Created
October 13, 2014 18:32
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.IO; | |
using SimpleJSON; | |
namespace P1 | |
{ | |
public class Utils | |
{ | |
public enum Dimension | |
{ | |
X, | |
Y, | |
Z} | |
; | |
public static bool Elapsed(float startTime, float duration) | |
{ | |
return (startTime + duration < Time.time); | |
} | |
public static bool Elapsed(float startTime, float duration, Object item) | |
{ | |
if (item == null) | |
return false; | |
return Elapsed(startTime, duration); | |
} | |
#region smoothing | |
public static float ExponentialSmoothing(float oldValue, float newValue, float smoothing) | |
{ | |
if (oldValue == newValue) | |
return newValue; | |
smoothing = Mathf.Clamp(smoothing, 0f, 1f); | |
return oldValue * smoothing + newValue * (1 - smoothing); | |
} | |
public static float ExponentialSmoothing(float oldValue, float newValue, float smoothingIn, float smoothingOut) | |
{ | |
return ExponentialSmoothing(oldValue, newValue, ((newValue > oldValue) ? smoothingIn : smoothingOut)); | |
} | |
#endregion | |
#region count | |
/** | |
these methods are sugar on "++"/"--" type incrementing | |
*/ | |
public static int AddCount(int value) | |
{ | |
return ++value; | |
} | |
public static int AddCount(int value, int max) | |
{ | |
return Mathf.Clamp(value + 1, 0, max); | |
} | |
public static int SubCount(int value) | |
{ | |
return Mathf.Max(value - 1, 0); | |
} | |
public static int SubCount(int value, int max) | |
{ | |
return Mathf.Clamp(value - 1, 0, max); | |
} | |
#endregion | |
#region file io | |
// Use this for initialization | |
public static JSONNode FileToJSON(string filename) | |
{ | |
string jsonString; | |
jsonString = File.ReadAllText(filename); | |
return JSON.Parse(jsonString); | |
} | |
#endregion | |
#region colors | |
static Dictionary<string, Color> colors_ = new Dictionary<string, Color> (); | |
public static void ReadColors() | |
{ | |
ReadColors("Assets/Blockform/colors.json"); | |
} | |
public static void ReadColors(string path) | |
{ | |
JSONNode JSONroot = FileToJSON(path); | |
int len = JSONroot ["colors"].Count; | |
// Debug.Log ("count of colors: " + len); | |
colors_.Clear(); | |
for (int i = 0; i < len; ++i) { | |
JSONNode color = JSONroot ["colors"] [i]; | |
string n = color ["name"].Value; | |
colors_.Add(n, new Color (color ["red"].AsFloat, color ["green"].AsFloat, color ["blue"].AsFloat)); | |
} | |
} | |
public static bool GetColorFromConfig(string name, out Color namedColor) | |
{ | |
namedColor = Color.white; // ensuring a value is retuned; | |
if (colors_.Count == 0) { | |
ReadColors(); | |
} | |
if (colors_.ContainsKey(name)) { | |
namedColor = colors_ [name]; | |
return true; | |
} else { | |
return false; | |
} | |
} | |
#endregion | |
#region Vector3 | |
public static Vector3 CloneV3(Vector3 v) { return new Vector3(v.x, v.y, v.z); } | |
#endregion | |
#region mainDim | |
public static Dimension MainDim(Vector3 a, Vector3 b) | |
{ | |
return MainDim(a - b); | |
} | |
/** | |
* returns the dimension with the largest absolute value; | |
* in the case of a tie perfers X , Y, and Z in that order | |
*/ | |
public static Dimension MainDim(Vector3 a) | |
{ | |
if (Mathf.Abs(a.x) >= Mathf.Abs(a.y)) { | |
if (Mathf.Abs(a.x) >= Mathf.Abs(a.z)) { | |
return Dimension.X; | |
} else { | |
return Dimension.Z; | |
} | |
} else if (Mathf.Abs(a.y) >= Mathf.Abs(a.z)) { | |
return Dimension.Y; | |
} else { | |
return Dimension.Z; | |
} | |
} | |
#endregion | |
} | |
} |
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