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Инкапсуляция против абстракции
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/** | |
* Кейс когда лучше инкапсуляция. | |
* Необходимо создать | |
*/ | |
// Инкапсуляция | |
class Hero { | |
constructor(name, level) { | |
this.name = name; | |
this.level = level; | |
} | |
say(text = '') { | |
return `${this.name}: ${text}`; | |
} | |
log() { | |
console.log(this.say(`level ${this.level}`)); | |
} | |
} | |
class Hunter extends Hero { | |
constructor(name, level, arrow) { | |
super(name, level); | |
this.arrow = arrow; | |
} | |
shot() { | |
return this.say(`shot arrow ${this.arrow}`); | |
} | |
} | |
class Druid extends Hero { | |
constructor(name, level, spell) { | |
super(name, level); | |
this.spell = spell; | |
} | |
cast() { | |
return this.say(`casting ${this.spell}`); | |
} | |
} | |
const musya = new Druid('musya', 10, 'Бросок насвая'); | |
const pusya = new Hunter('pusya', 10, 'Горящая стрела'); | |
// Абстракция | |
function hero(name, level) { | |
const say = (text) => `${name}: ${text}`; | |
return { | |
say, | |
log() { | |
console.log(say(`level ${level}`)); | |
}, | |
} | |
} | |
function hunter(name, level, arrow) { | |
const char = hero(name, level); | |
return { | |
say: char.say, | |
log: char.log, | |
shot: () => char.say(`shot arrow ${arrow}`), | |
} | |
} | |
function druid(name, level, spell) { | |
const char = hero(name, level); | |
return { | |
say: char.say, | |
log: char.log, | |
cast: () => char.say(`casting ${spell}`), | |
} | |
} | |
const vaflya = druid('vaflya', 25, 'Рунический пердеж'); | |
const pechka = hunter('pechka', 15, 'Стрела богини лун'); |
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