Created
December 17, 2014 03:40
-
-
Save bakercp/cd0535ec282b1db68eaa to your computer and use it in GitHub Desktop.
HelloWorld ofSketch Gist.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class Ball{ | |
public: | |
ofVec2f position; | |
ofVec2f velocity; | |
int radius; | |
ofColor color; | |
Ball() { | |
// Choose a random radius. | |
radius = ofRandom(5, 10); | |
// Choose a random position. | |
position = ofVec2f(ofRandom(radius, ofGetWidth() - radius), | |
ofRandom(radius, ofGetHeight() - radius)); | |
// Choose a random velocity. | |
velocity = ofVec2f(ofRandom(-5, 5), ofRandom(-5, 5)); | |
// Choose a random color between red and yellow. | |
color = ofColor(255, ofRandom(255), 0, 255); | |
} | |
void update() { | |
// Update the x velocity. | |
if (position.x + radius >= ofGetWidth() || | |
position.x - radius <= 0) { | |
velocity.x *= -1; | |
} | |
// Update the y velocity. | |
if (position.y + radius >= ofGetHeight() || | |
position.y - radius <= 0) { | |
velocity.y *= -1; | |
} | |
// Update the position. | |
position += velocity; | |
} | |
void draw() { | |
ofFill(); | |
// Set the fill color for this ball. | |
ofSetColor(color.r, color.g, color.b, 127); | |
// Draw the ball. | |
ofCircle(position, radius); | |
ofNoFill(); | |
// Set the outline for this ball. | |
ofSetColor(color); | |
// Draw the ball. | |
ofCircle(position, radius); | |
} | |
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include "Ball.h" | |
int numBalls; // The total number of balls we'll use. | |
vector<Ball> balls; // A collection of all balls. | |
void setup() { | |
ofSetFrameRate(60); | |
numBalls = 750; // The total number of balls we'll use. | |
// Enable vertical sync. | |
ofSetVerticalSync(true); | |
// Set the window size. | |
ofSetWindowShape(500, 500); | |
// Set the background color. | |
ofBackground(255); | |
// Create the balls | |
for (int i = 0; i < numBalls; i++) { | |
balls.push_back(Ball()); | |
} | |
} | |
void update() { | |
// Update all balls. | |
for (int i = 0; i < balls.size(); i++) { | |
balls[i].update(); | |
} | |
} | |
void draw() { | |
// Draw all balls. | |
for (int i = 0; i < balls.size(); i++) { | |
balls[i].draw(); | |
} | |
// Log a message. | |
ofLogNotice("draw()") << ofGetTimestampString(); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment