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Automated script for building osgearth and osg for visual studio
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| steps to build | |
| 1. download VS2013 3rd Party full or small for OSG from OSG's website (http://www.openscenegraph.org/index.php/download-section/dependencies) | |
| 2. download OSG's source (https://github.com/openscenegraph/osg) | |
| 3. download OsgEarth source (https://github.com/gwaldron/osgearth) | |
| 4. extract them all and setup directory structure as such (you can change this setup by modifying the envvars, but this is the default way) | |
| - osgEarthinstallfolder | |
| -- 3rdParty_x86_x64 | |
| -- osg | |
| -- osgearth | |
| 5. change the env-variables.bat to where these directorys are. | |
| ---- Note make sure 3rd party points to the x64 third party | |
| example setup | |
| set INSTALL_DIR=C:\test\Install | |
| set THIRD_PARTY=C:\test\3rdParty_x86_x64\x64 | |
| set OSG_SOLUTION=C:\test\osg | |
| set OSG_EARTH_SOLUTION=C:\test\osgearth | |
| 5b. make sure to go through each environment variable and read the comment to make sure it is correct on your machine. | |
| 6. run build-all.bat (this will take about an hour or longer) |
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| call env-variables.bat | |
| echo | build-osg.bat | |
| echo | build-osgearth.bat | |
| PAUSE |
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| @echo on | |
| call env-variables.bat | |
| :: variables of where things are going | |
| set SOLUTION_DIR=%OSG_SOLUTION% | |
| set BUILD_DIR=%OSG_SOLUTION%\Build | |
| set INSTALL_DIR=%INSTALL_DIR% | |
| set THIRD_PARTY_DIR=%THIRD_PARTY% | |
| mkdir %BUILD_DIR% | |
| mkdir %INSTALL_DIR% | |
| ::copy OSG's 3rdParty elements into the output directory | |
| ROBOCOPY "%THIRD_PARTY_DIR%" /E "%INSTALL_DIR%" | |
| cd %BUILD_DIR% | |
| %CMAKE_EXE% -G %VISUAL_STUDIO_VERSION% -D CMAKE_INSTALL_PREFIX:PATH="%INSTALL_DIR%" -D ACTUAL_3RDPARTY_DIR:PATH="%THIRD_PARTY_DIR%" "%SOLUTION_DIR%" | |
| %MSBUILD_EXE% ALL_BUILD.vcxproj /p:Configuration=%BUILD_VERSION% /m:%CORES_TO_USE% /p:BuildInParallel=true | |
| %MSBUILD_EXE% INSTALL.vcxproj /p:Configuration=%BUILD_VERSION% /m:%CORES_TO_USE% /p:BuildInParallel=true | |
| cd %~dp0 | |
| PAUSE | |
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| @echo off | |
| call env-variables.bat | |
| :: variables of where things are going | |
| set SOLUTION_DIR=%OSG_EARTH_SOLUTION% | |
| set BUILD_DIR=%OSG_EARTH_SOLUTION%\build | |
| set INSTALL_DIR=%INSTALL_DIR% | |
| set THIRD_PARTY_DIR=%INSTALL_DIR% | |
| mkdir %BUILD_DIR% | |
| cd %BUILD_DIR% | |
| ::run cmake to build solution file | |
| %CMAKE_EXE% -G %VISUAL_STUDIO_VERSION% -D CMAKE_INSTALL_PREFIX:PATH="%INSTALL_DIR%" -D CMAKE_PREFIX_PATH:PATH="%THIRD_PARTY_DIR%" -D GDAL_LIBRARY="%INSTALL_DIR%\lib\gdal_i.lib" "%SOLUTION_DIR%" | |
| %MSBUILD_EXE% ALL_BUILD.vcxproj /p:Configuration=%BUILD_VERSION% /m:%CORES_TO_USE% /p:BuildInParallel=true | |
| %MSBUILD_EXE% INSTALL.vcxproj /p:Configuration=%BUILD_VERSION% /m:%CORES_TO_USE% /p:BuildInParallel=true | |
| cd %~dp0 | |
| PAUSE |
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| :: WARNING: MUST BE FULL PATHS IN ORDER TO WORK | |
| ::ROOT_DIR only need to be changed if you do not have this script in your base folder for the install | |
| set ROOT_DIR=%~dp0 | |
| set INSTALL_DIR=%ROOT_DIR%Install\Release | |
| set THIRD_PARTY=%ROOT_DIR%3rdParty_x86_x64\x64 | |
| set OSG_SOLUTION=%ROOT_DIR%osg | |
| set OSG_EARTH_SOLUTION=%ROOT_DIR%osgearth | |
| :: set to CMAKE location can be downloaded here (https://cmake.org/download/) | |
| set CMAKE_EXE="%ProgramFiles(x86)%\cmake\bin\cmake.exe" | |
| :: this will need to be changed if you are not using Visual Studio 2013 | |
| set MSBUILD_EXE="%ProgramFiles(x86)%\MSBuild\12.0\Bin\amd64\MSBuild.exe" | |
| :: if you want it to use less resources you can manually set the number of cores | |
| set CORES_TO_USE=%NUMBER_OF_PROCESSORS% | |
| ::Set to build either Debug/Release | |
| set BUILD_VERSION=Debug | |
| :: this will need to be changed if you are not using Visual Studio 2013 | |
| :: you can see all the visual studio version names by looking here (https://cmake.org/cmake/help/v3.4/manual/cmake-generators.7.html#visual-studio-generators) | |
| set VISUAL_STUDIO_VERSION="Visual Studio 12 2013 Win64" | |
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