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Herwin Bozet aziascreations

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@Jaza
Jaza / Private-pypi-howto
Last active July 2, 2023 16:24
Guide for how to create a (minimal) private PyPI repo, just using Apache with directory autoindex, and pip with an extra index URL.
*
@soifou
soifou / install-ut-goty-debian-64bits.md
Last active January 29, 2025 23:41
Install Unreal Tournament GOTY on Debian Jessie 64bits

Install Unreal Tournament GOTY on Debian 64bits

Run natively Unreal Tournament Game Of The Year (GOTY) on Debian system.

UT is not dead! The install process is a bit cumbersome but the game has been published more than 20 years ago! Please let me know how it went for you and if you have any tips, please share :)

And most important, have fun!

(Tested on Debian Bullseye 64bits)

@alessonforposterity
alessonforposterity / drgn.txt
Created April 12, 2015 04:43
Abandon all hope, ye who enter here
This file has been truncated, but you can view the full file.
//Dr. Seuss once wrote, "IF." He meant, "If you give a fuck, maybe,
//JUST MAYBE, you can change this shitty world in some small way for
//the better." I might've been an writer of children's books someday,
//but instead, I decided to make this. So in lieu of The Lorax,
//let's call this The Dragon, and have my word be, "DON'T." As in,
//"Don't do something stupid like this the way I did, you jackass."
//But the truth is humans are very stubborn creatures. You probably
//won't listen to my advice and, chances are, neither will I.
//This is just an excerpt of the source code for DRAGON: A Game About

Font Face

A mixin for writing @font-face rules in SASS.

Usage

Create a font face rule. Embedded OpenType, WOFF2, WOFF, TrueType, and SVG files are automatically sourced.

@include font-face(Samplino, fonts/Samplino);
@centic9
centic9 / userDefineLang_Dockerfile.xml
Last active June 18, 2025 09:37
notepad++ syntax highlighting for Dockerfiles, store at something like C:\Users\[user]\AppData\Roaming\Notepad++\userDefineLangs\userDefineLang_Dockerfile.xml
<NotepadPlus>
<UserLang name="Dockerfile" ext="Dockerfile" udlVersion="2.1">
<Settings>
<Global caseIgnored="no" allowFoldOfComments="no" foldCompact="no" forcePureLC="1" decimalSeparator="0" />
<Prefix Keywords1="no" Keywords2="yes" Keywords3="no" Keywords4="no" Keywords5="no" Keywords6="no" Keywords7="no" Keywords8="no" />
</Settings>
<KeywordLists>
<Keywords name="Comments">00# 01 02 03 04</Keywords>
<Keywords name="Numbers, prefix1"></Keywords>
<Keywords name="Numbers, prefix2"></Keywords>
@zloedi
zloedi / roguelike_FOV.c
Last active May 13, 2024 21:51
Efficient roguelike grid FOV / shadowcasting / line of sight in a single C function inspired by https://docs.microsoft.com/en-us/archive/blogs/ericlippert/shadowcasting-in-c-part-one
// Copyright (c) 2021 Stoiko Todorov
// This work is licensed under the terms of the MIT license.
// For a copy, see https://opensource.org/licenses/MIT.
// What this function does:
// Rasterizes a single Field Of View octant on a grid, similar to the way
// field of view / line of sight / shadowcasting is implemented in some
// roguelikes.
// Uses rays to define visible volumes instead of tracing lines from origin
// to pixels.
@tadast
tadast / countries_codes_and_coordinates.csv
Last active August 6, 2025 05:57
Countries with their (ISO 3166-1) Alpha-2 code, Alpha-3 code, UN M49, average latitude and longitude coordinates
Country Alpha-2 code Alpha-3 code Numeric code Latitude (average) Longitude (average)
Afghanistan AF AFG 4 33 65
Åland Islands AX ALA 248 60.116667 19.9
Albania AL ALB 8 41 20
Algeria DZ DZA 12 28 3
American Samoa AS ASM 16 -14.3333 -170
Andorra AD AND 20 42.5 1.6
Angola AO AGO 24 -12.5 18.5
Anguilla AI AIA 660 18.25 -63.1667
Antarctica AQ ATA 10 -90 0
@denji
denji / nginx-tuning.md
Last active September 12, 2025 07:52
NGINX tuning for best performance

NGINX Tuning For Best Performance

For this configuration you can use web server you like, i decided, because i work mostly with it to use nginx.

Generally, properly configured nginx can handle up to 400K to 500K requests per second (clustered), most what i saw is 50K to 80K (non-clustered) requests per second and 30% CPU load, course, this was 2 x Intel Xeon with HyperThreading enabled, but it can work without problem on slower machines.

You must understand that this config is used in testing environment and not in production so you will need to find a way to implement most of those features best possible for your servers.

@kethinov
kethinov / walksync.js
Created September 22, 2013 09:04
List all files in a directory in Node.js recursively in a synchronous fashion
// List all files in a directory in Node.js recursively in a synchronous fashion
var walkSync = function(dir, filelist) {
var fs = fs || require('fs'),
files = fs.readdirSync(dir);
filelist = filelist || [];
files.forEach(function(file) {
if (fs.statSync(dir + file).isDirectory()) {
filelist = walkSync(dir + file + '/', filelist);
}
else {
@mfcollins3
mfcollins3 / GenerateVersionInfo.xml
Created January 24, 2013 16:44
Classes for using semantic version numbers with .NET applications. For more information, see <http://www.michaelfcollins3.me/blog/2013/01/23/semantic_versioning_dotnet.html>.
<!--
The GenerateVersionInfo task will generate the VersionInfo.cs file with the
metadata for the current build.
-->
<UsingTask TaskName="GenerateVersionInfo"
TaskFactory="CodeTaskFactory"
AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
<ParameterGroup>