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@bakercp
Created November 27, 2012 07:42
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#include "ofMain.h"
#include "testApp.h"
//========================================================================
int main( ){
ofSetupOpenGL(1024,768, OF_WINDOW); // <-------- setup the GL context
// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too:
ofRunApp( new testApp());
}
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bakercp commented Nov 27, 2012

include "ofMain.h"

include "testApp.h"

//========================================================================
int main( ){

ofSetupOpenGL(1024,768, OF_WINDOW);         // <-------- setup the GL context

// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too:
ofRunApp( new testApp());

}

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