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@bil-bas
Created July 9, 2012 11:41
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vertex shader issue
#version 110
attribute vec2 in_TexCoord;
varying vec2 var_TexCoord;
void main()
{
gl_Position = ftransform();
var_TexCoord = in_TexCoord;
}
// ERROR at compile stage: "0(10) : error C7565: assignment to varying in var_TexCoord"
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