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witcher3 debug console funcs
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HudConsoleMsg(String msgText) | |
HudConsoleTest() | |
HudConsoleCleanup() | |
stats(CName tag) | |
tut_scr(CName scriptName) | |
logtutorialqueue() | |
tut_alch() | |
tut_alch_mut() | |
tut_arm_upg() | |
tut_chd() | |
tut_ch_m(ESkillColor color, Bool equipSkillsFirst) | |
tut_craft() | |
tut_ft() | |
tut_inv() | |
jour() | |
tut_oil() | |
tut_pot() | |
tut_runes() | |
StartNewGamePlus(String filename) | |
Drunk(Bool enabled) | |
Cat(Bool enabled) | |
acticon(CName contentToActivate) | |
GameTimeTest() | |
settime(Int32 day, Int32 hour, Int32 minute, Int32 second) | |
wait(Int32 days, Int32 hours, Int32 minutes, Int32 seconds) | |
telltime() | |
Pvd(String host) | |
CollectSoundStates() | |
SetSoundState(String stateGroupName, String stateName) | |
soundSequenceOne(String sequenceName, String sequenceElementOne) | |
soundSequenceTwo(String sequenceName, String sequenceElementOne, String sequenceElementTwo) | |
soundSequenceThree(String sequenceName, String sequenceElementOne, String sequenceElementTwo, String sequenceElementThree) | |
soundSequenceFour(String sequenceName, String sequenceElementOne, String sequenceElementTwo, String sequenceElementThree, String sequenceElementFour) | |
soundSequenceFive(String sequenceName, String sequenceElementOne, String sequenceElementTwo, String sequenceElementThree, String sequenceElementFour, String sequenceElementFive) | |
ForceActorLOD(Bool enable, Int32 LODIndex) | |
AT() | |
ShowPinsFTInfo() | |
ShowPathsInfo(Bool show) | |
ShowQuestAgents(Bool show) | |
ShowShopkeepers(Bool show) | |
ShowPinsInfo(Int32 value) | |
exportglobalmappins() | |
exportentitymappins() | |
useinteriors(Bool use) | |
testFT() | |
ShowKnownPins(Bool show) | |
ShowPins(Bool show) | |
ShowAllFT(Bool show) | |
AllowFT(Bool allow) | |
gotoWyzima() | |
gotoNovigrad() | |
gotoSkellige() | |
gotoKaerMohren() | |
gotoProlog() | |
gotoPrologWinter() | |
knowMapPin(CName tag) | |
discoverMapPin(CName tag) | |
disableMapPin(CName tag) | |
UnlockAllAchievements() | |
achieve(EAchievement a) | |
achievei(Int32 i) | |
printach() | |
fb2(Int32 level, CName path) | |
GetExpPoints(Int32 points) | |
toggleqt() | |
togglejdbg() | |
showQuestGroups() | |
showLoadingScreenVideo(Bool show) | |
testMonsterFind() | |
testMonsterAdvanced() | |
testVoiceMap() | |
testVoiceJournal() | |
testVoiceInventory() | |
testVoiceCharacter() | |
testVoiceAlchemy() | |
hintloc() | |
tutico(Int32 num) | |
testLocKeyboardKeyNames() | |
reduceitems() | |
fillChest(CName tag) | |
fillShop(CName tag) | |
ListHair() | |
OpenDoor(CName doorTag) | |
FixNoticeboard(CName boardTag) | |
SetHostile(CName ownerName) | |
GetAtt(CName actor1Name) | |
GetActorAtt(CName actor1Name, CName actor2Name) | |
GetActorAttGroup(CName actor1Name) | |
addrepairkits() | |
invdebug() | |
tuten(Bool e) | |
testtut(CName scriptTag, Float x, Float y, Float dur, Bool dontEnableMessages, Bool fullscreen, Bool noHorResize) | |
testtutanim() | |
dicoverMappin(CName pinTag) | |
closeUI() | |
itemquality() | |
addFTmaps() | |
mutagentest() | |
readabook(CName bookName) | |
changeweather(CName weatherName) | |
