Created
June 19, 2022 08:01
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Create xcframework for some Package.swift's
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#!/bin/bash | |
set -x | |
set -e | |
# Pass scheme name as the first argument to the script | |
NAME=$1 | |
# Rewrite Package.swift so that it declaras dynamic libraries, since the approach does not work with static libraries | |
perl -i -p0e 's/type: .static,//g' Package.swift | |
perl -i -p0e 's/type: .dynamic,//g' Package.swift | |
perl -i -p0e 's/(library[^,]*,)/$1 type: .dynamic,/g' Package.swift | |
# Resolving dependenciec in .build/SourcePackages/ | |
xcodebuild -resolvePackageDependencies -scheme $NAME -derivedDataPath ".build" | |
# GRPC swift-nio not supported ABI yet, we should remove inlinalbe attrubute for make xcframework possible. | |
# ./Sources needs for grpc-swift foder. | |
find .build .build/SourcePackages/checkouts/swift-nio .build/SourcePackages/checkouts/swift-log/ .build/SourcePackages/checkouts/swift-protobuf/ ./Sources/\ | |
-type f \ | |
-name '*.swift' \ | |
-exec sed -i '' -e 's/@inlinable//g' -e 's/@usableFromInline//g' {} + | |
# Build the scheme for all platforms that we plan to support | |
for PLATFORM in "iOS" "iOS Simulator"; do | |
case $PLATFORM in | |
"iOS") | |
RELEASE_FOLDER="Release-iphoneos" | |
;; | |
"iOS Simulator") | |
RELEASE_FOLDER="Release-iphonesimulator" | |
;; | |
esac | |
ARCHIVE_PATH=$RELEASE_FOLDER | |
xcodebuild archive -scheme $NAME \ | |
-destination "generic/platform=$PLATFORM" \ | |
-archivePath $ARCHIVE_PATH \ | |
-derivedDataPath ".build" \ | |
SKIP_INSTALL=NO \ | |
BUILD_LIBRARY_FOR_DISTRIBUTION=YES | |
FRAMEWORK_PATH="$ARCHIVE_PATH.xcarchive/Products/usr/local/lib/$NAME.framework" | |
MODULES_PATH="$FRAMEWORK_PATH/Modules" | |
mkdir -p $MODULES_PATH | |
BUILD_PRODUCTS_PATH=".build/Build/Intermediates.noindex/ArchiveIntermediates/$NAME/BuildProductsPath" | |
RELEASE_PATH="$BUILD_PRODUCTS_PATH/$RELEASE_FOLDER" | |
SWIFT_MODULE_PATH="$RELEASE_PATH/$NAME.swiftmodule" | |
RESOURCES_BUNDLE_PATH="$RELEASE_PATH/${NAME}_${NAME}.bundle" | |
# Copy Swift modules | |
if [ -d $SWIFT_MODULE_PATH ] | |
then | |
cp -r $SWIFT_MODULE_PATH $MODULES_PATH | |
else | |
# In case there are no modules, assume C/ObjC library and create module map | |
echo "module $NAME { export * }" > $MODULES_PATH/module.modulemap | |
# TODO: Copy headers | |
fi | |
# Copy resources bundle, if exists | |
if [ -e $RESOURCES_BUNDLE_PATH ] | |
then | |
cp -r $RESOURCES_BUNDLE_PATH $FRAMEWORK_PATH | |
fi | |
done | |
xcodebuild -create-xcframework \ | |
-framework Release-iphoneos.xcarchive/Products/usr/local/lib/$NAME.framework \ | |
-framework Release-iphonesimulator.xcarchive/Products/usr/local/lib/$NAME.framework \ | |
-output $NAME.xcframework | |
# Next commands for zip and upload to github release | |
#zip -r $NAME.xcframework.zip $NAME.xcframework | |
# | |
#rm -rf Release-iphoneos.xcarchive | |
#rm -rf Release-iphonesimulator.xcarchive | |
#rm -rf $NAME.xcframework | |
#gh release upload $RELEASE_TAG $FrameworkBundle |
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for use call:
create-xcframework.sh GRPC
first parameter is a scheme name. For detect which kinds of scheme supported by project call next:
xcodebuild -list