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A new Braccio library
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/* | |
Braccio.h - Library for controlling the Arduino Robotic Arm; Braccio! | |
Copyright (c) 2016 - Alexander Brevig & Brett Hagman | |
This library is free software; you can redistribute it and/or | |
modify it under the terms of the GNU Lesser General Public | |
License as published by the Free Software Foundation; either | |
version 2.1 of the License, or (at your option) any later version. | |
This library is distributed in the hope that it will be useful, | |
but WITHOUT ANY WARRANTY; without even the implied warranty of | |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
Lesser General Public License for more details. | |
You should have received a copy of the GNU Lesser General Public | |
License along with this library; if not, write to the Free Software | |
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
*/ | |
#ifndef BRACCIO_H | |
#define BRACCIO_H | |
#include <Arduino.h> | |
#include <Servo.h> | |
class Braccio2 | |
{ | |
typedef uint32_t btime_t; | |
public: | |
Braccio2(Servo &_base, Servo &_shoulder, Servo &_elbow, Servo &_wristRot, Servo &_wristVer, Servo &_gripper) | |
{ | |
servos[BASE] = &_base; | |
servos[SHOULDER] = &_shoulder; | |
servos[ELBOW] = &_elbow; | |
servos[WRIST_ROTATE] = &_wristRot; | |
servos[WRIST_VERTICAL] = &_wristVer; | |
servos[GRIPPER] = &_gripper; | |
lastTime = millis(); | |
for (int i = 0; i < SERVOS; i++) | |
{ | |
currentPositions[i] = 90; | |
targetPositions[i] = 90; | |
} | |
} | |
void home(btime_t timeSpentMoving = 0) | |
{ | |
targetPositions[BASE] = 90; | |
targetPositions[SHOULDER] = 45; | |
targetPositions[ELBOW] = 180; | |
targetPositions[WRIST_ROTATE] = 180; | |
targetPositions[WRIST_VERTICAL] = 90; | |
targetPositions[GRIPPER] = 10; | |
moveTime = timeSpentMoving; | |
while (update()); //make sure we get there | |
} | |
//TODO decide on a name for polling | |
bool update() | |
{ | |
// let's just figure out our progress percentage based on the moveTime | |
float progress = (float)map(millis(), lastTime, lastTime + moveTime, 0, 1000) / 1000; | |
bool processing = false; | |
for (int i = 0; i < SERVOS; i++) | |
{ | |
// Move the servo to the new percentage | |
uint16_t currentStep = ((float)targetPositions[i] - currentPositions[i]) * progress; | |
servos[i]->write(currentPositions[i] + currentStep); | |
if (progress < 1) | |
{ | |
processing = true; | |
} | |
else | |
{ | |
currentPositions[i] = targetPositions[i]; | |
} | |
} | |
return processing; | |
} | |
void move(btime_t timeSpentMoving = 0) | |
{ | |
moveTime = timeSpentMoving; | |
lastTime = millis(); | |
while (update()); //go there now! | |
} | |
void base(Servo &base) { servos[BASE] = &base; } | |
void base(uint8_t target) { targetPositions[BASE] = target; } | |
void shoulder(Servo &shoulder) { servos[SHOULDER] = &shoulder; } | |
void shoulder(uint8_t target) { targetPositions[SHOULDER] = target; } | |
void elbow(Servo &elbow) { servos[ELBOW] = &elbow; } | |
void elbow(uint8_t target) { targetPositions[ELBOW] = target; } | |
void wristRotate(Servo &wristRotate) { servos[WRIST_ROTATE] = &wristRotate; } | |
void wristRotate(uint8_t target) { targetPositions[WRIST_ROTATE] = target; } | |
//TODO RENAME THIS | |
void wristVertical(Servo &wristVertical) { servos[WRIST_VERTICAL] = &wristVertical; } | |
void wristVertical(uint8_t target) { targetPositions[WRIST_VERTICAL] = target; } | |
void gripper(Servo &gripper) { servos[GRIPPER] = &gripper; } | |
void gripper(uint8_t target) { targetPositions[GRIPPER] = target; } | |
/// NOT SURE WE SHOULD ALLOW ACCESS THROUGH HERE...? | |
//Servo &base(){ return safe(BASE); } | |
//Servo &shoulder(){ return safe(SHOULDER); } | |
//Servo &elbow(){ return safe(ELBOW); } | |
//Servo &wristRotate(){ return safe(WRIST_ROTATE); } | |
//Servo &wristVertical(){ return safe(WRIST_VERTICAL); } | |
//Servo &gripper(){ return safe(GRIPPER); } | |
private: | |
Servo &safe(uint8_t index) | |
{ | |
if (servos[index]) | |
{ | |
return *servos[index]; | |
} | |
else | |
{ | |
return none; | |
} | |
} | |
static const uint8_t BASE = 0; | |
static const uint8_t SHOULDER = 1; | |
static const uint8_t ELBOW = 2; | |
static const uint8_t WRIST_ROTATE = 3; | |
static const uint8_t WRIST_VERTICAL = 4; | |
static const uint8_t GRIPPER = 5; | |
static const uint8_t SERVOS = 6; | |
static Servo none; | |
Servo *servos[6]; | |
uint16_t targetPositions[6]; | |
uint16_t currentPositions[6]; | |
btime_t lastTime; //todo dataype | |
btime_t moveTime; | |
}; | |
Servo Braccio2::none = Servo(); | |
#endif |
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AS A SUMMARY OF OUR DISCUSSION AND A NOTE TO SELF:
I think we can remove
static Servo none;
and thesafe(index):Servo
method.The library should allocate the six servos with
Servo servos[];
and then exposeattachXXX(pin)
for all six motors. This would also make room foruseShield()
which would fill in the standard for the shield.Make an asynchronous version of
move(time)
that relies on the user callingupdate()
in regular (not fixed) intervals. The interpolation currently handles any time span between calls.