showhudmess(String message) | |
testreward() | |
untut() | |
eqbomb(CName itemName, Int32 slotID) | |
FD(Float n, Float f, Float dt, Float ds) | |
dismember() | |
pb_test() | |
boat_destr(Int32 idxParts, Int32 index) | |
test_wound(CName wound) | |
test_scent(EFocusEffectActivationAction actionType, CName effectName, CName entityTag, Float duration) | |
r4quest() | |
r4ryanalchemy() | |
r4inventory() | |
FDON() | |
FDOFF() | |
FON() | |
FOFF() | |
FMON() | |
FMOFF() | |
fhint() | |
med(Bool val) | |
addSkillPoints(Int32 amount) | |
medthr(Float val) | |
staticcam() | |
gamecam(Float blend) | |
Ciri() | |
Geralt() | |
replaceplayer(String who) | |
TM(Float hoursPerMinute) | |
TON() | |
TOFF() | |
SetMove(Bool flag) | |
autoloot() | |
SM() | |
GT() | |
FM() | |
testtutorial(CName msgName, Bool isNotHint, Float duration) | |
printability(CName tag) | |
DebugActivateJournal() | |
CostPlayer() | |
CostActor(CName tag) | |
CostCombat(String combatName, Float range) | |
ActivateTeleport(CName teleportTag) | |
TestAb() | |
addabl(CName ablName) | |
targetaddabl(CName ablName, CName tag) | |
rmvabl(CName ablName) | |
DispSkeleton(CName entTag) | |
DispSkeletonAll(CName entTag) | |
DispSkeletonAxis(CName entTag) | |
Hour() | |
addIngr() | |
ParryStart(Bool flag) | |
PerformParry(Bool flag) | |
addFocus() | |
FixMovement() | |
addbombs(Bool notInfinite) | |
freezetodeath() | |
addbolts(Bool infinite) | |
addcraft() | |
addsteelswords() | |
addsteelswords2() | |
addwolfdlc(Bool dontOpenInv) | |
addsilverswords(Bool dontOpenInv) | |
addsilverswords2() | |
addcrossbows() | |
addarmor() | |
addarmor2() | |
addpants() | |
addboots() | |
addgloves() | |
addsets() | |
addbooks() | |
addlore() | |
addlore2() | |
addfood() | |
adddrinks(Int32 cnt, Bool noMenu) | |
addtrophies() | |
climb() | |
addmisc() | |
addhorseitems() | |
WitcherHairstyle(Int32 number) | |
IsInInterior(CName tag) | |
addupgrades(Int32 count, Bool dontOpenUI) | |
addcraftingingre(Int32 quantity) | |
addCraftingItem(Int32 item) | |
learnallschematics() | |
addcraftedsteel() | |
testrune() | |
addcraftedsilver() | |
addcraftedsteelrelic() | |
addcraftedsilverrelic() | |
addcraftedranged() | |
addcraftedboots() | |
addschematicsboots() | |
addschematicspants() | |
addschematicsgloves() | |
addschematicsarmor() | |
addschematicscomponents() | |
addschematicsupgrades() | |
addschematicsbolts() | |
addmutagens() | |
addmutageningredients() | |
addmutagenrecipes() | |
addrecipesoils() | |
addrecipesbombs() | |
addrecipespotions() | |
addrecipespotions2() | |
addherbs(Int32 cnt, Bool noMenu) | |
addkeys() | |
addvaluables() | |
addjunk() | |
addjunk2() | |
addquestitems1() | |
fff(Float x) | |
addquestitems2() | |
addquestitems3() | |
addtreasurehuntitems() | |
addcharacterdecorations() | |
recycle() | |
printinv(Bool onlyEquipped) | |
printinv2() | |
printinv2item(Int32 index) | |
SuppressReactions(Bool toggle, CName areaTag) | |
dressmeup(Int32 i) | |
undressme(Int32 i) | |
healme(Int32 perc) | |
playstation(Bool e) | |
hitme(Int32 d, Bool playHitAnim) | |
hitstamina(Int32 d) | |
drinkpots(Int32 index) | |
drinkpot(CName potionName, Int32 slot) | |
addalchrec(CName nam) | |
addalch2() | |
addalch3() | |
addalch(Int32 quantity) | |
