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| import socket | |
| import struct | |
| import json | |
| def unpack_varint(s): | |
| d = 0 | |
| for i in range(5): | |
| b = ord(s.recv(1)) | |
| d |= (b & 0x7F) << 7*i | |
| if not b & 0x80: | |
| break | |
| return d | |
| def pack_varint(d): | |
| o = "" | |
| while True: | |
| b = d & 0x7F | |
| d >>= 7 | |
| o += struct.pack("B", b | (0x80 if d > 0 else 0)) | |
| if d == 0: | |
| break | |
| return o | |
| def pack_data(d): | |
| return pack_varint(len(d)) + d | |
| def pack_port(i): | |
| return struct.pack('>H', i) | |
| def get_info(host='localhost', port=25565): | |
| # Connect | |
| s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) | |
| s.connect((host, port)) | |
| # Send handshake + status request | |
| s.send(pack_data("\x00\x00" + pack_data(host.encode('utf8')) + pack_port(port) + "\x01")) | |
| s.send(pack_data("\x00")) | |
| # Read response | |
| unpack_varint(s) # Packet length | |
| unpack_varint(s) # Packet ID | |
| l = unpack_varint(s) # String length | |
| d = "" | |
| while len(d) < l: | |
| d += s.recv(1024) | |
| # Close our socket | |
| s.close() | |
| # Load json and return | |
| return json.loads(d.decode('utf8')) |
I've updated this to be compatible with python3
https://gist.github.com/clarence112/9a3e971283d7f4052a0c33f11de9b7c5
There is an error for me:
Traceback (most recent call last): File "C:\GetInfo.py", line 55, in <module> print(get_info(host='play.hypixel.net',port=25565)) File "C:\GetInfo.py", line 37, in get_info s.send(pack_data("\x00\x00" + pack_data(host.encode('utf8')) + pack_port(port) + "\x01")) File "C:\GetInfo.py", line 25, in pack_data return pack_varint(len(d)) + d File "C:\GetInfo.py", line 19, in pack_varint o += struct.pack("B", b | (0x80 if d > 0 else 0)) TypeError: can only concatenate str (not "bytes") to strWhile using:
print(get_info(host='play.hypixel.net',port=25565))Help
i think i fixed the code:
import socket
import struct
import json
def unpack_varint(s):
d = 0
for i in range(5):
r=s.recv(1)
while len(r)<1:
r=s.recv(1)
b=r[0]
d |= (b & 0x7F) << 7*i
if not b & 0x80:
break
return d
def pack_varint(d):
o = b""
while True:
b = d & 0x7F
d >>= 7
o += struct.pack("B", b | (0x80 if d > 0 else 0))
if d == 0:
break
return o
def pack_data(d):
return pack_varint(len(d)) + d
def pack_port(i):
return struct.pack('>H', i)
def get_info(host='localhost', port=25565):
# Connect
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((host, port))
# Send handshake + status request
s.send(pack_data("\x00\x00".encode("utf8") + pack_data(host.encode('utf8')) + (pack_port(port)) + "\x01".encode("utf8")))
s.send(pack_data("\x00".encode("utf8")))
# Read response
unpack_varint(s) # Packet length
unpack_varint(s) # Packet ID
l = unpack_varint(s) # String length
d = b""
while len(d) < l:
d += s.recv(1024)
# Close our socket
s.close()
# Load json and return
return json.loads(d.decode("utf8"))
print(get_info(host="play.hypixel.net"))
the code for python3 is:
import socket
import struct
import json
def unpack_varint(s):
d = 0
for i in range(5):
r=s.recv(1)
while len(r)<1:
r=s.recv(1)
b=r[0]
d |= (b & 0x7F) << 7*i
if not b & 0x80:
break
return d
def pack_varint(d):
o = b""
while True:
b = d & 0x7F
d >>= 7
o += struct.pack("B", b | (0x80 if d > 0 else 0))
if d == 0:
break
return o
def pack_data(d):
return pack_varint(len(d)) + d
def pack_port(i):
return struct.pack('>H', i)
def get_info(host='localhost', port=25565):
# Connect
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((host, port))
# Send handshake + status request
s.send(pack_data("\x00\x00".encode("utf8") + pack_data(host.encode('utf8')) + (pack_port(port)) + "\x01".encode("utf8")))
s.send(pack_data("\x00".encode("utf8")))
# Read response
unpack_varint(s) # Packet length
unpack_varint(s) # Packet ID
l = unpack_varint(s) # String length
d = b""
while len(d) < l:
d += s.recv(1024)
# Close our socket
s.close()
# Load json and return
return json.loads(d.decode("utf8"))
The script is written for python2, so it doesn't work with python3.
I cannot really edit the code so it will work at python3 for some reason... so yeah