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@birdbrainiac
Created February 3, 2020 06:35
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[roll20] Torg Eternity custom character sheet
/**
* CONTENTS [custom]
*
* # TABS
*
* # GENERAL STYLING
*
* # ROLL TEMPLATES
*/
/*------------------------------------*\
#TABS
\*------------------------------------*/
div.sheet-tab-content { display: none; }
input.sheet-tab1:checked ~ div.sheet-tab1,
input.sheet-tab2:checked ~ div.sheet-tab2,
input.sheet-tab3:checked ~ div.sheet-tab3,
input.sheet-tab4:checked ~ div.sheet-tab4,
input.sheet-tab5:checked ~ div.sheet-tab5,
input.sheet-tab6:checked ~ div.sheet-tab6
{
display: block;
}
input.sheet-tab
{
width: 150px;
height: 28px;
position: relative;
top: 5px;
left: 6px;
margin: -1.5px;
cursor: pointer;
z-index: 1;
opacity: 0;
}
input.sheet-tab + span::before
{
content: attr(title);
border: solid 1px #a8a8a8;
border-bottom-color: black;
text-align: center;
display: inline-block;
background: #fff;
background: -moz-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8);
background: -webkit-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8);
background: -ms-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8);
background: -o-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8);
background: linear-gradient(to top, #c8c8c8, #fff, #c8c8c8);
position: absolute;
width: 150px;
height: 25px;
font-size: 18px;
}
input.sheet-tab:checked + span::before
{
background: #dcdcdc;
background: -moz-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc);
background: -webkit-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc);
background: -ms-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc);
background: -o-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc);
background: linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc);
border-bottom-color: #fff;
position: absolute;
}
input.sheet-tab:not(:first-child) + span::before
{
border-left: none;
}
input.sheet-tab1 + span::before { left: 185px; }
input.sheet-tab2 + span::before { left: 335px; }
input.sheet-tab3 + span::before { left: 485px; }
input.sheet-tab4 + span::before { left: 635px; }
input.sheet-settings-checkbox {
width: 15px;
height: 15px;
position: relative;
top: 0px;
right: 4px;
cursor: pointer;
z-index: 1;
float: right;
}
input.sheet-settings-checkbox::before {
content: "y";
font-family: pictos;
text-align: center;
display: inline-block;
background: #fff;
width: 17px;
height: 17px;
font-size: 18px;
color: darkgrey;
}
input.sheet-settings-checkbox:checked::before{
color: black;
}
div.sheet-settings {
display: none;
}
input.sheet-settings-checkbox:checked + div.sheet-settings{
display: inline-block;
float: right;
position: relative;
top: 0px;
right: 4px;
height: 20px;
background-color: lightgrey;
border: solid 1px #a8a8a8;
border-bottom-color: black;
text-align: center;
display: inline-block;
padding: 2px;
}
button.sheet-hidden {
display:none;
}
/*
input.sheet-tab2::before
{
background: #fee;
background: -moz-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc);
background: -webkit-linear-gradient(to top, #f8c8c8, #fee, #f8c8c8);
background: -ms-linear-gradient(to top, #f8c8c8, #fee, #f8c8c8);
background: -o-linear-gradient(to top, #f8c8c8, #fee, #f8c8c8);
background: linear-gradient(to top, #f8c8c8, #fee, #f8c8c8);
}
input.sheet-tab2:checked::before
{
background: #dcdcdc;
background: -moz-linear-gradient(to top, #fcecec, #f8c8c8, #fcecec);
background: -webkit-linear-gradient(to top, #fcecec, #f8c8c8, #fcecec);
background: -ms-linear-gradient(to top, #fcecec, #f8c8c8, #fcecec);
background: -o-linear-gradient(to top, #fcecec, #f8c8c8, #fcecec);
background: linear-gradient(to top, #fcecec, #f8c8c8, #fcecec);
border-bottom-color: #fcecec;
}
*/
div.sheet-tab-content
{
border: 1px solid #a8a8a8;
border-top-color: #000;
margin: 2px 0 0 5px;
padding: 5px;
}
/*
div.sheet-tab2
{
background-color: #fcecec;
}
*/
@font-face {
font-family: 'Play';
font-style: normal;
font-weight: 700;
src: local('Play-Bold'), url(http://themes.googleusercontent.com/static/fonts/play/v4/ZzUearZLklGfoL18Ti0GaQ.woff) format('woff');
}
.charsheet {
background-image: url("");
background-color: white;
}
.charsheet h3 {
margin-bottom:0;
}
.charsheet .sheet-small {
font-size: 10px;
line-height:9px;
}
.charsheet label {
display: inline-block;
text-align: right;
font-size:14px;
width: auto;
}
.charsheet label.sheet-long {
width: 80px;
}
.charsheet label.sheet-short {
width: 40px;
}
.charsheet input {
border-left: 1px solid black;
border-right: 1px solid black;
border-bottom: 1px solid black;
display: inline-block;
}
.charsheet input.sheet-header {
width: 160px;
}
.charsheet input.sheet-skills{
width:42px !important;
}
.charsheet select {
display: inline-block;
}
.charsheet select.sheet-modtype {
width: 65px;
}
.charsheet div.sheet-textHead {
background-color: black;
color: white;
font-size: 15px;
font-weight: bold;
text-align:center;
-webkit-border-radius: 5px;
-moz-border-radius: 5px; /*[top-left] [top-right] [bottom-right] [bottom-left] */
border-radius: 5px;
width:100%;
padding:1px 2px;
border-spacing: 0px 4px;
}
.charsheet div.sheet-textHeadsm {
background-color: black;
color: white;
font-size: 12px;
font-weight: bold;
text-align:center;
-webkit-border-radius: 5px;
-moz-border-radius: 5px; /*[top-left] [top-right] [bottom-right] [bottom-left] */
border-radius: 5px;
width:100%;
padding:1px 2px;
border-spacing: 0px 4px;
}
.charsheet div.sheet-record {
color: black;
font-size: 14px;
font-weight: bold;
text-align:center;
font-family: 'play';
width:150px;
display:inline-block;
}
.charsheet table{
text-align: center;
width: 100%;
}
.charsheet table td.sheet-col1, .charsheet table td.sheet-skillsCol1,.charsheet table td.sheet-skillsCrewCol1 {
font-size: 13px;
font-weight: bold;
text-align: left;
margin-left: 5px;
text-indent: -5px;
padding-left: 10px
}
.charsheet table td.sheet-col1{
background-color: #C4C4C4;
-webkit-border-radius: 5px;
-moz-border-radius: 5px; /*[top-left] [top-right] [bottom-right] [bottom-left] */
border-radius: 5px;
}
.charsheet table td.sheet-skillsCol1{
width: 150px;
}
.charsheet table th {
font-size: 13px;
font-weight: bold;
text-align: Center;
}
.charsheet table th.sheet-lheader{
font-size: 13px;
font-weight: bold;
text-align: left;
}
.charsheet table.sheet-spacing {
border-spacing: 1px 1px;
border-collapse: separate;
padding: 0px 1px;
}
.charsheet textarea {
width: 98%;
border-left: 1px solid black;
border-right: 1px solid black;
border-bottom: 1px solid black;
margin-bottom:0;
}
.charsheet textarea.sheet-atkNotes {
font-size: 12px;
height: 30px;
}
.charsheet textarea.sheet-ActionNotes {
font-size: 12px;
height:60px;
}
.charsheet div.sheet-clear { clear:both; }
.charsheet button[type=roll] {
padding: 5px 10px 5px !important;
font-size: 20px !important;
background-color: #C4C4C4;
font-weight: bold;
text-shadow: 1px 1px #D0D0D0;
color: #000000;
border-radius: 100px;
-moz-border-radius: 100px;
-webkit-border-radius: 100px;
border: 1px solid #D0D0D0;
cursor: pointer;
box-shadow: 0 1px 0 rgba(255, 255, 255, 0.5) inset;
-moz-box-shadow: 0 1px 0 rgba(255, 255, 255, 0.5) inset;
-webkit-box-shadow: 0 1px 0 rgba(255, 255, 255, 0.5) inset;
}
.charsheet select{
margin:0;
}
.sheet-rolltemplate-skill table {
width: 189px;
padding: 2px;
border: 1px solid;
background-color: #ffffff;
}
.sheet-rolltemplate-skill th {
color: rgb(100, 100, 100);
padding-left: 5px;
line-height: 1.3em;
font-size: 1.2em;
text-align: left;
font-family: "Times New Roman", Times, serif;
font-variant: small-caps;
}
.sheet-rolltemplate-skill .sheet-subheader {
color: #000;
font-size: 1em;
text-align: left;
}
.sheet-rolltemplate-skill .sheet-arrow-right {
border-top: 3px solid transparent;
border-bottom: 3px solid transparent;
border-left: 180px solid rgb(90, 90, 90);
}
.sheet-rolltemplate-skill .sheet-tcat {
font-weight: bold;
}
.sheet-rolltemplate-skill td {
padding-left: 5px;
}
.sheet-rolltemplate-skill .inlinerollresult {
background-color: #ffffff;
border: none;
}
.sheet-rolltemplate-skill .inlinerollresult.fullcrit {
color: #3FB315;
border: none;
}
.sheet-rolltemplate-skill .inlinerollresult.fullfail {
color: #B31515;
border: none;
}
.sheet-rolltemplate-skill .inlinerollresult.importantroll {
color: #4A57ED;
border: none;
}
.sheet-rolltemplate-possibility table {
width: 189px;
padding: 2px;
border: 1px solid;
background-color: #ffffff;
}
.sheet-rolltemplate-possibility th {
color: rgb(100, 100, 100);
padding-left: 5px;
line-height: 1.3em;
font-size: 1.2em;
text-align: left;
font-family: "Times New Roman", Times, serif;
font-variant: small-caps;
}
.sheet-rolltemplate-possibility .sheet-subheader {
color: #000;
font-size: 1em;
text-align: left;
}
.sheet-rolltemplate-possibility .sheet-arrow-right {
border-top: 3px solid transparent;
border-bottom: 3px solid transparent;
border-left: 180px solid rgb(90, 90, 90);
}
.sheet-rolltemplate-possibility .sheet-tcat {
font-weight: bold;
}
.sheet-rolltemplate-possibility td {
padding-left: 5px;
}
.sheet-rolltemplate-possibility .inlinerollresult {
background-color: #ffffff;
border: none;
}
.sheet-rolltemplate-possibility .inlinerollresult.fullcrit {
color: #3FB315;
border: none;
}
.sheet-rolltemplate-possibility .inlinerollresult.fullfail {
color: #B31515;
border: none;
}
.sheet-rolltemplate-possibility .inlinerollresult.importantroll {
color: #4A57ED;
border: none;
}
.sheet-rolltemplate-defensebonus table {
width: 189px;
padding: 2px;
border: 1px solid;
background-color: #ffffff;
}
.sheet-rolltemplate-defensebonus th {
color: rgb(100, 100, 100);
padding-left: 5px;
line-height: 1.3em;
font-size: 1.2em;
text-align: left;
font-family: "Times New Roman", Times, serif;
font-variant: small-caps;
}
.sheet-rolltemplate-defensebonus .sheet-subheader {
color: #000;
font-size: 1em;
text-align: left;
}
.sheet-rolltemplate-defensebonus .sheet-arrow-right {
border-top: 3px solid transparent;
border-bottom: 3px solid transparent;
border-left: 180px solid rgb(90, 90, 90);
}
.sheet-rolltemplate-defensebonus .sheet-tcat {
font-weight: bold;
}
.sheet-rolltemplate-defensebonus td {
padding-left: 5px;
}
.sheet-rolltemplate-defensebonus .inlinerollresult {
background-color: #ffffff;
border: none;
}
.sheet-rolltemplate-defensebonus .inlinerollresult.fullcrit {
color: #3FB315;
border: none;
}
.sheet-rolltemplate-defensebonus .inlinerollresult.fullfail {
color: #B31515;
border: none;
}
