Created
May 26, 2016 16:57
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using System; | |
// Note that "using FSharpModule" (without "static") isn't legal C#. | |
// An FSharp module gets compiled into a type, and "using" specifically | |
// imports namespaces. | |
using static FSharpModule; | |
using FSharpNamespace; | |
using static FSharpNamespace.Class2; | |
#pragma warning disable 219 // no warnings about unused variables | |
namespace ConsoleSample | |
{ | |
class MainClass | |
{ | |
public static void Main (string [] args) | |
{ | |
int a = FSharpModule.fn (); | |
FSharpModule.Class1 b = new FSharpModule.Class1 (); | |
// using static FSharpModule means we don't have to | |
// write "FSharpModule." before our types | |
int c = fn (); | |
Class1 d = new Class1 (); | |
FSharpNamespace.Class2 e = FSharpNamespace.Class2.Something; | |
Class2 f = Class2.Something; | |
// Allowed by "using static FSharpNamespace.Class2" | |
Class2 g = Something; | |
Class2 h = NewOtherThing (1); | |
} | |
} | |
} |
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