craft(CName schemName, Int32 level, Int32 type) | |
testuroboros() | |
unequipitem(CName n) | |
hideitem() | |
removeitem(CName n) | |
equipitem(CName n) | |
useoil(CName n, Int32 type) | |
oilstats() | |
oilstatsciri() | |
SimulateDLCsAvailable(Bool value) | |
testoil() | |
testoilciri() | |
playerkill(Bool ignoreImmortalityMode) | |
PlayerKinematic() | |
PlayerDynamic(Float weight) | |
itemattributes(CName itemName) | |
additem(CName itemName, Int32 count, Bool equip) | |
printfact(String id) | |
addfact(String factID, Int32 value, Int32 expires) | |
removefact(String factID) | |
klapaucius() | |
addmoney(Int32 val) | |
removemoney(Int32 val) | |
fadein() | |
pc_snaptonavdata(Bool val) | |
god() | |
god2() | |
god3() | |
eatapple() | |
gametestdummy() | |
spamplayerspeed(Bool enable) | |
learnskill(CName skillName) | |
statstarget() | |
statsplayer() | |
logstats() | |
BlockRageOnTarget(Bool lock, Float time) | |
blockabilityontarget(CName abilityName) | |
testpause() | |
testunpause() | |
testlosscontroller() | |
testregainedcontroller() | |
dodge() | |
dcc() | |
spawnRaw(CName nam, Int32 quantity, Float distance, Bool isHostile) | |
spawnBoat000() | |
spawn(CName nam, Int32 quantity, Float distance, Bool isHostile) | |
likeaboss() | |
dismounttest() | |
sfmh() | |
panic() | |
freeze(Int32 off, Float range, CName tag) | |
twt() | |
twr() | |
ut() | |
setpri(CName tag, Int32 value) | |
setcol(Bool value) | |
addpotions() | |
addoils() | |
logskills() | |
obstacle() | |
addstat(EBaseCharacterStats stat, Float val) | |
drainstat(EBaseCharacterStats stat, Float val) | |
printbuffs() | |
spawnenemy() | |
ApproachAttack(Int32 i) | |
TReset() | |
HPM(Int32 hpm) | |
weak() | |
instantMount(CName vehicleTag) | |
mute() | |
unmute() | |
arcam() | |
imback() | |
idoeverything() | |
resurrect() | |
cleardevelop() | |
InputLogging(Bool val) | |
testdur() | |
incdur(CName item, Int32 val) | |
decdur(Int32 val) | |
buffme(EEffectType type, Float duration, CName src) | |
addtorch() | |
spawnpukespot() | |
durr() | |
spawnbarrel() | |
spawnbarrels() | |
spawnbees() | |
damageboat(Float dmg, Int32 index) | |
iu() | |
RainStrength() | |
MegaBomb() | |
LogInputContext() | |
ResetInput() | |
spawnwh() | |
AddAttackMult() | |
FB(Int32 level) | |
RunGossip() | |
debugtp() | |
omnom(Int32 level) | |
stagger(CName tag) | |
printstate() | |
SetEasy() | |
faction(Int32 i) | |
SetMedium() | |
SetHard() | |
SetHardcore() | |
difflevel(EDifficultyMode i) | |
printdiff() | |
BlockAb(CName actorTag, CName abilityName) | |
criticalboy() | |
ProfilerInit(Int32 bufforSize) | |
ProfilerInitEx(Int32 bufforSize, Int32 bufforSignalsSize) | |
ProfilerInitMB(Int32 bufforSize) | |
ProfilerInitExMB(Int32 bufforSize, Int32 bufforSignalsSize) | |
ProfilerScriptEnable() | |
ProfilerScriptDisable() | |
ProfilerStart() | |
ProfilerStop() | |
ProfilerStore(String profileName) | |
ProfilerStoreDef() | |
ProfilerStoreInstrFuncList() | |
ProfilerStartCatchBr() | |
ProfilerStopCatchBr() | |
ProfilerSetTimeBr(String instrFuncName, Float time, Bool stopOnce) | |
ProfilerSetHitCountBr(String instrFuncName, Int32 counter) | |
ProfilerDisableTimeBr(String instrFuncName) | |
ProfilerDisableHitCountBr(String instrFuncName) | |
MoveToPlayer(Float speed, CName actorTag) | |