.sheet-rolltemplate-defensebonus .inlinerollresult.importantroll {
color: #4A57ED;
border: none;
}
.sheet-rolltemplate-attack table {
width: 189px;
padding: 2px;
border: 1px solid;
background-color: #ffffff;
}
.sheet-rolltemplate-attack th {
color: rgb(100, 100, 100);
padding-left: 5px;
line-height: 1.3em;
font-size: 1.2em;
text-align: left;
font-family: "Times New Roman", Times, serif;
font-variant: small-caps;
}
.sheet-rolltemplate-attack .sheet-subheader {
color: #000;
font-size: 1em;
text-align: left;
}
.sheet-rolltemplate-attack .sheet-arrow-right {
border-top: 3px solid transparent;
border-bottom: 3px solid transparent;
border-left: 180px solid rgb(90, 90, 90);
}
.sheet-rolltemplate-attack .sheet-tcat {
font-weight: bold;
}
.sheet-rolltemplate-attack td {
padding-left: 5px;
}
.sheet-rolltemplate-attack .inlinerollresult {
background-color: #ffffff;
border: none;
}
.sheet-rolltemplate-attack .inlinerollresult.fullcrit {
color: #3FB315;
border: none;
}
.sheet-rolltemplate-attack .inlinerollresult.fullfail {
color: #B31515;
border: none;
}
.sheet-rolltemplate-attack .inlinerollresult.importantroll {
color: #4A57ED;
border: none;
}
.sheet-rolltemplate-damage table {
width: 189px;
padding: 2px;
border: 1px solid;
background-color: #ffffff;
}
.sheet-rolltemplate-damage th {
color: rgb(100, 100, 100);
padding-left: 5px;
line-height: 1.3em;
font-size: 1.2em;
text-align: left;
font-family: "Times New Roman", Times, serif;
font-variant: small-caps;
}
.sheet-rolltemplate-damage .sheet-subheader {
color: #000;
font-size: 1em;
text-align: left;
}
.sheet-rolltemplate-damage .sheet-arrow-right {
border-top: 3px solid transparent;
border-bottom: 3px solid transparent;
border-left: 180px solid rgb(90, 90, 90);
}
.sheet-rolltemplate-damage .sheet-tcat {
font-weight: bold;
}
.sheet-rolltemplate-damage td {
padding-left: 5px;
}
.sheet-rolltemplate-damage .inlinerollresult {
background-color: #ffffff;
border: none;
}
.sheet-rolltemplate-damage .inlinerollresult.fullcrit {
color: #3FB315;
border: none;
}
.sheet-rolltemplate-damage .inlinerollresult.fullfail {
color: #B31515;
border: none;
}
.sheet-rolltemplate-damage .inlinerollresult.importantroll {
color: #4A57ED;
border: none;
}
.sheet-rolltemplate-coupdegras table {
width: 189px;
padding: 2px;
border: 1px solid;
background-color: #ffffff;
}
.sheet-rolltemplate-coupdegras th {
color: rgb(100, 100, 100);
padding-left: 5px;
line-height: 1.3em;
font-size: 1.2em;
text-align: left;
font-family: "Times New Roman", Times, serif;
font-variant: small-caps;
}
.sheet-rolltemplate-coupdegras .sheet-subheader {
color: #000;
font-size: 1em;
text-align: left;
}
.sheet-rolltemplate-coupdegras .sheet-arrow-right {
border-top: 3px solid transparent;
border-bottom: 3px solid transparent;
border-left: 180px solid rgb(90, 90, 90);
}
.sheet-rolltemplate-coupdegras .sheet-tcat {
font-weight: bold;
}
.sheet-rolltemplate-coupdegras td {
padding-left: 5px;
}
.sheet-rolltemplate-coupdegras .inlinerollresult {
background-color: #ffffff;
border: none;
}
.sheet-rolltemplate-coupdegras .inlinerollresult.fullcrit {
color: #3FB315;
border: none;
}
.sheet-rolltemplate-coupdegras .inlinerollresult.fullfail {
color: #B31515;
border: none;
}
.sheet-rolltemplate-coupdegras .inlinerollresult.importantroll {
color: #4A57ED;
border: none;
}
.sheet-rolltemplate-power table {
width: 189px;
padding: 2px;
border: 1px solid;
background-color: #ffffff;
}
.sheet-rolltemplate-power th {
color: rgb(100, 100, 100);
padding-left: 5px;
line-height: 1.3em;
font-size: 1.2em;
text-align: left;
font-family: "Times New Roman", Times, serif;
font-variant: small-caps;
}
.sheet-rolltemplate-power .sheet-subheader {
color: #000;
font-size: 1em;
text-align: left;
}
.sheet-rolltemplate-power .sheet-arrow-right {
border-top: 3px solid transparent;
border-bottom: 3px solid transparent;
border-left: 180px solid rgb(90, 90, 90);
}
.sheet-rolltemplate-power .sheet-tcat {
font-weight: bold;
}
.sheet-rolltemplate-power td {
padding-left: 5px;
}
.sheet-rolltemplate-power .inlinerollresult {
background-color: #ffffff;
border: none;
}
.sheet-rolltemplate-power .inlinerollresult.fullcrit {
color: #3FB315;
border: none;
}
.sheet-rolltemplate-power .inlinerollresult.fullfail {
color: #B31515;
border: none;
}
.sheet-rolltemplate-power .inlinerollresult.importantroll {
color: #4A57ED;
border: none;
}
.sheet-rolltemplate-power .sheet-arrow-right {
border-top: 3px solid transparent;
border-bottom: 3px solid transparent;
border-left: 180px solid rgb(126, 45, 64);
}
<div class="record"><img height="50px" width="150px" src="https://i.imgur.com/0YftJQD.png"/>
<!-- Character Record Sheet -->
</div>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab1" value="1" title="Home" checked="checked" /><span title="Home"></span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2" title="Gear" /><span title="Gear"></span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab3" value="3" title="Perks" /><span title="Perks"></span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab4" value="4" title="Powers" /><span title="Powers"></span>
<!-- <input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2" title="NPC" /> -->
<input class="sheet-settings-checkbox" type="checkbox" name="attr_show_settings" value="1" />
<div class="sheet-settings">
<label title="Requires selected, named token.">
<input type="checkbox" name="attr_rolltype" value="buttons" />
<span>Roll Result Buttons</span>
<input type="hidden" name="attr_rolltracker" value="" />
<input type="hidden" name="attr_rollspecial" value="" />
<input type="hidden" name="attr_rollspecialdamage" value="" />
<input type="hidden" name="attr_trackerprefix" value="@{tracker|" />
<input type="hidden" name="attr_previous-result" value="@{trackerprefix}@{selected|token_name}}" />
<button type="roll" class="hidden" name="roll_possibility" value="&{template:possibility} {{previousroll=@{previous-result}}} {{newroll=[[@{previous-result}+({1d20!10!!20cs10cs,10 + 0d0}kh1) @{rolltracker}]]}} @{rollspecial}"></button>
<button type="roll" class="hidden" name="roll_up" value="&{template:possibility} {{previousroll=@{previous-result}}} {{newroll=[[@{previous-result}+(1d20!10!!20cs10cs) @{rolltracker}]]}} @{rollspecial}"></button>
<button type="roll" class="hidden" name="roll_bonusdie" value="&{template:coupdegras} {{neweffect=[[@{previous-result} + 1d6!p @{rolltracker}]]}} @{rollspecialdamage}"></button>
</label>
</div>
<div class="sheet-tab-content sheet-tab1">
<br>
<div class="col">
<table class="spacing">
<tr colspan="3"></tr>
<tr>
<th class="lheader" >Character Name </th>
<th class="lheader" >Race </th>
<th class="lheader" >Home Cosm </th>
</tr>
<tr>
<td><input type="text" name="attr_Name" title="Character Name" style="width:100%" /></td>
<td><input type="text" name="attr_Race" title="Race" style="width:100%" /> </td>
<td><select name="attr_Home_Cosm" title="Home Cosm"style="width:100%" />
<option>(Pick one)</option>
<option>Earth</option>
<option>Mars</option>
<option>Venus</option>
</select>
</td>
</tr>
</table>
<table class="spacing">
<tr colspan="10"></tr>
<tr> <th>Roll</th> <th>Pos</th> <th>AY</th> <th>CE</th> <th>CP</th> <th>LL</th> <th>NE</th> <th>OR</th> <th>PP</th> <th>TH</th> </tr>
</tr>
<tr>
<td width="10%"><button type="roll" name="roll_possibility-roll" value="&{template:possibility} {{previousroll=?{PreviousRoll}}} {{newroll=[[?{PreviousRoll}+({1d20!10!!20cs10cs,10 + 0d0}kh1)]]}}" /> </td>
<td width="10%"><input type="number" name="attr_Possib" value="3" title="Pos" /></td>
<td width="10%"><input type="number" name="attr_AYPossib" value="0" title="AY" /></td>
<td width="10%"><input type="number" name="attr_CEPossib" value="0" title="CE" /></td>
<td width="10%"><input type="number" name="attr_CPPossib" value="0" title="CP" /></td>
<td width="10%"><input type="number" name="attr_LLPossib" value="0" title="LL" /></td>
<td width="10%"><input type="number" name="attr_NEPossib" value="0" title="NE" /></td>
<td width="10%"><input type="number" name="attr_ORPossib" value="0" title="OR" /></td>
<td width="10%"><input type="number" name="attr_PPPossib" value="0" title="PP" /></td>
<td width="10%"><input type="number" name="attr_THPossib" value="0" title="TH" /></td>
</tr>
</table>
<table class="spacing">
<tr colspan= "20"></tr>
<tr><th>Clearance</th> <th>XP</th> <th>Walk/Run</th> <th>Toughness/Armor</th> <th>Size</th> <th>Magic</th> <th>Social</th><th>Spiritual</th><th>Tech</th> </tr>
<tr>
<td width="15%"><input type="text" name="attr_Clearance" style="width:100%" title="CyberValue" /></td>
<td><input type="number" name="attr_UnspentXP" value="0" title="Unspent XP"> / <input type="number" name="attr_TotalXP" value="0" title="Total XP"></td>
<td width="15%"><input type="number" name="attr_Movement" value="0" title="Movement" />/<input type="number" name="attr_Run" value="0" title="Movement Max" /></td>
<td width="15%"><input type="number" name="attr_Toughness" value="0" title="Toughness" />/<input type="number" name="attr_TotalArmor" value="0" title="Movement Max" /></td>
<td width="5%"><input type="number" name="attr_Size" value="0" title="Size" /></td>
<td width="5%"><input type="number" name="attr_Magic" value="0" title="Magic" readonly/></td>
<td width="5%"><input type="number" name="attr_Social" value="0" title="Social" readonly/></td>
<td width="5%"><input type="number" name="attr_Spiritual" value="0" title="Spiritual" readonly/></td>
<td width="5%"><input type="number" name="attr_Tech" value="0" title="Tech" readonly/></td></tr>
</table>
<table class="spacing">
<tr colspan= "9"></tr>
<tr><td width="100%"><div class="textHead"><b>Modifiers</b></div></td></tr>
<tr><td class="col1"> Stymie: Not Stymied <input type="radio" value="0" name="attr_Sty" checked/> -- Stymied <input type="radio" value="2" name="attr_Sty"/> -- Very Stymied <input type="radio" value="4" name="attr_Sty"/>
<tr><td class="col1"> Vulnerable: Not Vulnerable <input type="radio" value="0" name="attr_Vul" checked/> -- Vulnerable <input type="radio" value="2" name="attr_Vul"/> -- Very Vulnerable <input type="radio" value="4" name="attr_Vul"/>
<tr><td class="col1"> Combat Options: None <input type="radio" value="0" name="attr_Aim" checked/> -- Aim/All-Out-Attack/Long Burst (+4)<input type="radio" value="4" name="attr_Aim"/> -- Short Burst (+2)<input type="radio" value="2" name="attr_Aim"/> -- Heavy Burst (+6)<input type="radio" value="6" name="attr_Aim"/>
</table>
</div>
<hr/>
<div class="3colrow">
