Created
January 12, 2016 10:16
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#include <random> | |
using namespace std; | |
#define INF 999 | |
struct Edge { | |
Edge(int to,int cost): to(to), cost(cost) {}; | |
int to, cost; | |
}; | |
vector<vector<int> > generateAdjMatrix(int vertex_count, int edge_count) { | |
vector<vector<int> > graph(vertex_count, vector<int>(vertex_count, INF)); | |
uniform_int_distribution<int> distr(0, vertex_count - 1); | |
std::random_device rand_dev; | |
std::mt19937 generator(rand_dev()); | |
for (int i = 0; i <= edge_count; i++) { | |
int u = distr(generator); | |
int v = distr(generator); | |
int weight = rand() % 10; | |
if (u != v && graph[v][u] == INF && graph[u][v] == INF) { | |
graph[u][v] = weight; | |
}else { | |
// cout << u << " " << v << endl; | |
i--; | |
} | |
} | |
for (int i = 0; i < vertex_count; i++) { | |
graph[i][i] = 0; | |
} | |
return graph; | |
} | |
vector<vector<Edge> > generateAdjList(vector<vector<int> > adjMatrix) { | |
long vertex_count = adjMatrix.size(); | |
vector<vector<Edge> > graphList(vertex_count, vector<Edge>()); | |
for (int i = 0; i < vertex_count; i++) { | |
for (int j = 0; j < vertex_count; j++) { | |
graphList[i].push_back(Edge(j, adjMatrix[i][j])); | |
} | |
} | |
return graphList; | |
} |
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