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Connection Manager extension that bubbles server.connect connection reason up to connection handlers
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#require "ConnectionManager.lib.nut:3.1.1" | |
class MyConnectionManager extends ConnectionManager { | |
// Attempts to connect. If the server is already connected, or the | |
// connection attempt was successful, run the onConnect handler, and | |
// any other onConnected tasks | |
function connect() { | |
// If we're connecting/disconnecting, try again in 0.5 seconds | |
if (_connecting) return false; | |
// If we're already connected: invoke the onConnectedFlow and return | |
if (_connected) { | |
_onConnectedFlow(); | |
return true; | |
} | |
// Otherwise, try to connect... | |
// Set the _connecting flag at the start | |
_connecting = hardware.millis(); | |
server.connect(function(result) { | |
// clear connecting flag when we're done trying to connect | |
_connecting = false; | |
if (result == SERVER_CONNECTED) { | |
// If it worked, run the onConnectedFlow | |
_connected = true; | |
_onConnectedFlow(result); | |
} else { | |
// Otherwise, restart the connection process | |
_onTimeoutFlow(result); | |
} | |
}.bindenv(this), _connectTimeout); | |
// Catch a race condition where server.connect() won't throw the callback if its already connected | |
if (server.isconnected()) { | |
_connecting = false; | |
_connected = true; | |
_onConnectedFlow(); | |
} | |
return true; | |
} | |
// Runs whenever we connect or call connect() | |
function _onConnectedFlow(connReason = null) { | |
// Set the BlinkUp State | |
_setBlinkUpState(); | |
while(_logs.len() > 0) { | |
local log = _logs.remove(0); | |
local d = date(log.ts); | |
local ts = format("%04d-%02d-%02d %02d:%02d:%02d", d.year, (d.month+1), d.day, d.hour, d.min, d.sec); | |
if (!log.error) { | |
server.log(ts + " " + log.log); | |
} else { | |
server.error(ts + " " + log.log); | |
} | |
} | |
// Run the global onConnected Handler if it exists | |
if (_onConnect != null) { | |
// Invoke all the callbacks in the loop | |
_invokeCallbacks(_onConnect, connReason); | |
} | |
_processQueue(); | |
} | |
// Runs whenever a call to connect times out | |
function _onTimeoutFlow(connReason = null) { | |
// Set the BlinkUp State | |
_setBlinkUpState(); | |
_connecting = false; | |
_connected = false; | |
if (_onTimeout != null) { | |
_invokeCallbacks(_onTimeout, connReason); | |
} | |
if (_retryOnTimeout) { | |
// We have a timeout trying to connect. We need to retry; | |
imp.wakeup(0, connect.bindenv(this)); | |
} | |
} | |
} | |
// RUNTIME | |
// -------------------------------------------------------------- | |
server.log("------------------------------------------------------------------"); | |
server.log("Device Running..."); | |
server.log(imp.getsoftwareversion()); | |
server.log("------------------------------------------------------------------"); | |
function getConnReasonDescription(reason) { | |
switch(reason) { | |
case NOT_CONNECTED: | |
return "Not Connected, unknown reason"; | |
case NO_WIFI: | |
return "Failed to join WiFi or connect via Ethernet"; | |
case NO_IP_ADDRESS: | |
return "Failed to get an IP address"; | |
case NOT_RESOLVED: | |
return "The IP address of an Electric Imp server or proxy could not be resolved"; | |
case NO_SERVER: | |
return "Failed to connect to the Electric Imp server"; | |
case SERVER_CONNECTED: | |
return "The server is connected"; | |
case NO_PROXY: | |
return "The imp cannot connect via saved proxy address and port"; | |
case NOT_AUTHORISED: | |
return "The imp cannot connect because its proxy access credentials have been rejected"; | |
} | |
return ""; | |
} | |
// Settings for this test only, not recommended for an application | |
cm <- MyConnectionManager({ | |
"stayConnected" : true, | |
"retryOnTimeout" : true, | |
"connectTimeout" : 10, | |
"blinkupBehavior" : CM_BLINK_ALWAYS | |
}); | |
// Register On Connect Handler | |
cm.onConnect(function(reason = null) { | |
server.log("In on connect handler..."); | |
if (reason != null) { | |
server.log("server.connect param: " + reason); | |
server.log("server.connect param description: " + getConnReasonDescription(reason)); | |
} | |
}.bindenv(this)) | |
