Created
June 16, 2013 16:21
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Interactive Fez 2 Logo
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PVector[] stars; | |
int startsCount = 700; | |
float z = 0; | |
void setup() | |
{ | |
int i; | |
size(800, 450, P3D); | |
noFill(); | |
stars = new PVector[startsCount]; | |
for(i = 0; i < startsCount; i++) | |
{ | |
stars[i] = new PVector(random(-20, 20), random(-20, 20), random(-10, 10)); | |
} | |
} | |
void draw() | |
{ | |
int i; | |
background(0xff141623); | |
translate(width / 2, height / 2, map(mouseY, 0, height, 0, 200)); | |
rotateY(map(mouseX, 0, width, -QUARTER_PI, QUARTER_PI)); | |
scale(40, 40, 160); | |
translate(-3, 0, 0); | |
stroke(255, 80); | |
strokeWeight(3); | |
for(i = 0; i < startsCount; i++) | |
{ | |
point(stars[i].x, stars[i].y, stars[i].z); | |
} | |
stroke(0xff72cbe0); | |
fez(); | |
translate(0, 0, -0.01); | |
stroke(0xffdf2d32); | |
bar(); | |
translate(-6, 0, 0); | |
bar(); | |
} | |
void bar() | |
{ | |
beginShape(); | |
vertex(0, -2, 0); | |
vertex(0, -2, -1); | |
vertex(0, 2, -1); | |
vertex(0, 2, 0); | |
vertex(0, -2, 0); | |
endShape(); | |
} | |
void fez() | |
{ | |
beginShape(); | |
vertex(1, -1, 0); | |
vertex(-1, -1, 0); | |
vertex(-1, 1, 0); | |
vertex(-1, 1, -1); | |
vertex(-1, -1, -1); | |
vertex(1, -1, -1); | |
vertex(1, -1, 0); | |
endShape(); | |
line(-1, -1, -1, -1, -1, 0); | |
line(-1, 0, 0, 1, 0, 0); | |
translate(3, 0, 0); | |
beginShape(); | |
vertex(1, -1, 0); | |
vertex(-1, -1, 0); | |
vertex(-1, 1, 0); | |
vertex(1, 1, 0); | |
vertex(1, 1, -1); | |
vertex(-1, 1, -1); | |
vertex(-1, -1, -1); | |
vertex(1, -1, -1); | |
vertex(1, -1, 0); | |
endShape(); | |
line(-1, -1, 0, -1, -1, -1); | |
line(-1, 1, 0, -1, 1, -1); | |
line(-1, 0, 0, 0, 0, 0); | |
translate(3, 0, 0); | |
beginShape(); | |
vertex(1, -1, 0); | |
vertex(1, -1, -1); | |
vertex(-1, -1, -1); | |
vertex(-1, -1, 0); | |
vertex(1, -1, 0); | |
vertex(-1, 1, 0); | |
vertex(-1, 1, -1); | |
vertex(1, 1, -1); | |
vertex(1, 1, 0); | |
vertex(-1, 1, 0); | |
endShape(); | |
line(-1, 1, -1, 1, -1, -1); | |
} |
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