Last active
August 29, 2015 14:20
-
-
Save baptiste/7c9ad92c2dea89a2da43 to your computer and use it in GitHub Desktop.
crystal.pov
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| global_settings { assumed_gamma 1.2 } | |
| #include "colors.inc" | |
| #include "textures.inc" | |
| #include "glass.inc" | |
| #declare R = 3; | |
| #declare Rs = 0.05; | |
| #declare Rd = R - Rs; | |
| #declare dist = 1.0; | |
| ////// | |
| light_source { | |
| z*10000 | |
| White | |
| } | |
| light_source { | |
| y*-10 | |
| White | |
| } | |
| // | |
| light_source { | |
| <-10,-10,-10> | |
| White | |
| } | |
| camera {location <3, 10 ,2> | |
| right <0, 4/3, 0> | |
| up <0,0.1,1> | |
| look_at <0.0 , 0.0 , 0.0>} | |
| light_source{<15,25,-25> color rgb 1*<1,1,1> | |
| photons {reflection on refraction on} | |
| } | |
| light_source{<15,15,-25> color rgb 1*<1,1,1> } | |
| light_source{<15,25,-25> color rgb 1*<1,1,1> } | |
| global_settings { | |
| //assumed_gamma 1 | |
| max_trace_level 25 | |
| photons { | |
| spacing 0.05 | |
| autostop 0 | |
| jitter 0 | |
| max_trace_level 3 | |
| } | |
| } | |
| #declare T_05 = texture { pigment { color Clear } finish { F_Glass1 } } | |
| plane { y, -R | |
| texture { T_05 } interior { I_Glass1 fade_color Col_Blue_01 } | |
| texture { | |
| pigment{color White} | |
| finish { ambient 0.3 diffuse 0.3 } | |
| } | |
| } | |
| #declare Particle = sphere { | |
| <0,0,0>, R | |
| no_shadow | |
| no_reflection | |
| interior{ior 2.5} | |
| texture { T_05 } interior { I_Glass4 fade_color Col_Blue_01 } | |
| } | |
| #declare redsphere = sphere { | |
| <0,0,0>, Rs | |
| no_shadow | |
| no_reflection | |
| interior{ior 1.5} | |
| pigment{color Red} | |
| texture { T_05 } interior { I_Glass4 fade_color Col_Red_01 }} | |
| #declare bluesphere = sphere { | |
| <0,0,0>, Rs | |
| no_shadow | |
| no_reflection | |
| interior{ior 1.5} | |
| pigment{color Blue} | |
| texture { T_05 } interior { I_Glass4 fade_color Col_Blue_01 }} | |
| object{ Particle rotate<0, 0, 0> translate <0, 0, 0> } | |
| #declare Rnd_1 = seed (123); | |
| #declare NrX = 0; // start | |
| #declare EndNrX = 50; // end | |
| #while (NrX < EndNrX+1) | |
| object{ bluesphere rotate<0, 0, 0> translate <-Rd/2+Rd* rand( Rnd_1) , -Rd/2+Rd* rand( Rnd_1) , -Rd/2+Rd* rand( Rnd_1) > } | |
| object{ redsphere rotate<0, 0, 0> translate <-Rd/2+Rd* rand( Rnd_1) , -Rd/2+Rd* rand( Rnd_1) , -Rd/2+Rd* rand( Rnd_1) > } | |
| #declare NrX = NrX + 1; //next Nr | |
| #end // ----------- end of loop ---- |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment