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#include <SFML/Network.hpp> | |
#include <random> | |
#include <string> | |
#include <cstdint> | |
#include <iostream> | |
struct uniform_bool_distribution | |
{ | |
public: | |
typedef bool result_type; |
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#include <SFML/Network.hpp> | |
#include <random> | |
#include <string> | |
#include <cstdint> | |
#include <iostream> | |
struct uniform_bool_distribution | |
{ | |
public: | |
typedef bool result_type; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//////////////////////////////////////////////////////////////////////////////// | |
// README | |
// | |
// This is a test program ment to display a DPI scaling bug in SFML that can be | |
// found by running on windows 8.1, surface pro 2, 256gb. | |
// | |
// Without compatibility settings set, the window appears larger than it should | |
// and on fullscreen mode the rectangle appears incorrectly positioned and | |
// sized. | |
// |