This guide will show you how to use BlishHUD while playing GuildWars2 on the Steam Deck, but requires you to launch the game from the Steam Desktop without BigPicture.
- Guild Wars 2 installed via Steam
- Blish HUD downloaded
This guide will show you how to use BlishHUD while playing GuildWars2 on the Steam Deck, but requires you to launch the game from the Steam Desktop without BigPicture.
#!/bin/bash | |
# assumes that you have the program howdoi -- if you don't, grab it from | |
# makes a mini-looping "shell" for using 'howdoi' in another pane, tab, or window | |
LANGUAGE='python' | |
clear | |
echo "Python HOWDOI" | |
echo "[ Ctl+C ] to exit" | |
while : | |
do | |
read -p $'\e[1;31mHOWDOI...\e[0m ' input |
This game is copyright 2001, Michael "Epoch" Sullivan and Jeffrey Grant. If you want to repost it or whatever, drop me an email.
Characters in All Outta Bubblegum have one stat -- Bubblegum. It's technically a number which varies from 0 through 8, though the designers highly, highly recommend that you don't do anything so banal as write down a number, and, instead, pass out actual sticks of bubblegum to the players. This will also help when you play All Outta Bubblegum drunk, which is, let's be blunt, probably the only time you'd even consider playing this game.
Bubblegum always starts out at 8.
// | |
// AppDelegate.mm | |
// <#MyProjectName#> | |
// | |
// Created by <#AuthorName#> on <#CurrentDate#> | |
// Copyright (c) <#AuthorName#>. All rights reserved. | |
// | |
#import "AppDelegate.h" | |
#import "CodeaViewController.h" |
#!/usr/bin/env ruby -w | |
# pnginator.rb: pack a .js file into a PNG image with an HTML payload; | |
# when saved with an .html extension and opened in a browser, the HTML extracts and executes | |
# the javascript. | |
# Usage: ruby pnginator.rb input.js output.png.html | |
# By Gasman <http://matt.west.co.tt/> | |
# from an original idea by Daeken: http://daeken.com/superpacking-js-demos |