<div class="col">
<table class="spacing">
<tbody>
<tr><td><div class="textHeadsm"><b>Attributes</b></div></td>
<td><div class="textHeadsm">Base</div></td>
<td><div class="textHeadsm">Modifier</div></td>
<td><div class="textHeadsm">Value</div></td>
<!-- <td><div class="textHeadsm">Approved Actions</div></td> -->
</tr>
<tr>
<td class="col1">CHARISMA</td>
<td><input type="number" name="attr_CHABase" value="8" title="CharismaBase" /></td>
<td><input type="number" name="attr_CHAMod" value="0" title="CharismaMod" /></td>
<td><input type="number" name="attr_CHA" value="@{CHABase}+@{CHAMod}" disabled="true" class="3" /></td>
<td><button type="roll" name="roll_charisma" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Charisma}} {{value=[[@{CHA}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{CHA})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
<!-- <td class="col1">Taunt</td> -->
</tr>
<tr>
<td class="col1">DEXTERITY</td>
<td><input type="number" name="attr_DEXBase" value="8" title="DexterityBase" /></td>
<td><input type="number" name="attr_DEXMod" value="0" title="DexterityMod" /></td>
<td><input type="number" name="attr_DEX" value="@{DEXBase}+@{DEXMod}" disabled="true" class="3" /></td>
<td><button type="roll" name="roll_dexterity" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Dexterity}} {{value=[[@{DEX}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{DEX})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td><!-- <td class="col1">Maneuver</td> -->
</tr>
<tr>
<td class="col1">MIND</td>
<td><input type="number" name="attr_MINBase" value="8" title="MindBase" /></td>
<td><input type="number" name="attr_MINMod" value="0" title="MindMod" /></td>
<td><input type="number" name="attr_MIN" value="@{MINBase}+@{MINMod}" disabled="true" class="3" /></td>
<td><button type="roll" name="roll_mind" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Mind}} {{value=[[@{MIN}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{MIN})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
<!-- <td class="col1">Test</td> -->
</tr>
<tr>
<td class="col1">SPIRIT</td>
<td><input type="number" name="attr_SPIBase" value="8" title="SpiritBase" /></td>
<td><input type="number" name="attr_SPIMod" value="0" title="SpiritMod" /></td>
<td><input type="number" name="attr_SPI" value="@{SPIBase}+@{SPIMod}" disabled="true" class="3" /></td>
<td><button type="roll" name="roll_spirit" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Spirit}} {{value=[[@{SPI}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{SPI})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
<!-- <td class="col1">Intimidate</td> -->
</tr>
<tr>
<td class="col1">STRENGTH</td>
<td><input type="number" name="attr_STRBase" value="8" title="StrengthBase" /></td>
<td><input type="number" name="attr_STRMod" value="0" title="StrengthMod" /></td>
<td><input type="number" name="attr_STR" value="@{STRBase}+@{STRMod}" disabled="true" class="3" /></td>
<td><button type="roll" name="roll_strength" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Strength}} {{value=[[@{STR}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{STR})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<!-- <tr>
<td></td>
<td></td>
<td class="col1">Reality</td>
</tr> -->
</tbody>
</table>
</div>
<div class="col">
<table>
<tbody>
<tr><td width="100%"><div class="textHead"><b>Damage</b></div></td></tr>
<tr><td class="col1">Shock: <input width="100%" type="number" name="attr_shock" title="Shock Dmg" /> / <input type="number" name="attr_shock_max" /></tr>
<tr><td class="col1">Wounds: 0 <input type="radio" value="0" name="attr_wnd" checked/> 1 <input type="radio" value="1" name="attr_wnd"/> 2 <input type="radio" value="2" name="attr_wnd"/> 3 <input type="radio" value="3" name="attr_wnd"/> / 4 <input type="radio" value="4" name="attr_wnd"/> 5 <input type="radio" value="5" name="attr_wnd"/>
</tbody>
</table>
<table class="spacing">
</tbody>
</table>
<br>
<tr><td><div class="textHead"><b>Armor</b></div></td></tr>
<table class="spacing">
</tbody>
</table>
<table class="spacing">
<tr colspan="5"></tr>
<tr> <th width="100%">Armor</th> <th class="small">Value<br /></th> <th class="small">Fatigue<br /></th> <th class="small">Axiom<br />Level</th> <th class="small">MaxDex<br />Level</th> </tr>
<tr>
<td><input type="text" name="attr_Armor1Worn" style="width:100%" title="Armor Name" /></td>
<td><input type="number" name="attr_Armor1Value" value="0" title="Armor Value" /></td>
<td><input type="number" name="attr_Armor1Fatigue" value="0" title="Armor Fatigue" /></td>
<td><input type="number" name="attr_Armor1Axiom" value="0" title="Axiom Level" /></td>
<td><input type="number" name="attr_Armor1MaxDex" value="0" title="MaxDex Level" /></td>
</tr>
<tr>
<td><input type="text" name="attr_Armor2Worn" style="width:100%" title="Armor Name" /></td>
<td><input type="number" name="attr_Armor2Value" value="0" title="Armor Value" /></td>
<td><input type="number" name="attr_Armor2Fatigue" value="0" title="Armor Fatigue" /></td>
<td><input type="number" name="attr_Armor2Axiom" value="0" title="Axiom Level" /></td>
<td><input type="number" name="attr_Armor2MaxDex" value="0" title="MaxDex Level" /></td></tr>
</tr>
<table class="spacing">
</tbody>
</table>
<br>
<tr><td><div class="textHead"><b>Active Defense Bonus</b></div></td></tr>
<table class="spacing">
</tbody>
<tr>
<td class="col1">Active Defense Bonus</td>
<td><input type="number" name="attr_ActDef" value="0" title="ActDefBonus" /></td>
</table>
</div>
<div class="col">
<table class="spacing">
<tbody>
<tr><td><div class="textHead"><b>Defenses</b></div></td>
<td><div class="textHead">Mod</div></td>
<td><div class="textHead">Value</div></td>
<td><button type="roll" name="roll_defense-bonus" value="&{template:defensebonus} {{newroll=[[1d20!10!!20cs10cs>20]]}}" /></td>
</tr>
<tr>
<td class="col1">Dodge</td>
<td><input type="number" name="attr_dodMod" value="0" title="DodgeMod" /></td>
<td><input type="number" name="attr_Dodge_Defense" value="@{dodgeAtt}+@{DodgeAdds}-@{Vul}+@{Size}+@{dodMod}+@{ActDef}" disabled="true" class="skills" /></td>
</tr>
<tr>
<td class="col1">Melee</td>
<td><input type="number" name="attr_melMod" value="0" title="MeleeMod" /></td>
<td><input type="number" name="attr_Melee_Defense" value="@{MeleeCombatAtt}+@{MeleeCombatAdds}-@{Vul}+@{Size}+@{melMod}+@{ActDef}" disabled="true" class="skills" /></td>
</tr>
<tr>
<td class="col1">Unarmed</td>
<td><input type="number" name="attr_UnaMod" value="0" title="UnarmedMod" /></td>
<td><input type="number" name="attr_Unarmed_Defense" value="@{UnarmedCombatAtt}+@{UnarmedCombatAdds}-@{Vul}+@{Size}+@{unaMod}+@{ActDef}" disabled="true" class="skills" /></td>
</tr>
<tr>
<td class="col1">Intimidate</td>
<td><input type="number" name="attr_IntimMod" value="0" title="IntimidateMod" /></td>
<td><input type="number" name="attr_Intimidate_Defense" value="@{IntimidateAtt}+@{IntimidateAdds}-@{Vul}+@{IntimMod}+@{ActDef}" disabled="true" class="skills" /></td>
</tr>
<tr>
<td class="col1">Maneuver</td>
<td><input type="number" name="attr_ManuMod" value="0" title="ManeuverMod" /></td>
<td><input type="number" name="attr_Maneuver_Defense" value="@{ManeuverAtt}+@{ManueverAdds}-@{Vul}+@{ManuMod}+@{ActDef}" disabled="true" class="skills" /></td>
</tr>
<tr>
<td class="col1">Taunt</td>
<td><input type="number" name="attr_TauMod" value="0" title="TauntMod" /></td>
<td><input type="number" name="attr_Taunt_Defense" value="@{TauntAtt}+@{TauntAdds}-@{Vul}+@{TauMod}+@{ActDef}" disabled="true" class="skills" /></td>
</tr>
<tr>
<td class="col1">Trick</td>
<td><input type="number" name="attr_TriMod" value="0" title="TrickMod" /></td>
<td><input type="number" name="attr_Trick_Defense" value="@{TrickAtt}+@{TrickAdds}-@{Vul}+@{TriMod}+@{ActDef}" disabled="true" class="skills" /></td>
</tr>
<tr>
<td class="col1">Willpower</td>
<td><input type="number" name="attr_WillMod" value="0" title="WillpowerMod" /></td>
<td><input type="number" name="attr_Willpower_Defense" value="@{WillpowerAtt}+@{WillpowerAdds}-@{Vul}+@{WillMod}+@{ActDef}" disabled="true" class="skills" /></td>
</tr>
</tbody>
</table>
</div>
</div>
<br />
<div class="2colrow">
<div class="col">
<!-- </table> -->
<tr><td><div class="textHead"><b>Combat Skills</b></div></td></tr>
<table>
<thead>
<tr>
<th>Skill</th>
<th>Adds</th>
<th>Mods</th>
<th>Attr</th>
<th>Value</th>
</tr>
</thead>
<tbody>
<tr>
<td class="skillsCol1">Dodge</td>
<td><input type="number" value="0" name="attr_DodgeAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_DodgeMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_DodgeAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}"selected>DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_Dodge" value="@{DodgeAtt}+@{DodgeMod}+@{DodgeAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_dodge" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Dodge}} {{value=[[@{Dodge}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Dodge})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Energy Weapons</td>
<td><input type="number" value="0" name="attr_EnergyWeaponsAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_EnergyWeaponsMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_EnergyWeaponsAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}" selected>DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_EnergyWeapons" value="@{EnergyWeaponsAtt}+@{EnergyWeaponsMod}+@{EnergyWeaponsAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_EnergyWeapons" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Energy Weapons}} {{value=[[@{EnergyWeapons}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{EnergyWeapons}-@{Sty}-@{wnd}+@{Aim}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Fire Combat</td>
<td><input type="number" value="0" name="attr_FireCombatAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_FireCombatMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_FireCombatAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}" selected>DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_FireCombat" value="@{FireCombatAtt}+@{FireCombatMod}+@{FireCombatAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_FireCombat" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Fire Combat}} {{value=[[@{FireCombat}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{FireCombat}-@{Sty}-@{wnd}+@{Aim})]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Melee Combat</td>
