Created
February 4, 2014 22:27
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hemesh2embree use
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import wblut.hemesh.modifiers.*; | |
import wblut.geom.frame.*; | |
import wblut.hemesh.composite.*; | |
import wblut.core.processing.*; | |
import wblut.hemesh.tools.*; | |
import wblut.hemesh.simplifiers.*; | |
import wblut.hemesh.subdividors.*; | |
import wblut.geom.nurbs.*; | |
import wblut.core.random.*; | |
import wblut.geom.triangulate.*; | |
import wblut.hemesh.creators.*; | |
import wblut.geom.tree.*; | |
import wblut.hemesh.core.*; | |
import wblut.geom.grid.*; | |
import wblut.core.structures.*; | |
import wblut.core.math.*; | |
import wblut.geom.core.*; | |
HE_Mesh floorMesh; | |
HE_Mesh testBox, testBox2; | |
WB_Render render; | |
void setup(){ | |
size(960,540,OPENGL); | |
floorMesh = new HE_Mesh(new HEC_Box().setDepth(1000.0).setHeight(1000.0).setWidth(1.0)); | |
//testBox = new HE_Mesh(new HEC_Sphere().setRadius(20.0).setUFacets(6).setVFacets(6)).moveTo(150.0, 300.0, 0.0); | |
testBox = new HE_Mesh(new HEC_Box().setDepth(10.0).setHeight(10.0).setWidth(100.0)).moveTo(250.0, 0.0, 0.0); | |
testBox2 = new HE_Mesh(new HEC_Box().setDepth(300.0).setHeight(100.0).setWidth(100.0)).moveTo(50.0, 0.0, 0.0); | |
render = new WB_Render(this); | |
EMB_Scene scene = new EMB_Scene("test"); | |
scene.AddMesh(new EMB_Mesh(floorMesh, new EMB_Material(MATTE))); | |
scene.AddMesh(new EMB_Mesh(testBox2, new EMB_Material(MATTE).setColor(0.8,0.8,0.9).setInternalETA(10.333).setExternalETA(3.3))); | |
scene.Export(); | |
EMB_RenderSettings renderSettings = new EMB_RenderSettings().setAmbientLight(0.05); | |
renderSettings.AddLight(new EMB_Mesh(testBox, new EMB_Material(LIGHT).setColor(0.0, 0.0, 1000.0))); | |
renderSettings.Export("testScene", scene, new EMB_Camera()); | |
exit(); | |
} | |
void draw(){ | |
background(0); | |
translate(width*0.5, height*0.5); | |
fill(255,0,0); noStroke(); | |
rotateX(mouseY*0.01); | |
rotateY(mouseX*0.01); | |
render.drawFaces(floorMesh); | |
fill(0,255,0); | |
render.drawFaces(testBox); | |
} |
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