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//<![CDATA[ | |
// a few things don't have var in front of them - they update already existing variables the game needs | |
// Input is 7 lanes, security is 5 slots back and 6 ahead | |
lanesSide = 2; | |
patchesAhead = 11; | |
patchesBehind = 6; | |
trainIterations = 10000; | |
var num_inputs = (lanesSide * 2 + 1) * (patchesAhead + patchesBehind); | |
var num_actions = 5; | |
var temporal_window = 192; | |
var network_size = num_inputs * temporal_window + num_actions * temporal_window + num_inputs; | |
var layer_defs = []; | |
layer_defs.push({type: 'input', out_sx: 1, out_sy: 1, out_depth: network_size}); | |
layer_defs.push({type: 'fc', num_neurons: 170, activation: 'relu' }); | |
layer_defs.push({type: 'fc', num_neurons: 75, activation: 'relu' }); | |
layer_defs.push({type: 'fc', num_neurons: 30, activation: 'relu' }); | |
layer_defs.push({type: 'regression', num_neurons: num_actions }); | |
var tdtrainer_options = { | |
learning_rate: 0.001, | |
momentum: 0.0, | |
batch_size: 64, | |
l2_decay: 0.01 | |
}; | |
var opt = {}; | |
opt.temporal_window = temporal_window; | |
opt.experience_size = 6000; | |
opt.start_learn_threshold = 500; | |
opt.gamma = 0.7; | |
opt.learning_steps_burnin = 5000; | |
opt.epsilon_min = 0.05; | |
opt.epsilon_test_time = 0.01; | |
opt.layer_defs = layer_defs; | |
opt.random_action_distribution = [0.2, 0.25, 0.05, 0.25, 0.25]; | |
opt.tdtrainer_options = tdtrainer_options; | |
brain = new deepqlearn.Brain(num_inputs, num_actions, opt); | |
learn = function (state, lastReward) { | |
brain.backward(lastReward); | |
var action = brain.forward(state); | |
draw_net(); | |
draw_stats(); | |
return action; | |
} | |
//]]> |
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