Created
April 13, 2020 15:46
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Mirror a Line in a Canvas 2: Kaleidoscope
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function render() { | |
ctx.beginPath(); | |
ctx.lineWidth = 2; | |
while (pointQueue.length > 1) { | |
const lastPoint = pointQueue.shift(); | |
const curPoint = pointQueue[0]; | |
// Render a line segment from lastPoint to curPoint, but mirrored in each | |
// quadrant. | |
for (let i = 0; i < 4; ++i) { | |
const toOrigin = gl.mat2d.fromTranslation( | |
gl.mat2d.create(), | |
gl.vec2.fromValues(-startPoint[0], -startPoint[1]) | |
); | |
const flipX = gl.mat2d.fromScaling( | |
gl.mat2d.create(), | |
gl.vec2.fromValues(-1, 1) | |
); | |
const rot = gl.mat2d.fromRotation( | |
gl.mat2d.create(), | |
Math.PI / 2 * i | |
); | |
const fromOrigin = gl.mat2d.fromTranslation( | |
gl.mat2d.create(), | |
gl.vec2.fromValues(startPoint[0], startPoint[1]) | |
); | |
const transform1 = mul(fromOrigin, rot, toOrigin); | |
const transform2 = mul(fromOrigin, rot, flipX, toOrigin); | |
ctx.setTransform(...transform1); | |
ctx.moveTo(...lastPoint); | |
ctx.lineTo(...curPoint); | |
ctx.setTransform(...transform2); | |
ctx.moveTo(...lastPoint); | |
ctx.lineTo(...curPoint); | |
} | |
} | |
ctx.stroke(); | |
} |
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