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#include <emscripten.h> | |
#include <iostream> | |
#include <string> | |
#include <GLES2/gl2.h> | |
#include <EGL/egl.h> | |
extern "C" | |
{ | |
#include "emscripten/html5.h" | |
} | |
// WASM side | |
extern "C" | |
{ | |
EMSCRIPTEN_KEEPALIVE | |
void createContext(int windowWidth, int windowHeight, char *id){ | |
EmscriptenWebGLContextAttributes attrs; | |
attrs.explicitSwapControl = 0; | |
attrs.depth = 1; | |
attrs.stencil = 1; | |
attrs.antialias = 1; | |
attrs.majorVersion = 3; | |
attrs.minorVersion = 0; | |
std::string id_str = id; | |
std::string sharp_id_str = "#" + id_str; | |
EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context = emscripten_webgl_create_context(sharp_id_str.c_str(), &attrs); | |
emscripten_webgl_make_context_current(context); | |
} | |
} |
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// JS side | |
const createCanvas = (id, windowWidth, windowHeight) => { | |
const canvas = document.createElement("canvas"); | |
canvas.id = id; | |
canvas.width = windowWidth; | |
canvas.height = windowHeight; | |
canvasContainer.appendChild(canvas); | |
const context = canvas.getContext("webgl2"); | |
const idBuffer = Module._malloc(id.length + 1); | |
Module.stringToUTF8(id, idBuffer, id.length + 1); | |
Module.ccall( | |
"createContext", | |
null, | |
["number", "number", "number"], | |
[windowWidth, windowHeight, idBuffer] | |
); | |
}; | |
createCanvas("openGL", 8, 8); |
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