Created
          August 30, 2017 19:40 
        
      - 
      
 - 
        
Save beesandbombs/a6e3251d2cab8ddb6f5933034372731e to your computer and use it in GitHub Desktop.  
    curlers
  
        
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | // gif by dave — enjoy! :) | |
| int[][] result; | |
| float t, c; | |
| float ease(float p) { | |
| return 3*p*p - 2*p*p*p; | |
| } | |
| float ease(float p, float g) { | |
| if (p < 0.5) | |
| return 0.5 * pow(2*p, g); | |
| else | |
| return 1 - 0.5 * pow(2*(1 - p), g); | |
| } | |
| float mn = .5*sqrt(3), ia = atan(sqrt(.5)); | |
| void push() { | |
| pushMatrix(); | |
| pushStyle(); | |
| } | |
| void pop(){ | |
| popStyle(); | |
| popMatrix(); | |
| } | |
| void draw() { | |
| if(!recording){ | |
| t = mouseX*1.0/width; | |
| c = mouseY*1.0/height; | |
| if(mousePressed) | |
| println(c); | |
| draw_(); | |
| } | |
| else { | |
| for (int i=0; i<width*height; i++) | |
| for (int a=0; a<3; a++) | |
| result[i][a] = 0; | |
| c = 0; | |
| for (int sa=0; sa<samplesPerFrame; sa++) { | |
| t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
| draw_(); | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) { | |
| result[i][0] += pixels[i] >> 16 & 0xff; | |
| result[i][1] += pixels[i] >> 8 & 0xff; | |
| result[i][2] += pixels[i] & 0xff; | |
| } | |
| } | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) | |
| pixels[i] = 0xff << 24 | | |
| int(result[i][0]*1.0/samplesPerFrame) << 16 | | |
| int(result[i][1]*1.0/samplesPerFrame) << 8 | | |
| int(result[i][2]*1.0/samplesPerFrame); | |
| updatePixels(); | |
| saveFrame("t###.gif"); | |
| if (frameCount==numFrames) | |
| exit(); | |
| } | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| int samplesPerFrame = 4; | |
| int numFrames = 180; | |
| float shutterAngle = .6; | |
| boolean recording = false; | |
| void setup() { | |
| size(720,720,P3D); | |
| smooth(8); | |
| //pixelDensity(2); | |
| result = new int[width*height][3]; | |
| rectMode(CENTER); | |
| stroke(32); | |
| strokeWeight(2.5); | |
| noFill(); | |
| } | |
| float x, y, z, tt; | |
| int N = 720; | |
| float r, th, qq; | |
| int nc; | |
| void thing(float r_, float q){ | |
| N = int(7*r_); | |
| nc = int(r_*.25); | |
| beginShape(); | |
| for(int i=0; i<N; i++){ | |
| th = TWO_PI*i/N; | |
| qq = .5-.5*cos(TWO_PI*q - th); | |
| r = r_+ease(qq)*14*cos(nc*th + 2*TWO_PI*t); | |
| th += 0.1*ease(constrain(1.85*qq,0,1))*sin(nc*th + 2*TWO_PI*t)*36/nc; | |
| x = r*cos(th); | |
| y = r*sin(th); | |
| vertex(x,y); | |
| } | |
| endShape(CLOSE); | |
| } | |
| void draw_() { | |
| background(250); | |
| push(); | |
| translate(width/2, height/2); | |
| for(int i=0; i<7; i++) | |
| thing(40 + 40*i,t + i/12.0); | |
| pop(); | |
| } | 
  
    Sign up for free
    to join this conversation on GitHub.
    Already have an account?
    Sign in to comment
  
            
gif: https://twitter.com/beesandbombs/status/902646190092800001