Created
April 20, 2018 17:22
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{-# LANGUAGE RankNTypes #-} | |
import System.IO | |
import System.Console.ANSI | |
import Control.Monad.Loops | |
import Data.Maybe | |
import Data.Foldable (all) | |
import Control.Lens | |
data Mark = X | O deriving (Eq, Show) | |
data Status = InProgress | Won | Drawn | |
type Cell = Maybe Mark | |
type Board = (Cell,Cell,Cell,Cell,Cell,Cell,Cell,Cell,Cell) | |
type Game = (Board, Mark) | |
type Position = Traversal' Board Cell | |
main :: IO Game | |
main = | |
getCursorPosition >>= \c -> | |
let c' = fromMaybe (0, 1) c | |
in displayGame c' initialGame | |
>> iterateUntilM (gameOver . gameStatus . fst) (step c') initialGame | |
getInput :: IO Char | |
getInput = | |
hSetEcho stdin False >> hSetBuffering stdin NoBuffering >> getChar | |
step :: (Int,Int) -> Game -> IO Game | |
step cursor game = | |
getInput >>= \input -> displayGame cursor $ playTurn game $ parsePosition input | |
displayGame :: (Int,Int) -> Game -> IO Game | |
displayGame (y, x) game = | |
setCursorPosition y (x - 1) >> putStr (printGame game) >> return game | |
initialGame :: Game | |
initialGame = | |
((Nothing,Nothing,Nothing,Nothing,Nothing,Nothing,Nothing,Nothing,Nothing),X) | |
parsePosition :: Char -> Position | |
parsePosition '1' = _1 | |
parsePosition '2' = _2 | |
parsePosition '3' = _3 | |
parsePosition '4' = _4 | |
parsePosition '5' = _5 | |
parsePosition '6' = _6 | |
parsePosition '7' = _7 | |
parsePosition '8' = _8 | |
parsePosition '9' = _9 | |
parsePosition _ = ignored | |
nextMark :: Mark -> Mark | |
nextMark X = O | |
nextMark O = X | |
printStatus :: Mark -> Status -> String | |
printStatus mark Won = show (nextMark mark) ++ " won!" | |
printStatus _ Drawn = "Its a draw!" | |
printStatus mark InProgress = show mark ++ "'s turn." | |
printGame :: Game -> String | |
printGame (board, mark) = | |
"Press one of the keys listed below to play at that position:\n\n" | |
++ printBoard board ++ "\n\n" | |
++ printStatus mark (gameStatus board) ++ " \n" | |
printBoard :: Board -> String | |
printBoard (a,b,c,d,e,f,g,h,i) = | |
" " ++ printCell "1" a ++ " | " ++ printCell "2" b ++ " | " ++ printCell "3" c ++ " \n" | |
++ "---+---+---\n" | |
++ " " ++ printCell "4" d ++ " | " ++ printCell "5" e ++ " | " ++ printCell "6" f ++ " \n" | |
++ "---+---+---\n" | |
++ " " ++ printCell "7" g ++ " | " ++ printCell "8" h ++ " | " ++ printCell "9" i | |
printCell :: String -> Cell -> String | |
printCell s = | |
maybe s show | |
playTurn :: Game -> Position -> Game | |
playTurn (board, mark) position = | |
maybe | |
(board, mark) | |
(flip (,) $ nextMark mark) | |
(board ^? position >> maybe (Just $ Just mark) (const Nothing) `position` board) | |
gameOver :: Status -> Bool | |
gameOver InProgress = False | |
gameOver Won = True | |
gameOver Drawn = True | |
gameStatus :: Board -> Status | |
gameStatus (a,b,c,d,e,f,g,h,i) = | |
if (a == b && b == c && isJust a) | |
|| (d == e && e == f && isJust d) | |
|| (g == h && h == i && isJust g) | |
|| (a == d && d == g && isJust a) | |
|| (b == e && e == h && isJust b) | |
|| (c == f && f == i && isJust c) | |
|| (a == e && e == i && isJust a) | |
|| (c == e && e == g && isJust c) | |
then Won | |
else if all isJust [a,b,c,d,e,f,g,h,i] then Drawn | |
else InProgress |
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