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December 30, 2022 04:45
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Texture mapping diagrams for Wikipedia
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# generates SVG diagram: | |
# https://commons.wikimedia.org/wiki/File:Affine_texture_mapping_tri_vs_quad.svg | |
import math | |
GRID = 8 | |
FTW = 100 # top board width | |
FBW = 200 # bottom board width | |
FH = 156 | |
COLBG = "#B4B3D2" | |
GY = 84 # top of board | |
TY = 300 # text position | |
HFTW = FTW/2 | |
HFBW = FBW/2 | |
PAD = 50 | |
PW = PAD+3*(PAD+FBW) # paper dimensions | |
PH = 336 | |
GX0 = PAD+HFBW | |
GX1 = GX0+PAD+FBW | |
GX2 = GX1+PAD+FBW | |
def path(coords,name=None,fill=None,opacity=None,stroke=None,indent=1): | |
s = '\t' * indent | |
s += '<path ' | |
if name: s += 'id="%s" ' % name | |
s += 'd="M' | |
for (x,y) in coords: | |
s += " %5.1f,%5.1f" % (x,y) | |
s += ' Z"' | |
if opacity: s += ' opacity="%s"' % opacity | |
if stroke: s += ' stroke="%s"' % stroke | |
if fill: s += ' fill="%s"' % fill | |
s += '/>' | |
print(s) | |
def affine_tri(u,v,ox,oy): | |
u /= GRID | |
v /= GRID | |
y = v * FH | |
xw = (1-v)*FTW + v*FBW | |
x0 = ox - (xw / 2) | |
x1 = ox + (xw / 2) | |
if (u <= (1-v)): | |
x = x0 + u * FTW | |
else: | |
x = x1 - ((1-u) * FBW) | |
return (x,y+oy) | |
def affine_quad(u,v,ox,oy): | |
u /= GRID | |
v /= GRID | |
y = v * FH | |
xw = (1-v)*FTW + v*FBW | |
x = (u - 0.5) * xw | |
return (x+ox,y+oy) | |
def perspective(u,v,ox,oy): | |
u /= GRID | |
v /= GRID | |
z0 = FBW / FTW | |
z1 = FBW / FBW | |
# reversal of perspective interpolation | |
vr = (v * z1) / ((v * z1) + (1-v) * z0) | |
y = vr * FH | |
xw = (1-vr)*FTW + vr*FBW | |
x = (u - 0.5) * xw | |
return (x+ox,y+oy) | |
def checkerboard(ox,oy,func): | |
for y in range(GRID): | |
for x in range(GRID): | |
if (((x^y)&1) == 0): | |
continue | |
c = [] | |
c.append(func(x+0,y+0,ox,oy)) | |
c.append(func(x+1,y+0,ox,oy)) | |
c.append(func(x+1,y+1,ox,oy)) | |
c.append(func(x+0,y+1,ox,oy)) | |
path(c,indent=2) | |
print('<?xml version="1.0" encoding="UTF-8"?>') | |
print('<svg version="1.1" width="%d" height="%d" viewBox="0 0 %d %d" xmlns="http://www.w3.org/2000/svg">' % (PW,PH,PW,PH)) | |
print('\t<rect id="background" width="%d" height="%d" fill="%s"/>' % (PW,PH,COLBG)) | |
path([(GX0-HFTW,GY), | |
(GX0+HFTW,GY), | |
(GX0+HFBW,GY+FH), | |
(GX0-HFBW,GY+FH)], | |
name="board-bg-tri",fill="white") | |
print('\t<g id="checkerboard-tri">') | |
checkerboard(GX0,GY,affine_tri) | |
print('\t</g>') | |
path([(GX1-HFTW,GY), | |
(GX1+HFTW,GY), | |
(GX1+HFBW,GY+FH), | |
(GX1-HFBW,GY+FH)], | |
name="board-bg-quad",fill="white") | |
print('\t<g id="checkerboard-quad">') | |
