Created
July 9, 2012 11:41
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vertex shader issue
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#version 110 | |
attribute vec2 in_TexCoord; | |
varying vec2 var_TexCoord; | |
void main() | |
{ | |
gl_Position = ftransform(); | |
var_TexCoord = in_TexCoord; | |
} | |
// ERROR at compile stage: "0(10) : error C7565: assignment to varying in var_TexCoord" |
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