Created
April 10, 2018 15:49
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trefoils
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int[][] result; | |
float t, c; | |
float ease(float p) { | |
return 3*p*p - 2*p*p*p; | |
} | |
float ease(float p, float g) { | |
if (p < 0.5) | |
return 0.5 * pow(2*p, g); | |
else | |
return 1 - 0.5 * pow(2*(1 - p), g); | |
} | |
float mn = .5*sqrt(3), ia = atan(sqrt(.5)); | |
void push() { | |
pushMatrix(); | |
pushStyle(); | |
} | |
void pop() { | |
popStyle(); | |
popMatrix(); | |
} | |
float c01(float g) { | |
return constrain(g, 0, 1); | |
} | |
void draw() { | |
if (!recording) { | |
t = mouseX*1.0/width; | |
c = mouseY*1.0/height; | |
if (mousePressed) | |
println(c); | |
draw_(); | |
} else { | |
for (int i=0; i<width*height; i++) | |
for (int a=0; a<3; a++) | |
result[i][a] = 0; | |
c = 0; | |
for (int sa=0; sa<samplesPerFrame; sa++) { | |
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
draw_(); | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) { | |
result[i][0] += pixels[i] >> 16 & 0xff; | |
result[i][1] += pixels[i] >> 8 & 0xff; | |
result[i][2] += pixels[i] & 0xff; | |
} | |
} | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) | |
pixels[i] = 0xff << 24 | | |
int(result[i][0]*1.0/samplesPerFrame) << 16 | | |
int(result[i][1]*1.0/samplesPerFrame) << 8 | | |
int(result[i][2]*1.0/samplesPerFrame); | |
updatePixels(); | |
saveFrame("f###.gif"); | |
if (frameCount==numFrames) | |
exit(); | |
} | |
} | |
////////////////////////////////////////////////////////////////////////////// | |
int samplesPerFrame = 4; | |
int numFrames = 900; | |
float shutterAngle = .4; | |
boolean recording = false; | |
void setup() { | |
size(720, 720, P3D); | |
pixelDensity(recording ? 1 : 2); | |
smooth(8); | |
result = new int[width*height][3]; | |
rectMode(CENTER); | |
stroke(32); | |
noFill(); | |
ortho(); | |
} | |
float x, y, z, tt; | |
int N = 360; | |
float r = 84, th; | |
float off; | |
float sw; | |
float x(float q){ | |
return sin(q) + 2*sin(2*q); | |
} | |
float xp(float q){ // dx/dq | |
return cos(q) + 4*cos(2*q); | |
} | |
float y(float q){ | |
return cos(q) - 2*cos(2*q); | |
} | |
float yp(float q){ | |
return -sin(q) -4*sin(2*q); | |
} | |
float xpn(float q){ // normalized | |
return xp(q)/dist(xp(q),yp(q),0,0); | |
} | |
float ypn(float q){ | |
return yp(q)/dist(xp(q),yp(q),0,0); | |
} | |
float z(float q){ | |
return sin(3*q); | |
} | |
void knot(float of, float q, int i_){ | |
stroke(32); | |
beginShape(); | |
for (int i=0; i<N; i++) { | |
th = TWO_PI*i/N; | |
x = r*x(th) + of*ypn(th); | |
y = r*y(th) + of*xpn(th); | |
z = r*z(th); | |
sw = map(cos(th+TWO_PI*q),1,-1,0,1); | |
sw = lerp(2.5,8.5,ease(c01(3.5*sw-2.5),7)); | |
strokeWeight(sw); | |
vertex(x, y, z); | |
} | |
endShape(CLOSE); | |
push(); | |
translate(0,0,-1); | |
stroke(250); | |
beginShape(); | |
for (int i=0; i<N; i++) { | |
th = TWO_PI*i/N; | |
x = r*x(th) + of*ypn(th); | |
y = r*y(th) + of*xpn(th); | |
z = r*z(th); | |
sw = map(cos(th+TWO_PI*q),1,-1,0,1); | |
sw = lerp(2.5,8.5,ease(c01(3.5*sw-2.5),7)); | |
strokeWeight(sw + 5); | |
vertex(x, y, z); | |
} | |
endShape(CLOSE); | |
pop(); | |
} | |
void draw_() { | |
background(250); | |
push(); | |
translate(width/2, height/2 + 28); | |
scale(-1,1,1); | |
for (int a=-4; a<5; a++) { | |
off = 15*(a-.5); | |
knot(off,(a+5)*t, a+5); | |
} | |
pop(); | |
} |
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