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Create Plane USDA
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import simd | |
func generatePlaneMesh(lengthInMeter: Float = 1, divisions: Int = 100, name: String = "GeneratedPlane") { | |
let n = divisions | |
let xys: [(Int, Int)] = (0..<n).flatMap { y in (0..<n).map { x in (x, y) }} | |
let points: [SIMD3<Float>] = xys.map { x, y in | |
SIMD3(Float(x) / Float(n - 1) - 0.5, Float(y) / Float(n - 1) - 0.5, 0) * lengthInMeter | |
} | |
let faceVertexIndices: [Int] = xys.flatMap { x, y in | |
guard x < n - 1, y < n - 1 else { return [Int]() } | |
let o = x + y * n | |
return [o, o + 1, o + 1 + n, o + n] | |
} | |
let faceVertexCounts: [Int] = .init(repeating: 4, count: faceVertexIndices.count / 4) | |
// USDA | |
print("") | |
print("#usda 1.0") | |
print("") | |
print("def Mesh \"\(name)\" {") | |
print(" float3[] points = \(points.map {($0.x, $0.y, $0.z)})") | |
print(" int[] faceVertexIndices = \(faceVertexIndices)") | |
print(" int[] faceVertexCounts = \(faceVertexCounts)") | |
print("}") | |
print("") | |
} | |
generatePlaneMesh() |
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