MoveToPoint(Float speed, CName waypointTag, CName actorTag) | |
MoveAlongPath(Float speed, CName pathTag, CName actorTag) | |
nopolice() | |
testdrownerswimming(CName actorTag) | |
dismantle() | |
Skate() | |
AltCombatCamera(Bool b) | |
tuthack() | |
togglemenus() | |
toggleinput() | |
interiorcam(Bool b) | |
slow(Float factor) | |
shakeoffgeralt() | |
immunity(CName effectName, CName actorTag) | |
CryStart() | |
ultrafix() | |
CryStop() | |
skillblock(ESkill skill, Bool block, Float cooldown) | |
skilleq(ESkill skill, Int32 id, Int32 level) | |
skilluneq(Int32 id) | |
skilleqtest() | |
printeqskills() | |
actionBlock(EInputActionBlock action, Bool block) | |
bft() | |
uft() | |
eqmut() | |
uneqmut(EEquipmentSlots slot) | |
medit() | |
AddMeteorItem() | |
ToggleCloseCombat() | |
Panther(Bool enable) | |
SecondaryItemTest() | |
horseLowAtt(Bool val) | |
horseLocalSpace(Bool toggle) | |
horseSimpleStamina(Bool toggle) | |
showAttRange(CName attRangeName, CName actorTag) | |
TestAdjustMove(Bool val) | |
fadeout() | |
eredins() | |
settlement() | |
MovePlayerFwd(Float distance, Float speed, Bool drawSteel, Bool drawSilver) | |
followNPC() | |
magicBubble(Bool toggle, CName actorTag) | |
upperBody(CName actorTag) | |
shootTest(CName targetTag, Bool xbow, CName actorTag) | |
stopUncon(CName actorTag) | |
PlayerDebug() | |
hidetut() | |
itemkey(String localizedString) | |
CamOffsetCorrection(Bool enable) | |
playcam(CName val) | |
printabs(CName tag, Bool fromItems, Bool attributes) | |
printabstarget(Bool fromItems, Bool attributes) | |
damageitem(EEquipmentSlots slot, Float perc) | |
alert() | |
muttest(CName mutPotName, EEquipmentSlots slot) | |
cage() | |
snowball(CName actorTag) | |
addtelemetrytag(String tag) | |
remtelemetrytag(String tag) | |
giveset(CName val) | |
shieldApp(CName tag) | |
SwitchAttach(Bool attach, CName parentEntityTag, CName childEntityTag, CName attachSlot) | |
slide() | |
climbJump() | |
savefix(Int32 lockedNr) | |
hl(Float x, Float y, Float w, Float h) | |
imlerithSecondStage(CName tag) | |
changeStyle() | |
addHair1() | |
addHair2() | |
addHair3() | |
addHairDLC1() | |
addHairDLC2() | |
addHairDLC3() | |
addLightArmors() | |
addMediumArmors() | |
addHeavyArmors() | |
addBearArmors() | |
addLynxArmors() | |
addGryphonArmors() | |
addViperArmors() | |
addRelicArmors() | |
addAllArmors() | |
addCasualArmors() | |
addAllGloves() | |
addAllBoots() | |
addAllPants() | |
addHorseArmors() | |
AddAllThMaps() | |
addAllSkills(Int32 val, Int32 level) | |
secretgwint(Int32 deckIndex) | |
setAIDeck(CName deckName) | |
secretgwintAI() | |
secretdeckbuilder() | |
SoundEvent(String soundName) | |
resetDecks() | |
winGwint(Bool result) | |
unlockDeck(Int32 val) | |
addCard(Int32 cardID) | |
givecards(CName val) | |
specials(Bool off) | |
remactlocks(EInputActionBlock action, Bool all) | |
testhorse(Int32 level) | |
additemhorse(CName itemName, Int32 cnt) | |
printhorse() | |
testBeast() | |
scaleBubble(CName magicBubbleTag, Float desiredScale, Float scaleDuration) | |
eq_silver(Int32 sword_id, CName dir) | |
eq_steel(Int32 sword_id, CName dir) | |
eq_steel_unique(Int32 sword_id, CName dir) | |
eq_silver_unique(Int32 sword_id, CName dir) | |
activateAllGlossaryCharacters() | |