<td><input type="number" value="0" name="attr_MeleeCombatAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_MeleeCombatMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_MeleeCombatAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}" selected>DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_MeleeCombat" value="@{MeleeCombatAtt}+@{MeleeCombatMod}+@{MeleeCombatAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_MeleeCombat" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Melee Combat}} {{value=[[@{MeleeCombat}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{MeleeCombat}-@{Sty}-@{wnd}+@{Aim})]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Missile Weapons</td>
<td><input type="number" value="0" name="attr_MissileWeaponAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_MissileWeaponMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_MissileWeaponAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}" selected>DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_MissileWeapon" value="@{MissileWeaponAtt}+@{MissileWeaponMod}+@{MissileWeaponAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_MissileWeapon" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Missile Weapon}} {{value=[[@{MissileWeapon}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{MissileWeapon}-@{Sty}-@{wnd}+@{Aim})]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Unarmed Combat</td>
<td><input type="number" value="0" name="attr_UnarmedCombatAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_UnarmedCombatMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_UnarmedCombatAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}" selected>DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_UnarmedCombat" value="@{UnarmedCombatAtt}+@{UnarmedCombatMod}+@{UnarmedCombatAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_UnarmedCombat" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Unarmed Combat}} {{value=[[@{UnarmedCombat}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{UnarmedCombat}-@{Sty}-@{wnd}+@{Aim})]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
</tbody>
</table>
<tr><td><div class="textHead"><b>Interaction Skills</b></div></td></tr>
<table>
<thead>
<tr>
<th>Skill</th>
<th>Adds</th>
<th>Mods</th>
<th>Attr</th>
<th>Value</th>
<!-- Column Reserved for Roll Button, e.g. <th>Roll</th> -->
</tr>
</thead>
<tbody>
<tr>
<td class="skillsCol1">Intimidate</td>
<td><input type="number" value="0" name="attr_IntimidateAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_IntimidateMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_IntimidateAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}" selected>SPI</option>
</select></td>
<td><input type="number" name="attr_Intimidate" value="@{IntimidateAtt}+@{IntimidateMod}+@{IntimidateAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_intimidate" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Intimidate}} {{value=[[@{Intimidate}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Intimidate})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Maneuver</td>
<td><input type="number" value="0" name="attr_ManeuverAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_ManeuverMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_ManeuverAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}"selected>DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_Maneuver" value="@{ManeuverAtt}+@{ManeuverMod}+@{ManeuverAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_maneuver" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Maneuver}} {{value=[[@{Maneuver}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Maneuver})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Taunt</td>
<td><input type="number" value="0" name="attr_TauntAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_TauntMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_TauntAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}"selected>CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_Taunt" value="@{TauntAtt}+@{TauntMod}+@{TauntAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_taunt" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Taunt}} {{value=[[@{Taunt}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Taunt})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Trick</td>
<td><input type="number" value="0" name="attr_TrickAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_TrickMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_TrickAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}"selected>MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_Trick" value="@{TrickAtt}+@{TrickMod}+@{TrickAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_trick" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Trick}} {{value=[[@{Trick}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Trick})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
</tbody>
</table>
</div>
<div class="col">
<tr><td><div class="textHead"><b>Reality</b></div></td></tr>
<table>
<thead>
<tr>
<th>Skill</th>
<th>Adds</th>
<th>Mods</th>
<th>Attr</th>
<th>Value</th>
<!-- Column Reserved for Roll Button, e.g. <th>Roll</th> -->
</tr>
</thead>
<tbody>
<tr>
<td class="skillsCol1">Reality</td>
<td><input type="number" value="1" name="attr_RealityAdds" title="Adds" /></td>
<td><input type="number" value="1" name="attr_RealityMod" title="Adds" /></td>
<td><select name="attr_RealityAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}"selected>CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_Reality" value="@{RealityAtt}+@{RealityMod}+@{RealityAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_reality" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Reality}} {{value=[[@{Reality}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Reality})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tbody>
</table>
<table>
<tr><div class="textHead">Other Skills</div></tr>
<table>
<thead>
<tr>
<th>Skill</th>
<th>Adds</th>
<th>Mods</th>
<th>Attr</th>
<th>Value</th>
</tr>
</thead>
<tbody>
<tr>
<td class="skillsCol1">Find</td>
<td><input type="number" value="0" name="attr_FindAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_FindMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_FindAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}"selected>MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_Find" value="@{FindAtt}+@{FindMod}+@{FindAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_Find" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Find}} {{value=[[@{Find}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Find})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Willpower</td>
<td><input type="number" value="0" name="attr_WillpowerAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_WillpowerMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_WillpowerAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}"selected>MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_Willpower" value="@{WillpowerAtt}+@{WillpowerMod}+@{WillpowerAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_Willpower" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Willpower}} {{value=[[@{Willpower}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Willpower})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
</tbody>
</table>
<fieldset class="repeating_skills">
<table>
<tbody>
<tr>
<td class="skillsCol1"> <input type="text" style="width:100%" name="attr_RepeatingSkillName" /> </td>
<td><input type="number" value="0" name="attr_RepeatingSkillAdds" title="Adds" /></td>
<td><input type="number" value="0" name="attr_RepeatingSkillMod" title="Adds" /></td>
<td><select name="attr_RepeatingSkillAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}" selected>DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_RepeatingSkill" value="@{RepeatingSkillAtt}+@{RepeatingSkillMod}+@{RepeatingSkillAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_repeating_skill" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=@{RepeatingSkillName}}} {{value=[[@{RepeatingSkill}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{RepeatingSkill})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
</tbody>
</table>
</fieldset>
</div>
</div>
<div class="1colrow">
<div class="col">
<table>
<tr><div class="textHead">Weapons</div></tr>
</table>
<table>
<thead>
<tr>
<th style="width:5%"></th>
<th style="width:17%">Weapon</th>
<th style="width:3%">Axiom</th>
<th style="width:17%">Skill</th>
<th style="width:10%">Damage Formula</th>
<th style="width:5%">Damage</th>
<th style="width:5%"></th>
<th style="width:5%">Ammo</th>
<th style="width:15%">Range</th>
<th style="width:15%">Notes</th>
</tr>
</thead>
</table>
<fieldset class="repeating_weapons">
<table>
<tbody>
<tr>
<td style="width:5%"><button type="roll" name="roll_repeating" value="&{template:attack} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{aim=[[@{Aim}]]}} {{name=@{RepeatingWeaponName}}} {{range=@{Repeating_Weapon_Range}}} {{value=[[@{RepeatingWeaponSkill}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{RepeatingWeaponSkill})+@{Sty}+@{wnd}-@{Aim})]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial} {{notes=@{Repeating_Weapon_Notes}}}" /></td>
<td style="width:17%" class="weaponsCol1"> <input type="text" style="width:100%" name="attr_RepeatingWeaponName" /> </td>
<td style="width:3%"><input type="number" value="0" name="attr_RepeatingWeaponAxiom" title="RepeatingWeaponAxiom" /></td>
<td style="width:17%">
<select name="attr_RepeatingWeaponSkill" class="modtype" title="Skill Used" style="width:100%">
<option value="@{EnergyWeapons}">Energy Weapons</option>
<option value="@{FireCombat}">Fire Combat</option>
<option value="@{MeleeCombat}">Melee Combat</option>
<option value="@{MissileWeapon}">Missile Weapons</option>
<option value="@{UnarmedCombat}">Unarmed Combat</option>
<option value="@{Alteration}">Alteration</option>
<option value="@{Apportation}">Apportation</option>
<option value="@{Conjuration}">Conjuration</option>
<option value="@{Divination}">Divination</option>
<option value="@{Faith}">Faith</option>
<option value="@{Kinesis}">Kinesis</option>
<option value="@{Precognition}">Kinesis</option>
<option value="@{Telepathy}">Telepathy</option>
<option value="@{Willpower}">Willpower</option>
</select>
</td>
<td style="width:10%"><input type="text" name="attr_Repeating_Weapon_Damage_Notes" title="WeaponDamageNotes" style="width:100%" /></td>
