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@bencz
Created June 5, 2015 20:12
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bmp generator ( test )
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace bmpGenerator
{
public class ColorX
{
public byte R { get; set; }
public byte G { get; set; }
public byte B { get; set; }
public byte A { get; set; }
public ColorX()
{
R = 255;
G = 255;
B = 255;
A = 255;
}
public ColorX(byte r, byte g, byte b, byte a = 255)
{
R = r;
G = g;
B = b;
A = a;
}
}
public class PointX : ColorX
{
public int X { get; set; }
public int Y { get; set; }
public PointX()
{
}
public PointX(int x, int y)
{
X = x;
Y = y;
}
public PointX(int x, int y, ColorX color)
{
X = x;
Y = y;
R = color.R;
G = color.G;
B = color.B;
A = color.A;
}
public PointX(int x, int y, byte r, byte g, byte b, byte a = 255)
: base(r, g, b, a)
{
X = x;
Y = y;
}
}
public class DrawingX
{
private List<PointX> points;
private int Width { get; set; }
private int Height { get; set; }
public DrawingX(int width, int height)
{
points = new List<PointX>(width * height);
for (int i = 0; i < width * height; i++)
points.Add(new PointX());
Width = width;
Height = height;
}
public int SetPixel(int x, int y)
{
var pos = (x - Width) + ((y - Height) * Width) * -1;
pos = pos < 0 ? pos * -1 : pos;
points[pos] = new PointX(x, y);
return pos;
}
public void SetPixel(int x, int y, ColorX color)
{
var pos = SetPixel(x, y);
points[pos].R = color.R;
points[pos].G = color.G;
points[pos].B = color.B;
}
private void XorSwap(ref int x1, ref int x2)
{
x1 ^= x2;
x2 ^= x1;
x1 ^= x2;
}
public void DrawLine(int x0, int y0, int x1, int y1, ColorX color)
{
var p1 = new PointX(x0, y0);
var p2 = new PointX(x1, y1);
DrawLine(p1, p2, color);
}
public void DrawLine(PointX p1, PointX p2, ColorX color)
{
int x0 = p1.X;
int x1 = p2.X;
int y0 = p1.Y;
int y1 = p2.Y;
int xDelta = (x1 - x0);
int yDelta = (y1 - y0);
if (xDelta == 0)
{
if (y0 > y1)
XorSwap(ref y0, ref y1);
for (int y = y0; y <= y1; y++)
SetPixel(x0, y, color);
}
else if (yDelta == 0)
{
if (x0 > x1)
XorSwap(ref x0, ref x1);
for (int x = x0; x <= x1; x++)
SetPixel(x, y0, color);
}
else
{
SetPixel(x0, y0, color);
int xStep = (xDelta < 0 ? -1 : 1);
int yStep = (yDelta < 0 ? -1 : 1);
xDelta = Math.Abs(xDelta) / 2;
yDelta = Math.Abs(yDelta) / 2;
if (xDelta >= yDelta)
{
int error = yDelta - 2 * xDelta;
while (x0 != x1)
{
if (error >= 0 && (error == 1 || xStep > 0))
{
error -= xDelta;
y0 += yStep;
}
error += yDelta;
x0 += xStep;
SetPixel(x0, y0, color);
}
}
else
{
int error = xDelta - 2 * yDelta;
while (y0 != y1)
{
if (error >= 0 && (error == 1 || yStep > 0))
{
error -= yDelta;
x0 += xStep;
}
error += xDelta;
y0 += yStep;
SetPixel(x0, y0, color);
}
}
}
}
public void DrawRectangle(PointX point, int width, int height, ColorX color)
{
int x = point.X;
int y = point.Y;
DrawLine(x, y, x + width, y, color);
DrawLine(x + width, y, x + width, y + height, color);
DrawLine(x + width, y + height, x, y + height, color);
DrawLine(x, y + height, x, y, color);
}
public void FillRectangle(PointX point, int width, int height, ColorX color)
{
for (int i = 0; i < width; i++)
DrawLine(point.X + i, point.Y, point.X + i, point.Y + height, color);
}
public void SaveFile(string fileName)
{
BinaryWriter bw = new BinaryWriter(File.OpenWrite(fileName));
bw.Write('B');
bw.Write('M');
bw.Write(Width * Height * 3 + 14 + 40);
bw.Write((short)0);
bw.Write((short)0);
bw.Write(14 + 40);
bw.Write(40);
bw.Write(Width);
bw.Write(Height);
bw.Write((short)1);
bw.Write((short)24);
for (int i = 0; i < 6; i++)
bw.Write((int)0);
for (int i = 0; i < points.Count; i++)
{
var x = points[i];
bw.Write(x.B);
bw.Write(x.G);
bw.Write(x.R);
}
bw.Close();
}
}
class Program
{
static void TestRetangles(DrawingX drw)
{
var p1 = new PointX(0, 0);
var cyan = new ColorX(0, 255, 255);
drw.DrawRectangle(p1, 199, 399, cyan);
var yellow = new ColorX(255, 255, 0);
drw.FillRectangle(new PointX(20, 20), 40, 60, yellow);
var black = new ColorX(0, 0, 0);
drw.DrawRectangle(new PointX(20, 20), 40, 60, black);
int xStep = 4;
int yStep = 4;
int nRectangles = 10;
byte dRed = 0;
byte dGreen = 255;
byte dBlue = 0;
int stepValue = (255 / (nRectangles - 1));
int dRedStep = 0;
int dGreenStep = -stepValue;
int dBlueStep = stepValue;
for (int i = 0; i < nRectangles; i++)
{
var theColor = new ColorX(dRed, dGreen,dBlue);
var point = new PointX(70 + xStep * i, 50 - yStep * i);
drw.DrawRectangle(point, 80, 60, theColor);
dRed += (byte)dRedStep;
dGreen += (byte)dGreenStep;
dBlue += (byte)dBlueStep;
}
}
static void Main(string[] args)
{
DrawingX drw = new DrawingX(200, 400);
TestRetangles(drw);
drw.SaveFile("out.bmp");
}
}
}
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