activateAllGlossaryEncyclopedia() | |
activateAllGlossaryStorybook() | |
activateAllGlossaryBeastiary() | |
testJournal() | |
openHorseInv() | |
dealDamageToBoat(Float dmg, Int32 index, Vector globalHitPos) | |
EmitReactionEvent(CName reactionEventName, Float lifetime, Float distance, Float interval, Int32 recipients) | |
test61257() | |
SetRunType(Int32 runType) | |
testunlockachievement(CName achievementName) | |
sysmsg(Bool hide) | |
sysmsgtst() | |
addgwintcards() | |
testnotify() | |
testsaveind() | |
questProgress() | |
ResetManualCamera() | |
activateGate(CName tag) | |
statstolog() | |
showSafeRect(Bool value) | |
ClearAndStopCanFindPathEnemiesListUpdate(Bool flag) | |
kinecton() | |
kinectoff() | |
testgameprogress(Float perc) | |
makeitrain() | |
stoprain() | |
witchcraft() | |
vloot(Bool listAllItemDefs) | |
vrecycling(Bool listAllItemDefs) | |
vcrafting(Bool listAllItemDefs) | |
gather(Float range) | |
hackknockdown() | |
zzz() | |
InvertCamera(Bool invert) | |
balanceadapt() | |
SSPrintJsonObjectsMemoryUsage() | |
ForceHolster(Bool instant) | |
StartRumble(Float lowFreq, Float highFreq, Float time) | |
StopRumble() | |
PrintRumble() | |
StopSpecificRumble(Float lowFreq, Float highFreq) | |
PrintIsSpecificRumbleActive(Float lowFreq, Float highFreq) | |
PrintContext() | |
ToggleCameraAutoRotation() | |
inputTreshold(Float _inputTreshold) | |
horseCamMode(Int32 mode) | |
gwentTournamentCards(Int32 val) | |
horsePanic() | |
showMouse(Bool value) | |
primarec() | |
primabooks() | |
testMessage() | |
printtags(CName actorTag) | |
testLoc(String key) | |
testRescale() | |
testGamma() | |
spawnt(Int32 template_nbr, Float distance) | |
TestCustomAction(CName actorTag) | |
execSetLight(Bool value, CName tag) | |
execIsLightOn(CName tag) | |
execSetInteractive(Bool value, CName tag) | |
blockbeard(Bool block) | |
settattoo(Bool hasTattoo) | |
shave() | |
setbeard(Bool maxBeard, Int32 stage) | |
setcustomhead(CName head, Bool barberSystem) | |
removecustomhead(Bool barberSystem) | |
mimictest(CName animName) | |
headname() | |
slotTest() | |
XDPPrintUserStats(String statisticName) | |
XDPPrintUserAchievement(String achievementName) | |
ForceGraphicalLOD(Int32 lodLevel) | |
NewGamePlus(Bool flag) | |
ForceCombatMode(Bool flag) | |
CreateReactionEvent(CName tag, CName eventName, Float lifetime, Float broadcastInterval) | |
RestoreHorseManager() | |
proxy() | |
appearance(CName app) | |
attitude(CName tag, Bool flag) | |
EnableLog(Bool enable) | |
EnablePCMode(Bool flag) | |
HideHorse() | |
KillHorse() | |
PerformCounter(Bool flag) | |
Ragdoll(CName tag) | |
OpenRift(CName tag) | |
CloseRift(CName tag) | |
EnableSnapToNavMesh(CName source, Bool enable) | |
PlayCamAnim(Int32 i) | |
dbgskillslots() | |
ToggleAll(Bool toggle) | |
DumpCommunityAgents() | |
ForceDismember(Bool b, Int32 chance, CName n, Bool e) | |
ForceFinisher(Bool b, CName n, Bool rightStance) | |
testpest() | |
reptest(Int32 i) | |
reputationpoints(Int32 i) | |
addreppoints(Int32 i, Int32 points) | |
resetnegativepoints(Int32 i) | |
bonusvalue(Int32 i) | |
HideLayer(String layerName) | |
mainmenu() | |
exePopup() | |
testBlockPrep(Bool block) | |
testBlockMap(Bool block) | |
testBlockInventory(Bool block) | |