<td style="width:5%"><input type="number" value="0" name="attr_Repeating_Weapon_Damage" title="WeaponDamage" /></td>
<td style="width:5%"><button type="roll" name="roll_repeating_damage" value="&{template:damage} {{name=@{RepeatingWeaponName}}} {{success=[[?{Bonus Dice|0} + 0d0]]}} {{toughness=?{Target Toughness}}} {{basedamage=@{Repeating_Weapon_Damage}}} {{basedifference=[[@{Repeating_Weapon_Damage}-?{Target Toughness}]]}} {{difference=[[(@{Repeating_Weapon_Damage}-?{Target Toughness}) + ?{Bonus Dice}d6!p @{rolltracker}]]}} @{rollspecialdamage}" /></td>
<td style="width:5%"><input type="number" style="width:100%" value="0" name="attr_Repeating_Weapon_Ammo" title="WeaponAmmo" /></td>
<td style="width:15%"><input type="text" style="width:100%" name="attr_Repeating_Weapon_Range" title="WeaponRange" /></td>
<td style="width:15%"><input type="text" style="width:100%" name="attr_Repeating_Weapon_Notes" title="WeaponNotes" /></td>
</tr>
</tbody>
</table>
</fieldset>
<td>Coup De Gras <button type="roll" name="roll_coupdegras" value="&{template:coupdegras} {{neweffect=[[?{Previous Effect} + 1d6!p + 0d0]]}}" /></td>
</div>
</div>
<br>
<div class="clear"></div>
</div>
<div class="sheet-tab-content sheet-tab2">
<br>
<table class="spacing"> </tbody> </table>
<fieldset class="repeating_Equipment">
Name: <input type="text" name="attr_EquipmentName" />
Axiom: <input type=number name="attr_EquipmentAxiom" /><br><br>
Description<br>
<textarea type=text name="attr_EquipmentDescription" title="Equipment Description"></textarea> <br><br>
</fieldset>
</div>
<div class="sheet-tab-content sheet-tab3">
<br>
<fieldset class="repeating_perks">
Name: <input type=text name="attr_PerkName" /> <br>
Description <br>
<textarea type=text name="attr_PerkDescription" title="Perk Description"></textarea><br>
</fieldset>
</div>
<div class="sheet-tab-content sheet-tab4">
</table>
</tr>
</thead>
<tbody>
<div class="2colrow">
<div class="col">
<!-- </table> -->
<tr><td><div class="textHead"><b>Magic Skills</b></div></td></tr>
<table>
<thead>
<tr>
<th>Skill</th>
<th>Adds</th>
<th>Mods</th>
<th>Attr</th>
<th>Value</th>
</tr>
</thead>
<tbody>
<tr>
<td class="skillsCol1">Alteration</td>
<td><input type="number" value="0" name="attr_AlterationAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_AlterationMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_AlterationAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}" selected>MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_Alteration" value="@{AlterationAtt}+@{AlterationMod}+@{AlterationAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_Alteration" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Alteration}} {{value=[[@{Alteration}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Alteration})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Apportation</td>
<td><input type="number" value="0" name="attr_ApportationAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_ApportationMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_ApportationAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}" selected>SPI</option>
</select></td>
<td><input type="number" name="attr_Apportation" value="@{ApportationAtt}+@{ApportationMod}+@{ApportationAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_Apportation" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Apportation}} {{value=[[@{Apportation}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Apportation})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Conjuration</td>
<td><input type="number" value="0" name="attr_ConjurationAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_ConjurationMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_ConjurationAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}" selected>SPI</option>
</select></td>
<td><input type="number" name="attr_Conjuration" value="@{ConjurationAtt}+@{ConjurationMod}+@{ConjurationAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_Conjuration" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Conjuration}} {{value=[[@{Conjuration}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Conjuration})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Divination</td>
<td><input type="number" value="0" name="attr_DivinationAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_DivinationMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_DivinationAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}" selected>MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_Divination" value="@{DivinationAtt}+@{DivinationMod}+@{DivinationAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_Divination" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Divination}} {{value=[[@{Divination}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Divination})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
</tbody>
</table>
<tr><td><div class="textHead"><b></b></div></td></tr>
<table>
<thead>
</thead>
<tbody>
</tr>
</tbody>
</table>
</div>
<div class="col">
<tr><td><div class="textHead"><b>Faith and Psionic Skills</b></div></td></tr>
<table>
<thead>
<tr>
<th>Skill</th>
<th>Adds</th>
<th>Mods</th>
<th>Attr</th>
<th>Value</th>
<!-- Column Reserved for Roll Button, e.g. <th>Roll</th> -->
</tr>
</thead>
<tbody>
<tr>
<td class="skillsCol1">Faith</td>
<td><input type="number" value="0" name="attr_FaithAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_FaithMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_FaithAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}" selected>SPI</option>
</select></td>
<td><input type="number" name="attr_Faith" value="@{FaithAtt}+@{FaithMod}+@{FaithAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_Faith" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Faith}} {{value=[[@{Faith}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Faith})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Kinesis</td>
<td><input type="number" value="0" name="attr_KinesisAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_KinesisMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_KinesisAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}" selected>SPI</option>
</select></td>
<td><input type="number" name="attr_Kinesis" value="@{KinesisAtt}+@{KinesisMod}+@{KinesisAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_Kinesis" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Kinesis}} {{value=[[@{Kinesis}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Kinesis})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Precognition</td>
<td><input type="number" value="0" name="attr_PrecognitionAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_PrecognitionMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_PrecognitionAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}" selected>MIN</option>
<option value="@{CHA}">CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_Precognition" value="@{PrecognitionAtt}+@{PrecognitionMod}+@{PrecognitionAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_Precognition" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Precognition}} {{value=[[@{Precognition}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Precognition})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
<tr>
<td class="skillsCol1">Telepathy</td>
<td><input type="number" value="0" name="attr_TelepathyAdds" title="Adds" /></td> <!-- Skill Training -->
<td><input type="number" value="0" name="attr_TelepathyMod" title="Adds" /></td> <!-- Skill Training -->
<td><select name="attr_TelepathyAtt" class="modtype" title="Skill Modifier">
<option value="@{DEX}">DEX</option>
<option value="@{STR}">STR</option>
<option value="@{MIN}">MIN</option>
<option value="@{CHA}" selected>CHA</option>
<option value="@{SPI}">SPI</option>
</select></td>
<td><input type="number" name="attr_Telepathy" value="@{TelepathyAtt}+@{TelepathyMod}+@{TelepathyAdds}" disabled="true" class="skills" /></td>
<td><button type="roll" name="roll_Telepathy" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Telepathy}} {{value=[[@{Telepathy}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Telepathy})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
</tr>
</tr>
</tbody>
</table>
</fieldset>
</div>
</div>
<div class="1colrow">
<div class="col">
<table>
<tr><div class="textHead">Powers</div></tr>
<fieldset class="repeating_powers">
Name: <input type="text" name="attr_PowerName" />
Type:
<select name="attr_PowerType" class="modtype" title="Power Type">
<option value="@{Magic}" selected>Magic</option>
<option value="@{Miracle}">Miracle</option>
<option value="@{Psionic}">Psionic</option>
<option value="@{Other}">Other</option>
</select>
<button type="roll" name="roll_power" value="&{template:power} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=@{PowerName}}} {{duration=@{PowerDuration}}} {{casting=@{PowerCastingTime}}} {{range=@{PowerRange}}} {{duration=@{PowerDuration}}} {{skill=[[@{PowerSkill}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{PowerSkill})+@{Sty}+@{wnd})]]}} {{standard=@{PowerStandardSuccess}}} {{good=@{PowerGoodSuccess}}} {{outstanding=@{PowerOutstandingSuccess}}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}"></button>
<br>
Axiom Level: <input type="number" name="attr_PowerAxiom" title="Axiom Level" /><br>
Skill: <select name="attr_PowerSkill" class="modtype" title="Power Skill" style="width: 125px;">
<option value="@{Alteration}" selected>Alteration</option>
<option value="@{Apportation}">Apportation</option>
<option value="@{Conjuration}">Conjuration</option>
<option value="@{Divination}">Divination</option>
<option value="@{Faith}">Faith</option>
<option value="@{Kinesis}">Kinesis</option>
<option value="@{Precognition}">Precognition</option>
<option value="@{Telepathy}">Telepathy</option>
</select>
<input type="number" name="attr_PowerSkillRequirement" title="Power Skill Requirement"><br>
Casting Time: <input type="text" name="attr_PowerCastingTime" title="Power Casting Time"><br>
DN: <select name="attr_PowerDifficulty" class="modtype" title="Power Difficulty" style="width: 175px;">
<option value="10" selected>Standard (DN 10)</option>
<option value="-1">Based on Target</option>
<option value="6">Very Easy (DN 6)</option>
<option value="8">Easy (DN 8)</option>
<option value="12">Challenging (DN 12)</option>
<option value="14">Hard (DN 14)</option>
