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| #include <stdio.h> | |
| #include <stdlib.h> | |
| typedef struct elemento { | |
| int info; | |
| struct elemento *next; | |
| } Elemento; | |
| typedef Elemento* Lista; | |
| void print_lista(Lista *lista) { | |
| Elemento *el = *lista; | |
| while (el != NULL) { | |
| printf("%d\n", el->info); | |
| el = el->next; | |
| } | |
| } | |
| /* | |
| Elemento *el = malloc(sizeof(Elemento)); | |
| el->info = value; | |
| */ | |
| void push_ordered(Lista *lista, int value) { | |
| Elemento *el = malloc(sizeof(Elemento)); | |
| el->info = value; | |
| if (*lista == NULL) { | |
| *lista = el; | |
| } | |
| else if ((*lista)->info < value) { | |
| el->next = *lista; | |
| *lista = el; | |
| } | |
| else { | |
| Elemento *prev = *lista; | |
| while (prev->next != NULL && prev->next->info > value) { | |
| prev = prev->next; | |
| } | |
| el->next = prev->next; | |
| prev->next = el; | |
| } | |
| } | |
| void add(Lista *lista, int value) { | |
| Elemento *el = malloc(sizeof(Elemento)); | |
| el->info = value; | |
| el->next = *lista; | |
| *lista = el; | |
| } | |
| void intersection_list(Elemento *a, Elemento *b, Lista *out) { | |
| if (a != NULL && b != NULL) { | |
| if (a->info == b->info && (*out == NULL || (*out)->info != a->info)) { | |
| add(out, a->info); | |
| intersection_list(a->next, b->next, out); | |
| } | |
| else if (a->info > b->info) { | |
| intersection_list(a->next, b, out); | |
| } | |
| else { | |
| intersection_list(a, b->next, out); | |
| } | |
| } | |
| } | |
| int main() { | |
| Lista lista1 = NULL; | |
| Lista lista2 = NULL; | |
| Lista lista3 = NULL; | |
| int value; | |
| do { | |
| scanf("%d", &value); | |
| if (value >= 0) push_ordered(&lista1, value); | |
| } while (value >= 0); | |
| do { | |
| scanf("%d", &value); | |
| if (value >= 0) push_ordered(&lista2, value); | |
| } while (value >= 0); | |
| intersection_list(lista1, lista2, &lista3); | |
| print_lista(&lista3); | |
| } |
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| typedef struct elemento { | |
| int info; | |
| struct elemento *next; | |
| } Elemento; | |
| typedef Elemento* Lista; | |
| void print_lista(Lista *lista) { | |
| Elemento *el = *lista; | |
| while (el != NULL) { | |
| printf("%d\n", el->info); | |
| el = el->next; | |
| } | |
| } | |
| /* | |
| Elemento *el = malloc(sizeof(Elemento)); | |
| el->info = value; | |
| */ | |
| void push_ordered(Lista *lista, int value) { | |
| Elemento *el = malloc(sizeof(Elemento)); | |
| el->info = value; | |
| if (*lista == NULL) { | |
| *lista = el; | |
| } | |
| else if ((*lista)->info > value) { | |
| el->next = *lista; | |
| *lista = el; | |
| } | |
| else { | |
| Elemento *prev = *lista; | |
| while (prev->next != NULL && prev->next->info < value) { | |
| prev = prev->next; | |
| } | |
| el->next = prev->next; | |
| prev->next = el; | |
| } | |
| } | |
| int main() { | |
| Lista l = NULL; | |
| int value; | |
| do { | |
| scanf("%d", &value); | |
| if (value < 0) { | |
| print_lista(&l); | |
| } | |
| else { | |
| push_ordered(&l, value); | |
| } | |
| } while (value >= 0); | |
| } |
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| #include<stdio.h> | |
| #include<stdlib.h> | |
| typedef struct elemento { | |
| int info; | |
| struct elemento *next; | |
| } Elemento; | |
| typedef Elemento* Lista; | |
| void push(Lista *lista, int info) { | |
| Elemento *el = malloc(sizeof(Elemento)); | |
| el->info = info; | |
| el->next = *lista; | |
| *lista = el; | |
| } | |
| void pop(Lista *lista) { | |
| if (*lista != NULL) { | |
| Elemento *el = *lista; | |
| *lista = (*lista)->next; | |
| free(el); | |
| } | |
| } | |
| int main() { | |
| int value; | |
| Lista lista = NULL; | |
| do { | |
| scanf("%d", &value); | |
| if (value > 0) { | |
| push(&lista, value); | |
| } | |
| else if (value == 0) { | |
| pop(&lista); | |
| } | |
| else { | |
| for (Lista el = lista; el != NULL; el = el->next) { | |
| printf("%d\n", el->info); | |
| } | |
| } | |
| } while(value >= 0); | |
| while (lista != NULL) { | |
| pop(&lista); | |
| } | |
| } |
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| typedef struct elemento { | |
| int info; | |
| struct elemento *next; | |
| } Elemento; | |
| typedef Elemento* Lista; | |
| void print_lista(Lista *lista) { | |
| for (Elemento *el = *lista; el != NULL; el = el->next) { | |
| printf("%d\n", el->info); | |
| } | |
| } | |
| void push_front(Lista *lista, int value) { | |
| Elemento *el = malloc(sizeof(Elemento)); | |
| el->info = value; | |
| el->next = *lista; | |
| *lista = el; | |
| } | |
| void push_back(Lista *lista, int value) { | |
| Elemento *el = malloc(sizeof(Elemento)); | |
| el->info = value; | |
| el->next = NULL; | |
| if (*lista == NULL) { | |
| *lista = el; | |
| } | |
| else { | |
| Elemento *last = *lista; | |
| while (last->next != NULL) { | |
| last = last->next; | |
| } | |
| last->next = el; | |
| } | |
| } | |
| void remove_first(Lista *lista, int value) { | |
| if (*lista != NULL) { | |
| Elemento *el = *lista; | |
| if (el->info == value) { | |
| *lista = el->next; | |
| free(el); | |
| } | |
| else { | |
| while (el != NULL && el->next != NULL && el->next->info != value) { | |
| el = el->next; | |
| } | |
| if (el != NULL && el->next != NULL) { | |
| Elemento *newnext = el->next->next; | |
| free(el->next); | |
| el->next = newnext; | |
| } | |
| } | |
| } | |
| } | |
| int main() { | |
| Lista l = NULL; | |
| int value; | |
| do { | |
| scanf("%d", &value); | |
| if (value < 0) { | |
| remove_first(&l, -value); | |
| } | |
| else if (value > 0) { | |
| if (value % 2 == 0) { | |
| push_front(&l, value); | |
| } | |
| else { | |
| push_back(&l, value); | |
| } | |
| } | |
| else if (value == 0) { | |
| print_lista(&l); | |
| } | |
| } while (value != 0); | |
| } |
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