Created
April 18, 2013 11:58
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CGContextRef ctx = UIGraphicsGetCurrentContext(); | |
CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB(); | |
NSArray *gradientColors = @[(id)_startColor.CGColor, (id)_stopColor.CGColor]; | |
NSArray *highlightedColors = @[(id)_stopColor.CGColor, (id)_startColor.CGColor]; | |
CGGradientRef gradient = CGGradientCreateWithColors(colorspace, (__bridge CFArrayRef)gradientColors, NULL); | |
CGGradientRef highlightedGradient = CGGradientCreateWithColors(colorspace, (__bridge CFArrayRef)highlightedColors, NULL); | |
CGRect backgroundRect = rect; | |
UIBezierPath *backgroundPath = [UIBezierPath bezierPathWithRoundedRect:backgroundRect cornerRadius:3]; | |
CGContextSaveGState(ctx); | |
[backgroundPath addClip]; | |
CGGradientRef background = self.highlighted ? highlightedGradient : gradient; | |
CGContextDrawLinearGradient(ctx, background, CGPointMake(CGRectGetMidX(rect), CGRectGetMinY(rect)), | |
CGPointMake(CGRectGetMidX(rect), CGRectGetMaxY(rect)), 0); | |
CGContextSetBlendMode(ctx, kCGBlendModeNormal); | |
UIImage *noiseImage = [UIImage imageNamed:@"noisy"]; | |
[noiseImage drawAsPatternInRect:rect]; | |
CGContextRestoreGState(ctx); | |
CGRect glowRect = CGRectInset(rect, 1, 1); | |
CGContextSaveGState(ctx); | |
CGContextAddRect(ctx, CGRectMake(0, 0, rect.size.width, 2.5)); | |
CGContextClip(ctx); | |
if (self.highlighted) { | |
CGContextSetAlpha(ctx, 0.15); | |
} else { | |
CGContextSetAlpha(ctx, 0.3); | |
} | |
UIBezierPath *glowPath = [UIBezierPath bezierPathWithRoundedRect:glowRect cornerRadius:2.5]; | |
[_innerGlowColor setStroke]; | |
glowPath.lineWidth = 1.5; | |
[glowPath stroke]; | |
CGContextRestoreGState(ctx); | |
UIBezierPath *borderPath = [UIBezierPath bezierPathWithRoundedRect:rect cornerRadius:3]; | |
[borderPath addClip]; | |
[_borderColor setStroke]; | |
borderPath.lineWidth = 1.5; | |
[borderPath stroke]; | |
CGGradientRelease(gradient); | |
CGGradientRelease(highlightedGradient); | |
CGColorSpaceRelease(colorspace); |
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