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September 13, 2024 17:53
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Change ClassName of Roblox instance (using Anaminus' API dump)
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local ClassName = 'TextButton' | |
local Object = game.Selection:Get()[1] | |
local HttpService = game:GetService('HttpService') | |
local API = HttpService:JSONDecode(HttpService:GetAsync('http://anaminus.github.io/rbx/json/api/latest.json')) | |
local function ChangeClass(ClassName, Object, NewObject) | |
for _,v in next,API do | |
if (v['type'] == 'Class' and v['Name'] == ClassName and v['Superclass']) then | |
ChangeClass(v['Superclass'], Object, NewObject) | |
elseif (v['type'] == 'Property' and v['Class'] == ClassName) then | |
pcall(function() -- If property is not allowed to be changed, do not error. | |
NewObject[v.Name] = Object[v.Name] | |
end) | |
end | |
end | |
end | |
local NewObject = Instance.new(ClassName) | |
ChangeClass(Object.ClassName, Object, NewObject) |
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local a='TextButton'local b=game.Selection:Get()[1]local c=game:GetService('HttpService')local d=c:JSONDecode(c:GetAsync('http://anaminus.github.io/rbx/json/api/latest.json'))local function e(a,b,f)for g,h in next,d do if h['type']=='Class'and h['Name']==a and h['Superclass']then e(h['Superclass'],b,f)elseif h['type']=='Property'and h['Class']==a then pcall(function()f[h.Name]=b[h.Name]end)end end end;local f=Instance.new(a)e(b.ClassName,b,f) |
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