<option value="16">Very Hard (DN 16)</option>
<option value="18">Heroic (DN 18)</option>
<option value="20">Near Impossible (DN 20)</option>
</select> Target Attribute (if applicable): <input type="text" name="attr_PowerTargetAttribute" title="Power Target Attribute"><br>
Range: <input type="text" name="attr_PowerRange" title="Power Range"><br>
Duration: <input type="text" name="attr_PowerDuration" title="Power Duration"><br>
Standard Success: <input type="text" name="attr_PowerStandardSuccess" title="Power Standard Success"><br>
Good Success: <input type="text" name="attr_PowerGoodSuccess" title="Power Good Success"><br>
Outstanding Success: <input type="text" name="attr_PowerOutstandingSuccess" title="Power Outstanding Success"><br>
Damage (if applicable): <input type="number" name="attr_PowerDamage" title="Power Damage">
<button type="roll" name="roll_repeatingpower_damage" value="&{template:damage} {{name=@{PowerName}}} {{success=[[?{Bonus Dice|0} + 0d0]]}} {{toughness=?{Target Toughness}}} {{basedamage=@{PowerDamage}}} {{basedifference=[[@{PowerDamage}-?{Target Toughness}]]}} {{difference=[[(@{PowerDamage}-?{Target Toughness}) + ?{Bonus Dice}d6!p @{rolltracker}]]}} @{rollspecialdamage}"></button>
<br>
Description<br>
<textarea type="text" name="attr_PowerDescription" title="PowerDescription"></textarea><br>
<br><br>
</fieldset>
</div>
<rolltemplate class="sheet-rolltemplate-skill">
<table>
<tr><th>{{name}} Test</th></tr>
<tr><td><span class="tcat">Skill: </span>{{value}} vs. {{difficulty}} difficulty</td></tr>
{{#rollGreater() stymied 0}}
<tr><td><span class="tcat">Stymied: </span>-{{stymied}}</td></tr>
{{/rollGreater() stymied 0}}
{{#rollGreater() wound 0}}
<tr><td><span class="tcat">Wounded: </span>-{{wound}}</td></tr>
{{/rollGreater() wound 0}}
<!-- <tr><td><span class="tcat">Success at: </span>{{success}}</td></tr> --> <!-- this line occasionally used for debugging -->
{{#rollTotal() torgroll 1}}
<tr><td><span class="tcat">Bonus: </span>n/a (Roll Total {{torgroll}})</td></tr>
<tr><td><span class="tcat">Result: </span>Failure/Mishap</td></tr>
<tr><td><span class="tcat">Disconnect If: </span>1 Case</td></tr>
{{/rollTotal() torgroll 1}}
{{#rollTotal() torgroll 2}}
<tr><td><span class="tcat">Bonus: </span>-8 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -8}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -8}}
{{#rollBetween() success -12 -8}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -12 -8}}
{{#rollBetween() success -17 -13}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -17 -13}}
{{#rollLess() success -17}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -17}}
<tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
{{/rollTotal() torgroll 2}}
{{#rollBetween() torgroll 3 4}}
<tr><td><span class="tcat">Bonus: </span>-6 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -6}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -6}}
{{#rollBetween() success -10 -6}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -10 -6}}
{{#rollBetween() success -15 -11}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -15 -11}}
{{#rollLess() success -15}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -15}}
<tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
{{/rollBetween() torgroll 3 4}}
{{#rollBetween() torgroll 5 6}}
<tr><td><span class="tcat">Bonus: </span>-4 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -4}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -4}}
{{#rollBetween() success -8 -4}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -8 -4}}
{{#rollBetween() success -13 -9}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -13 -9}}
{{#rollLess() success -13}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -13}}
{{/rollBetween() torgroll 5 6}}
{{#rollBetween() torgroll 7 8}}
<tr><td><span class="tcat">Bonus: </span>-2 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -2}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -2}}
{{#rollBetween() success -6 -2}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -6 -2}}
{{#rollBetween() success -11 -7}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -11 -7}}
{{#rollLess() success -11}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -11}}
{{/rollBetween() torgroll 7 8}}
{{#rollBetween() torgroll 9 10}}
<tr><td><span class="tcat">Bonus: </span>-1 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -1}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -1}}
{{#rollBetween() success -5 -1}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -5 -1}}
{{#rollBetween() success -10 -6}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -10 -6}}
{{#rollLess() success -10}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -10}}
{{/rollBetween() torgroll 9 10}}
{{#rollBetween() torgroll 11 12}}
<tr><td><span class="tcat">Bonus: </span>0 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 0}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 0}}
{{#rollBetween() success -4 0}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -4 0}}
{{#rollBetween() success -9 -5}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -9 -5}}
{{#rollLess() success -9}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -9}}
{{/rollBetween() torgroll 11 12}}
{{#rollBetween() torgroll 13 14}}
<tr><td><span class="tcat">Bonus: </span>1 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 1}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 1}}
{{#rollBetween() success -3 1}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -3 1}}
{{#rollBetween() success -8 -4}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -8 -4}}
{{#rollLess() success -8}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -8}}
{{/rollBetween() torgroll 13 14}}
{{#rollTotal() torgroll 15}}
<tr><td><span class="tcat">Bonus: </span>2 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 2}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 2}}
{{#rollBetween() success -2 2}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -2 2}}
{{#rollBetween() success -7 -3}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -7 -3}}
{{#rollLess() success -7}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -7}}
{{/rollTotal() torgroll 15}}
{{#rollTotal() torgroll 16}}
<tr><td><span class="tcat">Bonus: </span>3 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 3}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 3}}
{{#rollBetween() success -1 3}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -1 3}}
{{#rollBetween() success -6 -2}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -6 -2}}
{{#rollLess() success -6}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -6}}
{{/rollTotal() torgroll 16}}
{{#rollTotal() torgroll 17}}
<tr><td><span class="tcat">Bonus: </span>4 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 4}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 4}}
{{#rollBetween() success 0 4}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 0 4}}
{{#rollBetween() success -5 -1}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -5 -1}}
{{#rollLess() success -5}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -5}}
{{/rollTotal() torgroll 17}}
{{#rollTotal() torgroll 18}}
<tr><td><span class="tcat">Bonus: </span>5 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 5}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 5}}
{{#rollBetween() success 1 5}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 1 5}}
{{#rollBetween() success -4 0}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -4 0}}
{{#rollLess() success -4}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -4}}
{{/rollTotal() torgroll 18}}
{{#rollTotal() torgroll 19}}
<tr><td><span class="tcat">Bonus: </span>6 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 6}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 6}}
{{#rollBetween() success 2 6}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 2 6}}
{{#rollBetween() success -3 1}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -3 1}}
{{#rollLess() success -3}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -3}}
{{/rollTotal() torgroll 19}}
{{#rollTotal() torgroll 20}}
<tr><td><span class="tcat">Bonus: </span>7 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 7}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 7}}
{{#rollBetween() success 3 7}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 3 7}}
{{#rollBetween() success -2 2}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -2 2}}
{{#rollLess() success -2}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -2}}
{{/rollTotal() torgroll 20}}
{{#rollBetween() torgroll 21 25}}
<tr><td><span class="tcat">Bonus: </span>8 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 8}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 8}}
{{#rollBetween() success 4 8}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 4 8}}
{{#rollBetween() success -1 3}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -1 3}}
{{#rollLess() success -1}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -1}}
{{/rollBetween() torgroll 21 25}}
{{#rollBetween() torgroll 26 30}}
<tr><td><span class="tcat">Bonus: </span>9 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 9}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 9}}
{{#rollBetween() success 5 9}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 5 9}}
{{#rollBetween() success 0 4}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 0 4}}
{{#rollLess() success 0}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 0}}
{{/rollBetween() torgroll 26 30}}
{{#rollBetween() torgroll 31 35}}
<tr><td><span class="tcat">Bonus: </span>10 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 10}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 10}}
{{#rollBetween() success 6 10}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 6 10}}
{{#rollBetween() success 1 5}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 1 5}}
{{#rollLess() success 1}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 1}}
{{/rollBetween() torgroll 31 35}}
{{#rollBetween() torgroll 36 40}}
<tr><td><span class="tcat">Bonus: </span>11 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 11}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 11}}
{{#rollBetween() success 7 11}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 7 11}}
{{#rollBetween() success 2 6}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 2 6}}