checkerboard(GX1,GY,affine_quad) | |
print('\t</g>') | |
path([(GX2-HFTW,GY), | |
(GX2+HFTW,GY), | |
(GX2+HFBW,GY+FH), | |
(GX2-HFBW,GY+FH)], | |
name="board-bg-persp",fill="white") | |
print('\t<g id="checkerboard-persp">') | |
checkerboard(GX2,GY,perspective) | |
print('\t</g>') | |
print('\t<g id="labels" fill="black" font-family="sans-serif" font-size="40px" text-anchor="middle">') | |
print('\t\t<text x="%d" y="%d" text-anchor="middle">Triangle</text>' % (GX0,TY)) | |
print('\t\t<text x="%d" y="%d" text-anchor="middle">Quad</text>' % (GX1,TY)) | |
print('\t\t<text x="%d" y="%d" text-anchor="middle">Perspective</text>' % (GX2,TY)) | |
print('\t</g>') | |
print('</svg>') |
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# generates SVG diagram: | |
# https://commons.wikimedia.org/wiki/File:Perspective_correct_texture_mapping.svg | |
import math | |
STROKE = 3 # outline stroke width | |
GRID = 8 | |
FTW = 100 # top board width | |
FBW = 200 # bottom board width | |
FH = 156 | |
COLBG = "#B4B3D2" | |
GY = 84 # top of board | |
TY = 300 # text position | |
HFTW = FTW/2 | |
HFBW = FBW/2 | |
SY = GY-FBW+FH | |
PAD = 50 | |
PW = PAD+3*(PAD+FBW) # paper dimensions | |
PH = 336 | |
GX0 = PAD+HFBW | |
GX1 = GX0+PAD+FBW | |
GX2 = GX1+PAD+FBW | |
def path(coords,name=None,fill=None,opacity=None,stroke=None,indent=1): | |
s = '\t' * indent | |
s += '<path ' | |
if name: s += 'id="%s" ' % name | |
s += 'd="M' | |
for (x,y) in coords: | |
s += " %5.1f,%5.1f" % (x,y) | |
s += ' Z"' | |
if opacity: s += ' opacity="%s"' % opacity | |
if stroke: s += ' stroke="%s" stroke-linejoin="round"' % stroke | |
if fill: s += ' fill="%s"' % fill | |
s += '/>' | |
print(s) | |
def square(u,v,ox,oy): | |
u /= GRID | |
v /= GRID | |
oy += SY - GY | |
x = (u - 0.5) * FBW | |
y = v * FBW | |
return (x+ox,y+oy) | |
def affine_tri(u,v,ox,oy): | |
u /= GRID | |
v /= GRID | |
y = v * FH | |
xw = (1-v)*FTW + v*FBW | |
x0 = ox - (xw / 2) | |
x1 = ox + (xw / 2) | |
if (u <= (1-v)): | |
x = x0 + u * FTW | |
else: | |
x = x1 - ((1-u) * FBW) | |
return (x,y+oy) | |
def perspective(u,v,ox,oy): | |
u /= GRID | |
v /= GRID | |
z0 = FBW / FTW | |
z1 = FBW / FBW | |
# reversal of perspective interpolation | |
vr = (v * z1) / ((v * z1) + (1-v) * z0) | |
y = vr * FH | |
xw = (1-vr)*FTW + vr*FBW | |
x = (u - 0.5) * xw | |
return (x+ox,y+oy) | |
def checkerboard(ox,oy,func): | |
for y in range(GRID): | |
for x in range(GRID): | |
if (((x^y)&1) == 0): | |
continue | |
c = [] | |
c.append(func(x+0,y+0,ox,oy)) | |
c.append(func(x+1,y+0,ox,oy)) | |
c.append(func(x+1,y+1,ox,oy)) | |
c.append(func(x+0,y+1,ox,oy)) | |
path(c,indent=2) | |
def outline(coords,name): | |
def nd(a,b): # returns normalized direction vector b-a | |
(ax,ay) = a | |