cm.onTimeout(function(reason = null) { | |
cm.log("In on timeout handler..."); | |
if (reason != null) { | |
cm.log("server.connect param: " + reason); | |
cm.log("server.connect param description: " + getConnReasonDescription(reason)); | |
} | |
}.bindenv(this)) | |
cm.onDisconnect(function(expected) { | |
cm.log("In on disconnected handler..."); | |
cm.log("Disconnect was expected: " + expected); | |
}.bindenv(this)) | |
// Trigger On Connect Handler (this should not pass a connection reason to the onConnect handler) | |
cm.connect(); | |
// Disconnect | |
imp.wakeup(3, function() { | |
cm.disconnect(); | |
cm.log("Disconnect called."); | |
}.bindenv(this)) | |
// Re-connect | |
imp.wakeup(3, function() { | |
cm.log("Calling connect."); | |
cm.connect(); | |
}.bindenv(this)) | |
// Disconnect Wifi Here for at least the ammount of time set in the connectTimeout, then reconnect | |
// to see cm offline logs. | |
// PLEASE NOTE: If the device is offline for a long time cm logging can fill up and cause an out | |
// of memory error which will cause the device to reboot. |
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#require "ConnectionManager.lib.nut:3.1.1" | |
class MyConnectionManager extends ConnectionManager { | |
// Attempts to connect. If the server is already connected, or the | |
// connection attempt was successful, run the onConnect handler, and | |
// any other onConnected tasks | |
function connect() { | |
// If we're connecting/disconnecting, try again in 0.5 seconds | |
if (_connecting) return false; | |
// If we're already connected: invoke the onConnectedFlow and return | |
if (_connected) { | |
_onConnectedFlow(); | |
return true; | |
} | |
// Otherwise, try to connect... | |
// Set the _connecting flag at the start | |
_connecting = hardware.millis(); | |
server.connect(function(result) { | |
// clear connecting flag when we're done trying to connect | |
_connecting = false; | |
if (result == SERVER_CONNECTED) { | |
// If it worked, run the onConnectedFlow | |
_connected = true; | |
_onConnectedFlow(result); | |
} else { | |
// Otherwise, restart the connection process | |
_onTimeoutFlow(result); | |
} | |
}.bindenv(this), _connectTimeout); | |
// Catch a race condition where server.connect() won't throw the callback if its already connected | |
if (server.isconnected()) { | |
_connecting = false; | |
_connected = true; | |
_onConnectedFlow(); | |
} | |
return true; | |
} | |
// Runs whenever we connect or call connect() | |
function _onConnectedFlow(connReason = null) { | |
// Set the BlinkUp State | |
_setBlinkUpState(); | |
while(_logs.len() > 0) { | |
local log = _logs.remove(0); | |
local d = date(log.ts); | |
local ts = format("%04d-%02d-%02d %02d:%02d:%02d", d.year, (d.month+1), d.day, d.hour, d.min, d.sec); | |
if (!log.error) { | |
server.log(ts + " " + log.log); | |
} else { | |
server.error(ts + " " + log.log); | |
} | |
} | |
// Run the global onConnected Handler if it exists | |
if (_onConnect != null) { | |
// Invoke all the callbacks in the loop | |
_invokeCallbacks(_onConnect, connReason); | |
} | |
_processQueue(); | |
} | |
// Runs whenever a call to connect times out | |
function _onTimeoutFlow(connReason = null) { | |
// Set the BlinkUp State | |
_setBlinkUpState(); | |
_connecting = false; | |
_connected = false; | |
if (_onTimeout != null) { | |
_invokeCallbacks(_onTimeout, connReason); | |
} | |
if (_retryOnTimeout) { | |
// We have a timeout trying to connect. We need to retry; | |
imp.wakeup(0, connect.bindenv(this)); | |
} | |
} | |
} | |
class App { | |
static CONNECT_TIMEOUT = 10; | |
cm = null; | |
constructor() { | |
// Settings for this test only, not recommended for an application | |
cm = MyConnectionManager({ | |
"stayConnected" : true, | |
"retryOnTimeout" : true, | |
"connectTimeout" : CONNECT_TIMEOUT, | |
"blinkupBehavior" : CM_BLINK_ALWAYS | |
}); | |
cm.onConnect(onConnected.bindenv(this)); | |
cm.onTimeout(onConnTimeout.bindenv(this)); | |
cm.onDisconnect(onDisconnected.bindenv(this)); | |
} | |
function run() { | |
// Trigger On Connect Handler (this should not pass a connection reason to the onConnect handler) | |
cm.connect(); | |
// Disconnect | |
imp.wakeup(3, function() { | |
cm.disconnect(); | |
cm.log("Disconnect called."); | |
}.bindenv(this)) | |