{{#rollLess() success 2}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 2}}
{{/rollBetween() torgroll 36 40}}
{{#rollBetween() torgroll 41 45}}
<tr><td><span class="tcat">Bonus: </span>12 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 12}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 12}}
{{#rollBetween() success 8 12}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 8 12}}
{{#rollBetween() success 3 7}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 3 7}}
{{#rollLess() success 3}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 3}}
{{/rollBetween() torgroll 41 45}}
{{#rollBetween() torgroll 46 50}}
<tr><td><span class="tcat">Bonus: </span>13 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 13}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 13}}
{{#rollBetween() success 9 13}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 9 13}}
{{#rollBetween() success 4 8}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 4 8}}
{{#rollLess() success 4}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 4}}
{{/rollBetween() torgroll 46 50}}
<!-- <tr><td><span class="tcat">[Possibility](!&#13;&{template=posibility} &#123;&#123;previousroll={{torgroll}}&#125;&#125; &#123;&#123;newroll=&#91;&#91;{{torgroll}}+(&#123;1d20!10!!20cs10cs>20,10&#125;kh1&#41;&#93;&#93;&#125;&#125;)</span></td></tr> -->
{{#buttons}}<tr>
<td>
{{buttons}}
</td></tr>
{{/buttons}}
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-possibility">
<table>
<tr><th>Possibility Bonus</th></tr>
<tr><td><span class="tcat">Previous Roll: </span>{{previousroll}}</td></tr>
<!-- <tr><td><span class="tcat">New Roll: </span>{{newroll}}</td></tr> -->
{{#rollTotal() newroll 1}}
<tr><td><span class="tcat">New Bonus: </span>n/a (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 1}}
{{#rollTotal() newroll 2}}
<tr><td><span class="tcat">New Bonus: </span>-8 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 2}}
{{#rollBetween() newroll 3 4}}
<tr><td><span class="tcat">New Bonus: </span>-6 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 3 4}}
{{#rollBetween() newroll 5 6}}
<tr><td><span class="tcat">New Bonus: </span>-4 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 5 6}}
{{#rollBetween() newroll 7 8}}
<tr><td><span class="tcat">New Bonus: </span>-2 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 7 8}}
{{#rollBetween() newroll 9 10}}
<tr><td><span class="tcat">New Bonus: </span>-1 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 9 10}}
{{#rollBetween() newroll 11 12}}
<tr><td><span class="tcat">New Bonus: </span>0 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 11 12}}
{{#rollBetween() newroll 13 14}}
<tr><td><span class="tcat">New Bonus: </span>1 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 13 14}}
{{#rollTotal() newroll 15}}
<tr><td><span class="tcat">New Bonus: </span>2 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 15}}
{{#rollTotal() newroll 16}}
<tr><td><span class="tcat">New Bonus: </span>3 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 16}}
{{#rollTotal() newroll 17}}
<tr><td><span class="tcat">New Bonus: </span>4 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 17}}
{{#rollTotal() newroll 18}}
<tr><td><span class="tcat">New Bonus: </span>5 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 18}}
{{#rollTotal() newroll 19}}
<tr><td><span class="tcat">New Bonus: </span>6 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 19}}
{{#rollTotal() newroll 20}}
<tr><td><span class="tcat">New Bonus: </span>7 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 20}}
{{#rollBetween() newroll 21 25}}
<tr><td><span class="tcat">New Bonus: </span>8 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 21 25}}
{{#rollBetween() newroll 26 30}}
<tr><td><span class="tcat">New Bonus: </span>9 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 26 30}}
{{#rollBetween() newroll 31 35}}
<tr><td><span class="tcat">New Bonus: </span>10 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 31 35}}
{{#rollBetween() newroll 36 40}}
<tr><td><span class="tcat">New Bonus: </span>11 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 36 40}}
{{#rollBetween() newroll 41 45}}
<tr><td><span class="tcat">New Bonus: </span>12 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 41 45}}
{{#rollBetween() newroll 46 50}}
<tr><td><span class="tcat">New Bonus: </span>13 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 46 50}}
{{#rollBetween() newroll 51 55}}
<tr><td><span class="tcat">New Bonus: </span>14 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 51 55}}
{{#rollBetween() newroll 56 59}}
<tr><td><span class="tcat">New Bonus: </span>15 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 56 59}}
{{#rollGreater() newroll 59}}
<tr><td><span class="tcat">New Bonus: </span>16+ (Roll {{newroll}})</td></tr>
<tr><td><span class="tcat">Glory is Playable</span></td></tr>
{{/rollGreater() newroll 59}}
{{#buttons}}<tr>
<td>
{{buttons}}
</td></tr>
{{/buttons}}
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-defensebonus">
<table>
<tr><th>Active Defense</th></tr>
{{#rollBetween() newroll 1 14}}
<tr><td><span class="tcat">Defense Bonus: </span>1 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 1 14}}
{{#rollTotal() newroll 15}}
<tr><td><span class="tcat">Defense Bonus: </span>2 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 15}}
{{#rollTotal() newroll 16}}
<tr><td><span class="tcat">Defense Bonus: </span>3 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 16}}
{{#rollTotal() newroll 17}}
<tr><td><span class="tcat">Defense Bonus: </span>4 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 17}}
{{#rollTotal() newroll 18}}
<tr><td><span class="tcat">Defense Bonus: </span>5 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 18}}
{{#rollTotal() newroll 19}}
<tr><td><span class="tcat">Defense Bonus: </span>6 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 19}}
{{#rollTotal() newroll 20}}
<tr><td><span class="tcat">Defense Bonus: </span>7 (Roll {{newroll}})</td></tr>
{{/rollTotal() newroll 20}}
{{#rollBetween() newroll 21 25}}
<tr><td><span class="tcat">Defense Bonus: </span>8 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 21 25}}
{{#rollBetween() newroll 26 30}}
<tr><td><span class="tcat">Defense Bonus: </span>9 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 26 30}}
{{#rollBetween() newroll 31 35}}
<tr><td><span class="tcat">Defense Bonus: </span>10 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 31 35}}
{{#rollBetween() newroll 36 40}}
<tr><td><span class="tcat">Defense Bonus: </span>11 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 36 40}}
{{#rollBetween() newroll 41 45}}
<tr><td><span class="tcat">Defense Bonus: </span>12 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 41 45}}
{{#rollBetween() newroll 46 50}}
<tr><td><span class="tcat">Defense Bonus: </span>13 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 46 50}}
{{#rollBetween() newroll 51 55}}
<tr><td><span class="tcat">Defense Bonus: </span>14 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 51 55}}
{{#rollBetween() newroll 56 59}}
<tr><td><span class="tcat">Defense Bonus: </span>15 (Roll {{newroll}})</td></tr>
{{/rollBetween() newroll 56 59}}
{{#rollGreater() newroll 59}}
<tr><td><span class="tcat">Defense Bonus: </span>16+ (Roll {{newroll}})</td></tr>
<tr><td><span class="tcat">Glory is Playable</span></td></tr>
{{/rollGreater() newroll 59}}
{{#buttons}}<tr>
<td>
{{buttons}}
</td></tr>
{{/buttons}}
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-attack">
<table>
<tr><th>Attack with {{name}}</th></tr>
<!-- <tr><td><span class="tcat">Weapon: </span>{{name}}</td></tr> -->
<tr><td><span class="tcat">Range: </span>{{range}}</td></tr>
<tr><td><span class="tcat">Skill: </span>{{value}} vs. {{difficulty}} defense</td></tr>
{{#rollGreater() aim 0}}
<tr><td><span class="tcat">Aim: </span>+{{aim}}</td></tr>
{{/rollGreater() aim 0}}
{{#rollGreater() stymied 0}}
<tr><td><span class="tcat">Stymied: </span>-{{stymied}}</td></tr>
{{/rollGreater() stymied 0}}
{{#rollGreater() wound 0}}
<tr><td><span class="tcat">Wounded: </span>-{{wound}}</td></tr>
{{/rollGreater() wound 0}}
<!-- <tr><td><span class="tcat">Success at: </span>{{success}}</td></tr> --> <!-- this line occasionally used for debugging -->
{{#rollTotal() torgroll 1}}
<tr><td><span class="tcat">Bonus: </span>n/a (Roll Total {{torgroll}})</td></tr>
<tr><td><span class="tcat">Result: </span>Failure/Mishap</td></tr>
<tr><td><span class="tcat">Disconnect If: </span>1 Case</td></tr>
{{/rollTotal() torgroll 1}}
{{#rollTotal() torgroll 2}}
<tr><td><span class="tcat">Bonus: </span>-8 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -8}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -8}}
{{#rollBetween() success -12 -8}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -12 -8}}
{{#rollBetween() success -17 -13}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -17 -13}}
{{#rollLess() success -17}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -17}}
<tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
{{/rollTotal() torgroll 2}}
{{#rollBetween() torgroll 3 4}}
<tr><td><span class="tcat">Bonus: </span>-6 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -6}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -6}}
{{#rollBetween() success -10 -6}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -10 -6}}
{{#rollBetween() success -15 -11}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -15 -11}}
{{#rollLess() success -15}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -15}}
<tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
{{/rollBetween() torgroll 3 4}}
{{#rollBetween() torgroll 5 6}}
<tr><td><span class="tcat">Bonus: </span>-4 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -4}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -4}}
{{#rollBetween() success -8 -4}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -8 -4}}
{{#rollBetween() success -13 -9}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -13 -9}}
{{#rollLess() success -13}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -13}}
{{/rollBetween() torgroll 5 6}}
{{#rollBetween() torgroll 7 8}}
<tr><td><span class="tcat">Bonus: </span>-2 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -2}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -2}}
{{#rollBetween() success -6 -2}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -6 -2}}
