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extension UIViewController {
func configureChildViewController(childController: UIViewController, onView: UIView?) {
var holderView = self.view
if let onView = onView {
holderView = onView
}
addChildViewController(childController)
holderView?.addSubview(childController.view)
constrainViewEqual(holderView: holderView!, view: childController.view)
childController.didMove(toParentViewController: self)
}
func constrainViewEqual(holderView: UIView, view: UIView) {
view.translatesAutoresizingMaskIntoConstraints = false
//pin 100 points from the top of the super
let pinTop = NSLayoutConstraint(item: view, attribute: .top, relatedBy: .equal,
toItem: holderView, attribute: .top, multiplier: 1.0, constant: 0)
let pinBottom = NSLayoutConstraint(item: view, attribute: .bottom, relatedBy: .equal,
toItem: holderView, attribute: .bottom, multiplier: 1.0, constant: 0)
let pinLeft = NSLayoutConstraint(item: view, attribute: .left, relatedBy: .equal,
toItem: holderView, attribute: .left, multiplier: 1.0, constant: 0)
let pinRight = NSLayoutConstraint(item: view, attribute: .right, relatedBy: .equal,
toItem: holderView, attribute: .right, multiplier: 1.0, constant: 0)
holderView.addConstraints([pinTop, pinBottom, pinLeft, pinRight])
}
}
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