// Re-connect | |
imp.wakeup(3, function() { | |
cm.log("Calling connect."); | |
cm.connect(); | |
// Give imp time to connect | |
imp.wakeup(5, function() { | |
// Disconnect Wifi Here for at least the ammount of time set in the connectTimeout | |
local msg = "Disconnect WiFi for at least " + CONNECT_TIMEOUT + " seconds."; | |
(cm.isConnected()) ? server.log(msg) : cm.log(msg); | |
}.bindenv(this)) | |
}.bindenv(this)) | |
} | |
function onConnTimeout(reason = null) { | |
cm.log("In on timeout handler..."); | |
if (reason != null) { | |
cm.log("server.connect param: " + reason); | |
cm.log("server.connect param description: " + getConnReasonDescription(reason)); | |
} else { | |
cm.log("no server.connect param given"); | |
} | |
} | |
function onDisconnected(expected) { | |
cm.log("In on disconnected handler..."); | |
cm.log("Disconnect was expected: " + expected); | |
} | |
function onConnected(reason = null) { | |
server.log("------------------------------------------------------------------"); | |
server.log("In on connect handler..."); | |
if (reason != null) { | |
server.log("server.connect param: " + reason); | |
server.log("server.connect param description: " + getConnReasonDescription(reason)); | |
} else { | |
server.log("no server.connect param given"); | |
} | |
server.log("------------------------------------------------------------------"); | |
} | |
function getConnReasonDescription(reason) { | |
switch(reason) { | |
case NOT_CONNECTED: | |
return "Not Connected, unknown reason"; | |
case NO_WIFI: | |
return "Failed to join WiFi or connect via Ethernet"; | |
case NO_IP_ADDRESS: | |
return "Failed to get an IP address"; | |
case NOT_RESOLVED: | |
return "The IP address of an Electric Imp server or proxy could not be resolved"; | |
case NO_SERVER: | |
return "Failed to connect to the Electric Imp server"; | |
case SERVER_CONNECTED: | |
return "The server is connected"; | |
case NO_PROXY: | |
return "The imp cannot connect via saved proxy address and port"; | |
case NOT_AUTHORISED: | |
return "The imp cannot connect because its proxy access credentials have been rejected"; | |
} | |
return ""; | |
} | |
} | |
// RUNTIME | |
// -------------------------------------------------------------- | |
server.log("------------------------------------------------------------------"); | |
server.log("Device Running..."); | |
server.log(imp.getsoftwareversion()); | |
server.log("------------------------------------------------------------------"); | |
app <- App(); | |
app.run(); |
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#require "ConnectionManager.lib.nut:3.1.1" | |
#require "MessageManager.lib.nut:2.4.0" | |
class MyConnectionManager extends ConnectionManager { | |
// Attempts to connect. If the server is already connected, or the | |
// connection attempt was successful, run the onConnect handler, and | |
// any other onConnected tasks | |
function connect() { | |
// If we're connecting/disconnecting, try again in 0.5 seconds | |
if (_connecting) return false; | |
// If we're already connected: invoke the onConnectedFlow and return | |
if (_connected) { | |
_onConnectedFlow(); | |
return true; | |
} | |
// Otherwise, try to connect... | |
// Set the _connecting flag at the start | |
_connecting = hardware.millis(); | |
server.connect(function(result) { | |
// clear connecting flag when we're done trying to connect | |
_connecting = false; | |
if (result == SERVER_CONNECTED) { | |
// If it worked, run the onConnectedFlow | |
_connected = true; | |
_onConnectedFlow(result); | |
} else { | |
// Otherwise, restart the connection process | |
_onTimeoutFlow(result); | |
} | |
}.bindenv(this), _connectTimeout); | |
// Catch a race condition where server.connect() won't throw the callback if its already connected | |
if (server.isconnected()) { | |
_connecting = false; | |
_connected = true; | |
_onConnectedFlow(); | |
} | |
return true; | |
} | |
// Runs whenever we connect or call connect() | |
function _onConnectedFlow(connReason = null) { | |
// Set the BlinkUp State | |
_setBlinkUpState(); | |
while(_logs.len() > 0) { | |
local log = _logs.remove(0); | |
local d = date(log.ts); | |
local ts = format("%04d-%02d-%02d %02d:%02d:%02d", d.year, (d.month+1), d.day, d.hour, d.min, d.sec); | |
if (!log.error) { | |
