Created
June 19, 2012 04:37
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specs for a _simple_ 'require' function; used for managing dependencies in WinJS app (using Jasmine)
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describe('The require function (or service locator)', function () { | |
beforeEach(function () { | |
}); | |
it('should exist', function () { | |
expect(require).toBeDefined(); | |
}); | |
it('should return the Windows object when passed "Windows"', function () { | |
var service = require('Windows'); | |
expect(service).toBe(Windows); | |
}); | |
it('should resolve nested objects, such as "Windows.Storage.Search"', function () { | |
var service = require('Windows.Storage.Search'); | |
expect(service).toBe(Windows.Storage.Search); | |
}); | |
it('should throw when the service does not exist', function () { | |
expect(function () { require('NotReal'); }).toThrow(new Error('unable to locate NotReal')); | |
}); | |
it('should return the correct error message for nested objects when the service does not exist', function () { | |
expect(function () { require('Not.Real.Object'); }).toThrow(new Error('unable to locate Not.Real.Object')); | |
}); | |
it('should invoke a resovled function when it is marked as a factory', function () { | |
var target = {}; | |
window.myFactory = function () { | |
return target; | |
}; | |
window.myFactory.isFactory = true; | |
expect(require('myFactory')).toBe(target); | |
}); | |
it('should not invoke a resovled function when it is not marked as a factory', function () { | |
var target = {}; | |
window.myFactory = function () { | |
return target; | |
}; | |
expect(typeof require('myFactory')).toBe('function'); | |
}); | |
it('should only invoke a factory once, even when required multiple times', function () { | |
var count = 0; | |
window.myFactory = function () { | |
count++; | |
return {}; | |
}; | |
window.myFactory.isFactory = true; | |
require('myFactory'); | |
require('myFactory'); | |
expect(count).toBe(1); | |
}); | |
}); |
I've not played with WinJS at all yet. Have you got a link to anything new/relevant?
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I wanted to isolate the dependency resolution from the script loading. Perhaps they shouldn't be separated though.
It's that the script loading adds a lot more complexity. In addition, and maybe the more compelling reason, WinJS already has some script loading. I want to keep the code in my current project, close to the "WinJS way" as is reasonable. I was fearful that introducing a full implementation of AMD would scare people away from an already complex topic.