Created
April 11, 2014 12:10
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PHP Hex to HSL and HSL to Hex conversion
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function hexToHsl($hex) { | |
$hex = array($hex[0].$hex[1], $hex[2].$hex[3], $hex[4].$hex[5]); | |
$rgb = array_map(function($part) { | |
return hexdec($part) / 255; | |
}, $hex); | |
$max = max($rgb); | |
$min = min($rgb); | |
$l = ($max + $min) / 2; | |
if ($max == $min) { | |
$h = $s = 0; | |
} else { | |
$diff = $max - $min; | |
$s = $l > 0.5 ? $diff / (2 - $max - $min) : $diff / ($max + $min); | |
switch($max) { | |
case $rgb[0]: | |
$h = ($rgb[1] - $rgb[2]) / $diff + ($rgb[1] < $rgb[2] ? 6 : 0); | |
break; | |
case $rgb[1]: | |
$h = ($rgb[2] - $rgb[0]) / $diff + 2; | |
break; | |
case $rgb[2]: | |
$h = ($rgb[0] - $rgb[1]) / $diff + 4; | |
break; | |
} | |
$h /= 6; | |
} | |
return array($h, $s, $l); | |
} | |
function hslToHex($hsl) | |
{ | |
list($h, $s, $l) = $hsl; | |
if ($s == 0) { | |
$r = $g = $b = 1; | |
} else { | |
$q = $l < 0.5 ? $l * (1 + $s) : $l + $s - $l * $s; | |
$p = 2 * $l - $q; | |
$r = hue2rgb($p, $q, $h + 1/3); | |
$g = hue2rgb($p, $q, $h); | |
$b = hue2rgb($p, $q, $h - 1/3); | |
} | |
return rgb2hex($r) . rgb2hex($g) . rgb2hex($b); | |
} | |
function hue2rgb($p, $q, $t) { | |
if ($t < 0) $t += 1; | |
if ($t > 1) $t -= 1; | |
if ($t < 1/6) return $p + ($q - $p) * 6 * $t; | |
if ($t < 1/2) return $q; | |
if ($t < 2/3) return $p + ($q - $p) * (2/3 - $t) * 6; | |
return $p; | |
} | |
function rgb2hex($rgb) { | |
return str_pad(dechex($rgb * 255), 2, '0', STR_PAD_LEFT); | |
} |
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The code of the hslToHex has a small bug. If $s == 0 the rgb values should not be set to 1. The $s value means saturation. If the saturation is zero there is still a luminanz -> meaning there are gray values. A HSL( 0, 0, 0.5) should be RGB( 7f, 7f, 7f ) but here its RGB(ff, ff, ff ).
I wrote a fix - setting a very small value for $s to keep the calculation working: