Created
April 24, 2015 12:05
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a = [323,434,543] | |
(1..5).collect { |v| {name: "pole #{v}"} } | |
a.tap {|ary| ary << 333} | |
a.include? 333 | |
a.inject{|sum,x| sum + x } | |
a.reduce(:+) | |
headers = ["one","two","three"] | |
rows = ["1","2","3"] | |
sheet_arr = headers.zip(rows) | |
sheet_arr.transpose | |
sheet_hsh = Hash[headers.zip(rows)] | |
a << 333 | |
a.uniq! | |
a.sort! | |
a.shuffle! | |
a.sample | |
a.reverse | |
class Tracker | |
attr_accessor :is_running | |
def initialize | |
@time = Time.now | |
@is_running = true | |
end | |
def to_s | |
@time.strftime("%m-%e-%y %H:%M") | |
end | |
end | |
trackers = [] | |
5.times do |i| | |
trackers << Tracker.new | |
end | |
# trackers.map do |t| | |
# puts t | |
# end | |
# trackers.map { |t| puts t } | |
trackers.last(2).map{|t| t.is_running = false} | |
trackers.reject { |t| t.is_running } | |
trackers.select { |t| t.is_running } | |
# merge | |
# h = [{"id"=>3,"val"=>"vw","model"=>"golf"},{"id"=>4,"val"=>"vw","model"=>"polo"},{"id"=>5,"val"=>"vw","model"=>"garbus"}] | |
# h.group_by { |i| i["vw"] }.map do |brand, group| | |
# { | |
# "id" => group["id"], | |
# brand["val"] => { | |
# "model" => group["model"] | |
# } | |
# } | |
# end | |
class Board | |
def initialize | |
@cells = [] | |
@cells[0] = {name: "pole 1"} | |
@cells[1] = {name: "pole 2"} | |
@cells[2] = {name: "pole 3"} | |
@cells[3] = {name: "pole 4"} | |
@cells[4] = {name: "pole 5"} | |
@cells[5] = {name: "won!"} | |
end | |
def cell_name(pos) | |
@cells[pos][:name] | |
end | |
end | |
class Player | |
attr_accessor :pos, :name, :won | |
def initialize(game, name) | |
@pos, @name = 0, name | |
@board = game.board | |
@won = false | |
end | |
def turn | |
rolled = roll_diece | |
@pos = rolled - 1 | |
cell_name = @board.cell_name(@pos) | |
@won = true if cell_name == "won!" | |
puts "player #{@name} rolled a #{rolled} landed on #{cell_name}" | |
end | |
def roll_diece | |
(rand 1..6) | |
end | |
end | |
class Game | |
attr_accessor :board, :players | |
def initialize | |
@turn = 0 | |
@round = 0 | |
@board = Board.new | |
@players = [Player.new(self, "GRZESIU"), Player.new(self, "MICHAL"), Player.new(self, "BARTEK")] | |
end | |
def play! | |
until game_over? | |
@turn += 1 | |
if @turn >= @players.size | |
@turn = 0 | |
@round += 1 | |
puts "round #{@round}" | |
end | |
@players[@turn].turn | |
end | |
puts "game over" | |
end | |
def game_over? | |
@players.select { |plr| plr.won }.any? | |
end | |
end | |
game = Game.new | |
game.play! |
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