors = Dict( | |
| Block(12, 0)=>colorant"yellow", | |
| Block(2, 0)=>colorant"green", | |
| Block(9, 0)=>colorant"blue", | |
| Block(0, 0)=>colorant"white" | |
| ) | |
| const known_blocks = Dict() | |
| function getBlocks() | |
| x,y,z = player.getTile() | |
| blocks=Array{Block, 1}() | |
| y=y-1 | |
| for dz in (z-3):(z+4) | |
| for dx in (x-3):(x+4) | |
| b=(dx, y, dz) | |
| block = get!(known_blocks, b, world.getBlock(dx, y, z)) | |
| push!(blocks, block) | |
| end | |
| end | |
| return blocks | |
| end | |
| while true | |
| map = reshape([get(colors, b, colorant"black",) for b in getBlocks()], 8,8) | |
| map[4, 4] = colorant"black" | |
| LED[:] = map | |
| end | |
  
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