Created
October 18, 2013 13:27
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From Sean Parent's presentation at GN13. Making a polymorphic document container with undo support.
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// | |
// From GoingNative 2013 "Inheritance is the Base Class of Evil" talk. | |
// | |
#include <memory> | |
#include <iostream> | |
#include <vector> | |
#include <cassert> | |
using namespace std; | |
template <typename T> | |
void draw(const T& x, ostream& out, size_t position) | |
{ out << string(position, ' ') << x << endl; } | |
class object_t | |
{ | |
public: | |
template <typename T> | |
object_t(T x) : self_(make_shared<model<T>>(move(x))) {} | |
friend void draw(const object_t& x, ostream& out, size_t position) | |
{ x.self_->draw_(out, position); } | |
private: | |
struct concept_t { | |
virtual ~concept_t() = default; | |
virtual void draw_(ostream& out, size_t position) const = 0; | |
}; | |
template <typename T> | |
struct model : concept_t { | |
model(T x) : data_(move(x)) {} | |
void draw_(ostream& out, size_t position) const override | |
{ draw(data_, out, position); } | |
T data_; | |
}; | |
shared_ptr<const concept_t> self_; | |
// A shared_ptr to a const object has value semantics. | |
// Copy-on-write can be obtained using shared_ptr::unique() | |
}; | |
using document_t = vector<object_t>; | |
void draw(const document_t& x, ostream& out, size_t position) | |
{ | |
out << string(position, ' ') << "<document>" << endl; | |
for (const auto& e : x) draw(e, out, position+2); | |
out << string(position, ' ') << "</document>" << endl; | |
} | |
using history_t = vector<document_t>; | |
void commit(history_t& x) { assert(x.size()); x.push_back(x.back()); } | |
void undo(history_t& x) { assert(x.size()); x.pop_back(); } | |
document_t& current(history_t& x) { assert(x.size()); return x.back(); } | |
class my_class_t { | |
public: | |
my_class_t() = default; | |
}; | |
void draw(const my_class_t& x, ostream& out, size_t position) | |
{ | |
out << string(position, ' ') << "my_class_t" << endl; | |
} | |
int main() | |
{ | |
history_t h(1); | |
current(h).emplace_back(0); | |
current(h).emplace_back(string("Hello")); | |
draw(current(h), cout, 0); | |
cout << "----------------------------------" << endl; | |
commit(h); | |
current(h).emplace_back(current(h)); | |
current(h).emplace_back(my_class_t()); | |
current(h)[1] = string("World"); | |
draw(current(h), cout, 0); | |
cout << "----------------------------------" << endl; | |
undo(h); | |
draw(current(h), cout, 0); | |
} |
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To enable compilation on visual studio #include should be added