(bx,by) = b | |
(nx,ny) = ((bx-ax),(by-ay)) | |
m = math.sqrt(nx*nx + ny*ny) | |
return (nx/m, ny/m) | |
def nudge(a,n,d): # shift a in direction n by d | |
(ax,ay) = a | |
(nx,ny) = n | |
return (ax + d*nx, ay + d*ny) | |
def nudge2(a,n0,d0,n1,d1): # double nudge | |
return nudge(nudge(a,n0,d0),n1,d1) | |
h = nd(coords[0],coords[1]) # top/bottom horizontal | |
v0 = nd(coords[0],coords[3]) # left "vertical" | |
v1 = nd(coords[1],coords[2]) # right "vertical" | |
SH = STROKE/2 # distance away from a corner | |
SW = STROKE*1.25 # distance away from a shared edge | |
SB = SW | |
if coords[0][0] != coords[3][0]: # little extra nudge for bottom left angle | |
SB *= math.sqrt((coords[2][0]-coords[3][0])/(coords[1][0]-coords[0][0])) | |
p0 = [nudge2(coords[3],h, SH,v0,-SW), | |
nudge2(coords[0],h, SH,v0, SH), | |
nudge2(coords[1],h,-SW,v1, SH)] | |
p1 = [nudge2(coords[1],h,-SH,v1, SW), | |
nudge2(coords[2],h,-SH,v1,-SH), | |
nudge2(coords[3],h, SB,v0,-SH)] | |
print('\t<g id="%s" fill="none" stroke-width="%d">' % (name,STROKE)) | |
path(p0,opacity=".5",stroke="#F02020",indent=2) | |
path(p1,opacity=".5",stroke="#46F000",indent=2) | |
print('\t</g>') | |
print('<?xml version="1.0" encoding="UTF-8"?>') | |
print('<svg version="1.1" width="%d" height="%d" viewBox="0 0 %d %d" xmlns="http://www.w3.org/2000/svg">' % (PW,PH,PW,PH)) | |
print('\t<rect id="background" width="%d" height="%d" fill="%s"/>' % (PW,PH,COLBG)) | |
coords = [(GX0-HFBW,SY), | |
(GX0+HFBW,SY), | |
(GX0+HFBW,SY+FBW), | |
(GX0-HFBW,SY+FBW)] | |
path(coords,name="board-bg-square",fill="white") | |
print('\t<g id="checkerboard-square">') | |
checkerboard(GX0,GY,square) | |
print('\t</g>') | |
outline(coords,"outline-square") | |
coords = [(GX1-HFTW,GY), | |
(GX1+HFTW,GY), | |
(GX1+HFBW,GY+FH), | |
(GX1-HFBW,GY+FH)] | |
path(coords,name="board-bg-tri",fill="white") | |
print('\t<g id="checkerboard-tri">') | |
checkerboard(GX1,GY,affine_tri) | |
print('\t</g>') | |
outline(coords,"outline-tri") | |
coords = [(GX2-HFTW,GY), | |
(GX2+HFTW,GY), | |
(GX2+HFBW,GY+FH), | |
(GX2-HFBW,GY+FH)] | |
path(coords,name="board-bg-persp",fill="white") | |
print('\t<g id="checkerboard-persp">') | |
checkerboard(GX2,GY,perspective) | |
print('\t</g>') | |
outline(coords,"outline-perspective") | |
print('\t<g id="labels" fill="black" font-family="sans-serif" font-size="40px" text-anchor="middle">') | |
print('\t\t<text x="%d" y="%d" text-anchor="middle">Flat</text>' % (GX0,TY)) | |
print('\t\t<text x="%d" y="%d" text-anchor="middle">Affine</text>' % (GX1,TY)) | |
print('\t\t<text x="%d" y="%d" text-anchor="middle">Correct</text>' % (GX2,TY)) | |
print('\t</g>') | |
print('</svg>') |
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