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#include <stdio.h> | |
#include "wren.h" | |
char* script = " class Colored { \n" | |
" foreign static point(a, b)\n" | |
" }\n" | |
" class App { \n" | |
" \n" | |
" static update() {\n" | |
" var red = [1, 0, 0, 1]\n" |
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#include <stdio.h> | |
#include "wren.h" | |
void TEST_allocate(WrenVM* vm) { | |
// HERE: | |
// Changing the number of slots to be n + 2 where n is the number of arguments | |
// for the foreign class constructor causes an error to occur. | |
// It looks like Wren get's confused about what the return value | |
// is supposed to be. | |
wrenEnsureSlots(vm, 2); |
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#include <SDL2/SDL.h> | |
#define MUS_PATH "Roland-GR-1-Trumpet-C5.wav" | |
// prototype for our audio callback | |
// see the implementation for more information | |
void my_audio_callback(void *userdata, Uint8 *stream, int len); | |
// variable declarations | |
static Uint8 *audio_pos; // global pointer to the audio buffer to be played |
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/** | |
* Creates a pseudo-random value generator. The seed must be an integer. | |
* | |
* Uses an optimized version of the Park-Miller PRNG. | |
* http://www.firstpr.com.au/dsp/rand31/ | |
*/ | |
function Random(seed) { | |
this._seed = seed % 2147483647; | |
if (this._seed <= 0) this._seed += 2147483646; | |
} |
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/** | |
* Get a random floating point number between `min` and `max`. | |
* | |
* @param {number} min - min number | |
* @param {number} max - max number | |
* @return {number} a random floating point number | |
*/ | |
function getRandomFloat(min, max) { | |
return Math.random() * (max - min) + min; | |
} |
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<body> | |
<canvas id="canvas"></canvas> | |
<div style="width: 200px; height: 200px; background: grey" id="pasteTarget"> | |
Click and paste here. | |
</div> | |
</body> |