Created
November 23, 2018 00:53
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Sprite Sheet Patcher
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from math import floor | |
from PIL import Image | |
def make_sprite_sheet(folder): | |
files = ["%s/bkfire%04d.png" % (folder, a) for a in range(1, 65)] | |
images = [Image.open(a) for a in files] | |
width, height = images[0].size | |
sides = int(pow(len(images), 0.5)) | |
total_width = width * sides | |
max_height = height * sides | |
new_im = Image.new('RGBA', (total_width, max_height)) | |
for i in range(len(images)): | |
img = images[i] | |
x = (i % sides) * width | |
y = floor(i / sides) * height | |
new_im.paste(img, (x, y)) | |
new_im.resize((1024, 1024)).save('%s.png' % folder) | |
make_sprite_sheet("BKFire") | |
# make_sprite_sheet("BKFireSmoke") |
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