testBlockJournal(Bool block) | |
testBlockCharacter(Bool block) | |
testBlockGlossary(Bool block) | |
testBlockAlchemy(Bool block) | |
testBlockMeditation(Bool block) | |
testBlockMeditateAction(Bool block) | |
testBlockDismount(Bool block) | |
showCrossbowTut() | |
ui_testmenu() | |
showoneliner1(String plainText) | |
hideoneliner1() | |
dlgshow() | |
dlghide() | |
hudinfo() | |
HudSetDynamic(Bool value) | |
HudSetModuleEnabled(String moduleName, Bool value) | |
ForceHudScaleRefresh() | |
testarea(String text) | |
testcrosshair(Bool value) | |
reduceidur(Float durability) | |
reduceidurslot(Int32 i, Float durability) | |
showdebugtext() | |
hidedebugtext() | |
contraHint(Bool set) | |
dodgeFeedback() | |
hardlock(Bool set) | |
yen1() | |
yen2() | |
eitem(Bool enable) | |
mm_zoom(Float zoom) | |
mm_mask(Bool enable) | |
mm_debug(Bool enable) | |
mm_borders(Bool enable) | |
mm_fade(Bool fadeOut, Bool immediately) | |
sayoneliner(String value, Int32 id) | |
sayoneliner2(CName tag, String value, Int32 id) | |
removeoneliner(Int32 id) | |
srfdes(Bool value, String fieldName) | |
esign(Bool enable) | |
hud_addsub(String speaker, String text) | |
hud_remsub() | |
hud_testwatermark(Bool show) | |
AlwaysDisplayHUD(Bool value) | |
TestAutosave() | |
ingamemenu() | |
crd() | |
casttest() | |
gammamenu() | |
recapmovies() | |
startupmovies() | |
repairmenu() | |
testLockInHub(Bool locked) | |
testLockInMenu(Bool locked) | |
deathscreen() | |
testbes() | |
loadingmenu() | |
loadingmenuclose() | |
map_debug(Bool enable) | |
map_unlimitedzoom(Bool enable) | |
map_manuallod(Bool enable) | |
map_borders(Bool show) | |
innkeep() | |
postermenu() | |
TheBegining() | |
SetStartScreenPlatform(Int32 value) | |
testmenu() | |
testmenu_transform(Float x, Float y, Float z, Float scale) | |
uirescale() | |
r4glossaryencyclopedia() | |
CloseLootPopup() | |
closeoverlay() | |
test2popup() | |
test2popup2() | |
testpopup() | |
testpopup2() | |
IsFireSource(CName tag) | |
killall(Float range) | |
RestoreStamina(Int32 val) | |
staminaboy() | |
staminapony() | |
buffgeralt(CName buffName, Float duration, String src) | |
knockdown() | |
bufftarget(EEffectType type, Float duration, CName src) | |
HealGeralt() | |
addexp(Int32 amount) | |
setlevel(Int32 targetLvl) | |
levelup(Int32 times) | |
addskillpoints(Int32 value) | |
LogPlayerDev() | |
testsw(CName tag) | |
readbook(CName bookName) | |
bookread(CName bookName) | |
slog() | |
sgo(CName sname, Bool bforce, Bool bkeep) | |
spop(Bool ball) | |
spush(CName sname) | |
CombatStage(CName npcTag, ENPCFightStage stage) | |
ChangeAp(CName npcTag, CName appearanceName) | |
tptonode(CName nodeName) | |
tptopos(Float x, Float y, Float z) | |
xy(Float x, Float y) | |
TrajectoryDebug(CName actorTag) | |
BoatTeleport(CName tag, Float offset) | |
mountboat(Bool passenger) | |
UseNativeTargeting(Bool use) | |
ttt() | |
hpitch(Float pitch) | |
bgfsinglechannels() | |
bgfstatus() | |
spawnBoatAndMount() |
questProgress()
doesnt seem to work.
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Command dump with arguments: https://github.com/gamebooster/witcher3-booster/blob/master/global_functions_log.txt
Enum dump: https://github.com/gamebooster/witcher3-booster/blob/master/global_enums_log.txt