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@hirbod
hirbod / app-release.md
Last active October 28, 2024 08:17
How to get your App through the App/Play store safely

How to Successfully Publish Your App on the App Store or Google Play

As someone who has released many apps starting in 2015 using frameworks such as Cordova and Ionic, and more recently using React Native and Expo, I have learned that the rules for publishing apps can change frequently and can sometimes be challenging to navigate. With that in mind, I want to provide a brief guide to help others navigate the process. While this guide may not cover every aspect of publishing an app, it does cover general tips and information that should be useful for anyone looking to release their app on the App Store or Google Play.

Metadata

Keywords, Description, Screenshots, App Name, Promo Videos

There are significant differences between Apple and Google when it comes to metadata. Apple is generally stricter than Google, so it is advisable to follow Apple's guidelines to ensure the best chances of success on both platforms. Here are some tips to keep in mind:

  1. Keep your screenshots and promo videos separat
@hutorny
hutorny / print_iterable.hpp
Created November 15, 2018 08:19
A c++ template to print any iterable
#include <iterator>
#include <utility>
// see live example on http://coliru.stacked-crooked.com/a/591f4db5a008cb5a
template<class Stream, class Vector, class Begin = decltype(std::begin(std::declval<Vector>()))>
inline Stream& operator<<(Stream& stream, const Vector& vect) {
const char* dlm = "";
for(const auto& i : vect) { stream << dlm << i; dlm = ", "; }
return stream;
}
import Cocoa
struct ImageConstants {
static let gifDelayTime: NSNumber = 2
static let gifLoopCount:NSNumber = 10
}
extension NSImage {
//swift 2.0 translation/adaptation from https://gist.github.com/akisute/1141953
@vparihar01
vparihar01 / importVideoToAppDir.swift
Created June 26, 2015 14:17
Importing video using the AVAssetExportSession session
Hey Isarathg this is classic use case of IOS devices. Which don't let you access any Photo Album assets directly using path value. To cross check my answer please just check FileExistsAtPath for your file like below -:
println(NSFileManager.defaultManager().fileExistsAtPath( urlvalue.path!))
O/P you will get => False
I also end up with this issue couple of days back After reading the whole IOS documentation. What I have figured it out "We can only access PhotoAlbum Assets if and only if we have PHImageManager session open". To cross check this statement please try below code -:
var currentVideofetch: PHFetchResult!
required init(coder aDecoder: NSCoder) {
@mitchwongho
mitchwongho / Docker
Last active September 23, 2024 12:09
Docker 'run' command to start an interactive BaSH session
# Assuming an Ubuntu Docker image
$ docker run -it <image> /bin/bash
@maddiesch
maddiesch / gist:4727403
Last active November 12, 2022 15:25
Create an animated UIImage from .gif data.
+ (UIImage *)imageFromGifData:(NSData *)data {
CGImageSourceRef source = CGImageSourceCreateWithData((__bridge CFTypeRef)data, NULL);
if (!source) {
return nil;
}
CFDictionaryRef dict = CGImageSourceCopyPropertiesAtIndex(source, 0, NULL);
NSDictionary *metadata = (__bridge NSDictionary *)dict;
CGFloat offset = 0.0;
if (metadata[@"{GIF}"]) {
NSDictionary *meta = metadata[@"{GIF}"];
@akisute
akisute / gist:1141953
Created August 12, 2011 12:41
Create an animated gif file from images in iOS
#import <UIKit/UIKit.h>
#import <ImageIO/ImageIO.h>
#import <MobileCoreServices/MobileCoreServices.h>
- (void)exportAnimatedGif
{
UIImage *shacho = [UIImage imageNamed:@"shacho.png"];
UIImage *bucho = [UIImage imageNamed:@"bucho.jpeg"];
NSString *path = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject] stringByAppendingPathComponent:@"animated.gif"];
@jonleighton
jonleighton / base64ArrayBuffer.js
Last active November 2, 2024 06:08
Encode an ArrayBuffer as a base64 string
// Converts an ArrayBuffer directly to base64, without any intermediate 'convert to string then
// use window.btoa' step. According to my tests, this appears to be a faster approach:
// http://jsperf.com/encoding-xhr-image-data/5
/*
MIT LICENSE
Copyright 2011 Jon Leighton
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: