Created
April 19, 2018 01:26
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import System.IO | |
import System.Console.ANSI | |
import Control.Monad.Loops | |
import Data.Maybe | |
import Data.Foldable (all) | |
data Mark = X | O deriving (Eq, Show) | |
data Status = InProgress | Won | Drawn | |
type Cell = Maybe Mark | |
type Board = | |
( Cell, Cell, Cell | |
, Cell, Cell, Cell | |
, Cell, Cell, Cell | |
) | |
type Game = (Board, Mark) | |
main :: IO Game | |
main = | |
getCursorPosition | |
>>= \cursor -> | |
let cursor' = fromMaybe (0, 1) cursor | |
in displayGame cursor' initialGame | |
>> iterateUntilM (gameOver . gameStatus . fst) (step cursor') initialGame | |
getInput :: IO Char | |
getInput = | |
hSetEcho stdin False >> hSetBuffering stdin NoBuffering >> getChar | |
step :: (Int,Int) -> Game -> IO Game | |
step cursor game = | |
getInput >>= displayGame cursor . playTurn game . parsePosition | |
displayGame :: (Int,Int) -> Game -> IO Game | |
displayGame (y, x) game = | |
setCursorPosition y (x - 1) >> putStr (printGame game) >> return game | |
initialGame :: Game | |
initialGame = | |
((Nothing,Nothing,Nothing,Nothing,Nothing,Nothing,Nothing,Nothing,Nothing),X) | |
parsePosition :: Char -> Maybe Int | |
parsePosition '1' = Just 1 | |
parsePosition '2' = Just 2 | |
parsePosition '3' = Just 3 | |
parsePosition '4' = Just 4 | |
parsePosition '5' = Just 5 | |
parsePosition '6' = Just 6 | |
parsePosition '7' = Just 7 | |
parsePosition '8' = Just 8 | |
parsePosition '9' = Just 9 | |
parsePosition _ = Nothing | |
nextMark :: Mark -> Mark | |
nextMark X = O | |
nextMark O = X | |
printStatus :: Mark -> Status -> String | |
printStatus mark Won = show (nextMark mark) ++ " won!" | |
printStatus _ Drawn = "Its a draw!" | |
printStatus mark InProgress = show mark ++ "'s turn." | |
printGame :: Game -> String | |
printGame (board, mark) = | |
"Press one of the keys listed below to play at that position:\n\n" | |
++ printBoard board ++ "\n\n" | |
++ printStatus mark (gameStatus board) ++ " \n" | |
printBoard :: Board -> String | |
printBoard (a,b,c,d,e,f,g,h,i) = | |
" " ++ printCell "1" a ++ " | " ++ printCell "2" b ++ " | " ++ printCell "3" c ++ " \n" | |
++ "---+---+---\n" | |
++ " " ++ printCell "4" d ++ " | " ++ printCell "5" e ++ " | " ++ printCell "6" f ++ " \n" | |
++ "---+---+---\n" | |
++ " " ++ printCell "7" g ++ " | " ++ printCell "8" h ++ " | " ++ printCell "9" i | |
printCell :: String -> Cell -> String | |
printCell s = | |
maybe s show | |
updateAtPosition :: (Cell -> Maybe Cell) -> Board -> Int -> Maybe Board | |
updateAtPosition update (a,b,c,d,e,f,g,h,i) 1 = (\up -> (up,b,c,d,e,f,g,h,i)) <$> update a | |
updateAtPosition update (a,b,c,d,e,f,g,h,i) 2 = (\up -> (a,up,c,d,e,f,g,h,i)) <$> update b | |
updateAtPosition update (a,b,c,d,e,f,g,h,i) 3 = (\up -> (a,b,up,d,e,f,g,h,i)) <$> update c | |
updateAtPosition update (a,b,c,d,e,f,g,h,i) 4 = (\up -> (a,b,c,up,e,f,g,h,i)) <$> update d | |
updateAtPosition update (a,b,c,d,e,f,g,h,i) 5 = (\up -> (a,b,c,d,up,f,g,h,i)) <$> update e | |
updateAtPosition update (a,b,c,d,e,f,g,h,i) 6 = (\up -> (a,b,c,d,e,up,g,h,i)) <$> update f | |
updateAtPosition update (a,b,c,d,e,f,g,h,i) 7 = (\up -> (a,b,c,d,e,f,up,h,i)) <$> update g | |
updateAtPosition update (a,b,c,d,e,f,g,h,i) 8 = (\up -> (a,b,c,d,e,f,g,up,i)) <$> update h | |
updateAtPosition update (a,b,c,d,e,f,g,h,i) 9 = (\up -> (a,b,c,d,e,f,g,h,up)) <$> update i | |
updateAtPosition update board _ = Nothing | |
playTurn :: Game -> Maybe Int -> Game | |
playTurn (board, mark) = | |
maybe | |
(board, mark) | |
(\position -> | |
maybe | |
(board, mark) | |
(\updatedBoard -> (_, nextMark mark)) | |
(updateAtPosition | |
(fmap Just . maybe (Just mark) (const Nothing)) | |
board | |
position)) | |
gameOver :: Status -> Bool | |
gameOver InProgress = False | |
gameOver Won = True | |
gameOver Drawn = True | |
gameStatus :: Board -> Status | |
gameStatus (a,b,c,d,e,f,g,h,i) = | |
if (a == b && b == c && isJust a) | |
|| (d == e && e == f && isJust d) | |
|| (g == h && h == i && isJust g) | |
|| (a == d && d == g && isJust a) | |
|| (b == e && e == h && isJust b) | |
|| (c == f && f == i && isJust c) | |
|| (a == e && e == i && isJust a) | |
|| (c == e && e == g && isJust c) | |
then Won | |
else if all isJust [a,b,c,d,e,f,g,h,i] then Drawn | |
else InProgress |
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