I hereby claim:
- I am beheh on github.
- I am beheh (https://keybase.io/beheh) on keybase.
- I have a public key ASCdohWoQbu78wriFl7cMKEgf_nHgOYnmR3BR0euQlRVKAo
To claim this, I am signing this object:
<?php | |
$list_count = 3; | |
$debug = false; | |
if($debug) { | |
header('Content-Type: text/plain; charset=utf-8'); | |
} else { | |
header('Content-Type: text/css; charset=utf-8'); | |
} |
Kerbal Space Program - 0.90.0.0 (LinuxPlayer) Steam BETA | |
OS: Linux 3.18 unknown 64bit | |
CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4) | |
RAM: 15917 | |
GPU: GeForce GTX 670/PCIe/SSE2 (2048MB) | |
SM: 30 (OpenGL 4.5 [4.5.0 NVIDIA 346.35]) | |
RT Formats: ARGB32, Depth, ARGBHalf, RGB565, ARGB4444, ARGB1555, Default, DefaultHDR, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8 |
def test_shaman(): | |
game = prepare_game(SHAMAN, SHAMAN) | |
assert game.player1.hero.id is SHAMAN | |
assert len(game.player1.hero.power.data.entourage) == 4 | |
# use hero power four times | |
for i in range(4): | |
assert len(game.player1.field) == i | |
assert game.player1.hero.power.is_usable() | |
game.player1.hero.power.use() |
def test_siege_engine(): | |
game = prepare_game(WARRIOR, WARRIOR) | |
game.player1.hero.power.use() | |
assert game.player1.hero.armor == 2 | |
siege = game.player1.give("GVG_086") | |
siege.play() | |
assert siege.atk == 5 | |
assert siege.health == 5 | |
game.end_turn() |
[fireplace.utils]: Initializing a new game | |
[fireplace.entity]: Starting game BaseTestGame(players=(Player(name='Player1', hero=None), Player(name='Player2', hero=None))) | |
[fireplace.actions]: Player(name='Player1', hero=<Hero ('Rexxar')>) triggering <TargetedAction: Summon(CARDS=<HeroPower ('Steady Shot')>)> targeting [Player(name='Player1', hero=<Hero ('Rexxar')>)] | |
[fireplace.actions]: Player1 summons [<HeroPower ('Steady Shot')>] | |
[fireplace.actions]: Player(name='Player1', hero=<Hero ('Rexxar')>) triggering <TargetedAction: Summon(CARDS=<Hero ('Rexxar')>)> targeting [Player(name='Player1', hero=<Hero ('Rexxar')>)] | |
[fireplace.actions]: Player1 summons [<Hero ('Rexxar')>] | |
[fireplace.entity]: Player(name='Player1', hero=<Hero ('Rexxar')>) shuffles their deck | |
[fireplace.actions]: Player(name='Player2', hero=<Hero ('Malfurion Stormrage')>) triggering <TargetedAction: Summon(CARDS=<HeroPower ('Shapeshift')>)> targeting [Player(name='Player2', hero=<Hero ('Malfurion Stormrage')>)] | |
[fireplace.actions]: Player2 summo |
Starting game Game(players=(Player(name='Player1', hero=None), Player(name='Player2', hero=None))) | |
Player(name='Player1', hero=<Hero ("Gul'dan")>) triggering <TargetedAction: Summon(CARDS=<HeroPower ('Life Tap')>)> targeting [Player(name='Player1', hero=<Hero ("Gul'dan")>)] | |
Player1 summons [<HeroPower ('Life Tap')>] | |
Player(name='Player1', hero=<Hero ("Gul'dan")>) triggering <TargetedAction: Summon(CARDS=<Hero ("Gul'dan")>)> targeting [Player(name='Player1', hero=<Hero ("Gul'dan")>)] | |
Player1 summons [<Hero ("Gul'dan")>] | |
Player(name='Player1', hero=<Hero ("Gul'dan")>) shuffles their deck | |
Player(name='Player2', hero=<Hero ('Malfurion Stormrage')>) triggering <TargetedAction: Summon(CARDS=<HeroPower ('Shapeshift')>)> targeting [Player(name='Player2', hero=<Hero ('Malfurion Stormrage')>)] | |
Player2 summons [<HeroPower ('Shapeshift')>] | |
Player(name='Player2', hero=<Hero ('Malfurion Stormrage')>) triggering <TargetedAction: Summon(CARDS=<Hero ('Malfurion Stormrage')>)> targeting [Player(name='Player2', hero=<Hero ('Mal |
Traceback (most recent call last): | |
File "./test_fuzzy.py", line 70, in main | |
File "/home/benedict/Dokumente/fireplace/fireplace/card.py", line 299, in play | |
self.game.queue_actions(self.controller, [actions.Play(self, target, index)]) | |
File "/home/benedict/Dokumente/fireplace/fireplace/game.py", line 160, in queue_actions | |
ret = self.trigger_actions(source, actions) | |
File "/home/benedict/Dokumente/fireplace/fireplace/game.py", line 184, in trigger_actions | |
ret.append(action.trigger(source)) | |
File "/home/benedict/Dokumente/fireplace/fireplace/actions.py", line 127, in trigger | |
self.do(source, *args) |
D 10:21:55.4241030 GameState.DebugPrintPowerList() - Count=76 | |
D 10:21:55.4276270 GameState.DebugPrintPower() - CREATE_GAME | |
D 10:21:55.4284940 GameState.DebugPrintPower() - GameEntity EntityID=1 | |
D 10:21:55.4315140 GameState.DebugPrintPower() - tag=10 value=85 | |
D 10:21:55.4325480 GameState.DebugPrintPower() - tag=TURN value=1 | |
D 10:21:55.4336610 GameState.DebugPrintPower() - tag=ZONE value=PLAY | |
D 10:21:55.4347710 GameState.DebugPrintPower() - tag=ENTITY_ID value=1 | |
D 10:21:55.4363310 GameState.DebugPrintPower() - tag=NEXT_STEP value=BEGIN_MULLIGAN | |
D 10:21:55.4373760 GameState.DebugPrintPower() - tag=CARDTYPE value=GAME | |
D 10:21:55.4384890 GameState.DebugPrintPower() - tag=STATE value=RUNNING |
{ | |
"shortid": "5XdH42ucdtJaJbxNmQDUoQ", | |
"user": { | |
"id": 5, | |
"battletag": null, | |
"username": null | |
}, | |
"global_game": { | |
"build": 15590, | |
"match_start": "2017-01-25T22:52:31.897906Z", |
I hereby claim:
To claim this, I am signing this object: