Created
May 8, 2015 11:38
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AM rig issue: controllers animate but geometry is frozen
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# caused by setting keys on hidden controls in the rig. | |
# To fix the problem, do this | |
select -r "char_*:*_local_ctrl" | |
# ...then select the whole timeline, and delete all the keys there. The pigtails should work again. | |
# The new "select all" script should be | |
select -r `ls -o "char_*:*_ctrl.arAllCtrlList"`; |
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