server.log(ts + " " + log.log); | |
} else { | |
server.error(ts + " " + log.log); | |
} | |
} | |
// Run the global onConnected Handler if it exists | |
if (_onConnect != null) { | |
// Invoke all the callbacks in the loop | |
_invokeCallbacks(_onConnect, connReason); | |
} | |
_processQueue(); | |
} | |
// Runs whenever a call to connect times out | |
function _onTimeoutFlow(connReason = null) { | |
// Set the BlinkUp State | |
_setBlinkUpState(); | |
_connecting = false; | |
_connected = false; | |
if (_onTimeout != null) { | |
_invokeCallbacks(_onTimeout, connReason); | |
} | |
if (_retryOnTimeout) { | |
// We have a timeout trying to connect. We need to retry; | |
imp.wakeup(0, connect.bindenv(this)); | |
} | |
} | |
function _invokeCallbacks(callbacks, arg = null) { | |
local cmCtx = this; | |
foreach (id, clbk in callbacks) { | |
local ctx = { | |
"arg" : arg, | |
"ctxClbk" : clbk | |
}; | |
if (clbk && typeof clbk == "function") { | |
// TODO: we assume that null is not a valid value of the argument, it's null only if it's unset. | |
if (arg == null || (id == MM_CM_HANDLERS_ID && callbacks != cmCtx._onDisconnect) ) { | |
imp.wakeup(0, function() {ctxClbk();}.bindenv(ctx)); | |
} else { | |
imp.wakeup(0, function() {ctxClbk(arg);}.bindenv(ctx)); | |
} | |
} | |
} | |
} | |
} | |
// RUNTIME | |
// -------------------------------------------------------------- | |
server.log("------------------------------------------------------------------"); | |
server.log("Device Running..."); | |
server.log(imp.getsoftwareversion()); | |
server.log("------------------------------------------------------------------"); | |
function getConnReasonDescription(reason) { | |
switch(reason) { | |
case NOT_CONNECTED: | |
return "Not Connected, unknown reason"; | |
case NO_WIFI: | |
return "Failed to join WiFi or connect via Ethernet"; | |
case NO_IP_ADDRESS: | |
return "Failed to get an IP address"; | |
case NOT_RESOLVED: | |
return "The IP address of an Electric Imp server or proxy could not be resolved"; | |
case NO_SERVER: | |
return "Failed to connect to the Electric Imp server"; | |
case SERVER_CONNECTED: | |
return "The server is connected"; | |
case NO_PROXY: | |
return "The imp cannot connect via saved proxy address and port"; | |
case NOT_AUTHORISED: | |
return "The imp cannot connect because its proxy access credentials have been rejected"; | |
} | |
return ""; | |
} | |
// Settings for this test only, not recommended for an application | |
cm <- MyConnectionManager({ | |
"stayConnected" : true, | |
"retryOnTimeout" : true, | |
"connectTimeout" : 10, | |
"blinkupBehavior" : CM_BLINK_ALWAYS | |
}); | |
mm <- MessageManager({ | |
"connectionManager" : cm | |
}); | |
// Register On Connect Handler | |
cm.onConnect(function(reason = null) { | |
server.log("In on connect handler..."); | |
if (reason != null) { | |
server.log("server.connect param: " + reason); | |
server.log("server.connect param description: " + getConnReasonDescription(reason)); | |
} | |
}.bindenv(this)) | |
cm.onTimeout(function(reason = null) { | |
cm.log("In on timeout handler..."); | |
if (reason != null) { | |
cm.log("server.connect param: " + reason); | |
cm.log("server.connect param description: " + getConnReasonDescription(reason)); | |
} | |
}.bindenv(this)) | |
cm.onDisconnect(function(expected) { | |
cm.log("In on disconnected handler..."); | |
cm.log("Disconnect was expected: " + expected); | |
}.bindenv(this)) | |
// Trigger On Connect Handler (this should not pass a connection reason to the onConnect handler) | |
cm.connect(); | |
// Disconnect | |
imp.wakeup(3, function() { | |
cm.disconnect(); | |
cm.log("Disconnect called."); | |
}.bindenv(this)) | |
// Re-connect | |
imp.wakeup(3, function() { | |
cm.log("Calling connect."); | |
cm.connect(); | |
}.bindenv(this)) | |
// Disconnect Wifi Here for at least the ammount of time set in the connectTimeout, then reconnect | |
// to see cm offline logs. | |
// PLEASE NOTE: If the device is offline for a long time cm logging can fill up and cause an out | |
// of memory error which will cause the device to reboot. |
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Great!, thank you for taking the time for a such nice explanation and feedback, I really appreciate it, this resolves our issue.