Created
April 14, 2022 13:33
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import time | |
import board | |
import touchio | |
from digitalio import DigitalInOut, Direction, Pull | |
import usb_hid | |
from adafruit_hid.keyboard import Keyboard | |
from adafruit_hid.keyboard_layout_us import KeyboardLayoutUS | |
from adafruit_hid.keycode import Keycode | |
touch_pad_z = board.GP2 | |
touch_z = touchio.TouchIn(touch_pad_z) | |
touch_pad_x = board.GP3 | |
touch_x = touchio.TouchIn(touch_pad_x) | |
touch_pad_c = board.GP4 | |
touch_c = touchio.TouchIn(touch_pad_c) | |
touch_pad_v = board.GP5 | |
touch_v = touchio.TouchIn(touch_pad_v) | |
touch_pad_b = board.GP6 | |
touch_b = touchio.TouchIn(touch_pad_b) | |
touchpads = [touch_z, touch_x, touch_c, touch_v, touch_b] | |
keycodes = [Keycode.Z, Keycode.X, Keycode.C, Keycode.V, Keycode.B] | |
thresh_jump = 2500 | |
for pad in touchpads: | |
current = pad.raw_value | |
pad.threshold = current+thresh_jump | |
switch = DigitalInOut(board.GP17) | |
switch.direction = Direction.INPUT | |
switch.pull = Pull.UP | |
keyboard = Keyboard(usb_hid.devices) | |
keyboard_layout = KeyboardLayoutUS(keyboard) | |
#need to increase all the sensitivities here as there's quite a bit of cross-talk | |
#new logic -- if one of the buttons is over the threshold, (say 4000), take the one with the highest value | |
touch_thresh = 3500 | |
currently_pressed = False | |
currently_pressed_index = 0 | |
while True: | |
pressed = False | |
max_value = 0 | |
max_index = 0 | |
last_key = "" | |
for i in range(5): | |
value = touchpads[i].raw_value | |
if value > touch_thresh: | |
pressed = True | |
if value > max_value: | |
max_value = value | |
max_index = i | |
if (pressed): | |
print(max_index) | |
if (not currently_pressed) or currently_pressed_index != max_index: | |
keyboard.release(keycodes[currently_pressed_index]) | |
keyboard.press(keycodes[max_index]) | |
currently_pressed = True | |
currently_pressed_index = max_index | |
if (not pressed) and currently_pressed: | |
keyboard.release(keycodes[currently_pressed_index]) | |
currently_pressed = False | |
#print(touch_b.raw_value) | |
time.sleep(0.05) | |
if not switch.value: | |
keyboard.press(Keycode.SPACE) | |
else: | |
keyboard.release(Keycode.SPACE) |
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