{{#rollBetween() success -11 -7}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -11 -7}}
{{#rollLess() success -11}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -11}}
{{/rollBetween() torgroll 7 8}}
{{#rollBetween() torgroll 9 10}}
<tr><td><span class="tcat">Bonus: </span>-1 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -1}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -1}}
{{#rollBetween() success -5 -1}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -5 -1}}
{{#rollBetween() success -10 -6}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -10 -6}}
{{#rollLess() success -10}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -10}}
{{/rollBetween() torgroll 9 10}}
{{#rollBetween() torgroll 11 12}}
<tr><td><span class="tcat">Bonus: </span>0 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 0}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 0}}
{{#rollBetween() success -4 0}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -4 0}}
{{#rollBetween() success -9 -5}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -9 -5}}
{{#rollLess() success -9}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -9}}
{{/rollBetween() torgroll 11 12}}
{{#rollBetween() torgroll 13 14}}
<tr><td><span class="tcat">Bonus: </span>1 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 1}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 1}}
{{#rollBetween() success -3 1}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -3 1}}
{{#rollBetween() success -8 -4}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -8 -4}}
{{#rollLess() success -8}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -8}}
{{/rollBetween() torgroll 13 14}}
{{#rollTotal() torgroll 15}}
<tr><td><span class="tcat">Bonus: </span>2 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 2}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 2}}
{{#rollBetween() success -2 2}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -2 2}}
{{#rollBetween() success -7 -3}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -7 -3}}
{{#rollLess() success -7}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -7}}
{{/rollTotal() torgroll 15}}
{{#rollTotal() torgroll 16}}
<tr><td><span class="tcat">Bonus: </span>3 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 3}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 3}}
{{#rollBetween() success -1 3}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -1 3}}
{{#rollBetween() success -6 -2}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -6 -2}}
{{#rollLess() success -6}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -6}}
{{/rollTotal() torgroll 16}}
{{#rollTotal() torgroll 17}}
<tr><td><span class="tcat">Bonus: </span>4 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 4}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 4}}
{{#rollBetween() success 0 4}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 0 4}}
{{#rollBetween() success -5 -1}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -5 -1}}
{{#rollLess() success -5}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -5}}
{{/rollTotal() torgroll 17}}
{{#rollTotal() torgroll 18}}
<tr><td><span class="tcat">Bonus: </span>5 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 5}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 5}}
{{#rollBetween() success 1 5}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 1 5}}
{{#rollBetween() success -4 0}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -4 0}}
{{#rollLess() success -4}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -4}}
{{/rollTotal() torgroll 18}}
{{#rollTotal() torgroll 19}}
<tr><td><span class="tcat">Bonus: </span>6 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 6}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 6}}
{{#rollBetween() success 2 6}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 2 6}}
{{#rollBetween() success -3 1}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -3 1}}
{{#rollLess() success -3}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -3}}
{{/rollTotal() torgroll 19}}
{{#rollTotal() torgroll 20}}
<tr><td><span class="tcat">Bonus: </span>7 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 7}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 7}}
{{#rollBetween() success 3 7}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 3 7}}
{{#rollBetween() success -2 2}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -2 2}}
{{#rollLess() success -2}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -2}}
{{/rollTotal() torgroll 20}}
{{#rollBetween() torgroll 21 25}}
<tr><td><span class="tcat">Bonus: </span>8 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 8}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 8}}
{{#rollBetween() success 4 8}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 4 8}}
{{#rollBetween() success -1 3}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -1 3}}
{{#rollLess() success -1}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -1}}
{{/rollBetween() torgroll 21 25}}
{{#rollBetween() torgroll 26 30}}
<tr><td><span class="tcat">Bonus: </span>9 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 9}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 9}}
{{#rollBetween() success 5 9}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 5 9}}
{{#rollBetween() success 0 4}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 0 4}}
{{#rollLess() success 0}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 0}}
{{/rollBetween() torgroll 26 30}}
{{#rollBetween() torgroll 31 35}}
<tr><td><span class="tcat">Bonus: </span>10 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 10}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 10}}
{{#rollBetween() success 6 10}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 6 10}}
{{#rollBetween() success 1 5}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 1 5}}
{{#rollLess() success 1}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 1}}
{{/rollBetween() torgroll 31 35}}
{{#rollBetween() torgroll 36 40}}
<tr><td><span class="tcat">Bonus: </span>11 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 11}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 11}}
{{#rollBetween() success 7 11}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 7 11}}
{{#rollBetween() success 2 6}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 2 6}}
{{#rollLess() success 2}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 2}}
{{/rollBetween() torgroll 36 40}}
{{#rollBetween() torgroll 41 45}}
<tr><td><span class="tcat">Bonus: </span>12 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 12}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 12}}
{{#rollBetween() success 8 12}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 8 12}}
{{#rollBetween() success 3 7}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 3 7}}
{{#rollLess() success 3}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 3}}
{{/rollBetween() torgroll 41 45}}
{{#rollBetween() torgroll 46 50}}
<tr><td><span class="tcat">Bonus: </span>13 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 13}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 13}}
{{#rollBetween() success 9 13}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 9 13}}
{{#rollBetween() success 4 8}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 4 8}}
{{#rollLess() success 4}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 4}}
{{/rollBetween() torgroll 46 50}}
<tr><td><span class="tcat">Notes: </span>{{notes}}</td></tr>
<!-- <tr><td><span class="tcat">[Possibility](~selected|possibility-roll)</span></td></tr> -->
{{#buttons}}<tr>
<td>
{{buttons}}
</td></tr>
{{/buttons}}
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-damage">
<table>
<tr><th>{{name}}</th></tr>
<tr><td><span class="tcat">Base: </span>{{basedamage}} v. {{toughness}} toughness</td></tr>
{{#rollGreater() success 0}}
<!-- <tr><td><span class="tcat">Before BD: </span>{{basedifference}}</td></tr> -->
<tr><td><span class="tcat">Effect After BD: </span>{{difference}}</td></tr>
{{/rollGreater() success 0}}
{{#rollBetween() difference -5 -1}}
<tr><td><span class="tcat">Result: </span>1 Shock</td></tr>
{{/rollBetween() difference -5 -1}}
{{#rollBetween() difference 0 4}}
<tr><td><span class="tcat">Result: </span>2 Shock</td></tr>
{{/rollBetween() difference 0 4}}
{{#rollBetween() difference 5 9}}
<tr><td><span class="tcat">Result: </span>2 Shock, 1 Wound</td></tr>
{{/rollBetween() difference 5 9}}
{{#rollBetween() difference 10 14}}
<tr><td><span class="tcat">Result: </span>4 Shock, 2 Wounds</td></tr>
{{/rollBetween() difference 10 14}}
{{#rollBetween() difference 15 19}}
<tr><td><span class="tcat">Result: </span>6 Shock, 3 Wounds</td></tr>
{{/rollBetween() difference 15 19}}
{{#rollGreater() difference 19}}
<tr><td><span class="tcat">Result: </span>8+ Shock, 4+ Wounds</td></tr>
{{/rollGreater() difference 19}}
{{#buttons}}<tr>
<td>
{{buttons}}
</td></tr>
{{/buttons}}
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-coupdegras">
<table>
<tr><th>Coup De Gras</th></tr>
<tr><td><span class="tcat">New Effect: </span>{{neweffect}}</td></tr>
{{#rollBetween() neweffect -5 -1}}
<tr><td><span class="tcat">Result: </span>1 Shock</td></tr>
{{/rollBetween() neweffect -5 -1}}
{{#rollBetween() neweffect 0 4}}
<tr><td><span class="tcat">Result: </span>2 Shock</td></tr>
{{/rollBetween() neweffect 0 4}}
{{#rollBetween() neweffect 5 9}}
<tr><td><span class="tcat">Result: </span>2 Shock, 1 Wound</td></tr>
{{/rollBetween() neweffect 5 9}}
{{#rollBetween() neweffect 10 14}}
<tr><td><span class="tcat">Result: </span>4 Shock, 2 Wounds</td></tr>
{{/rollBetween() neweffect 10 14}}
{{#rollBetween() neweffect 15 19}}
<tr><td><span class="tcat">Result: </span>6 Shock, 3 Wounds</td></tr>
{{/rollBetween() neweffect 15 19}}
{{#rollGreater() neweffect 19}}
<tr><td><span class="tcat">Result: </span>8+ Shock, 4+ Wounds</td></tr>
{{/rollGreater() neweffect 19}}
{{#buttons}}<tr>
<td>
{{buttons}}
</td></tr>
{{/buttons}}
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-power">
<table>
<tr><th>{{name}}</th></tr>
<tr><td><span class="tcat">Casting Time: </span>{{casting}}</td></tr>
<tr><td><span class="tcat">Range: </span>{{range}}</td></tr>
<tr><td><span class="tcat">Duration: </span>{{duration}}</td></tr>
<tr class="arrow-container"><td><div class="arrow-right"></div></td></tr>
<tr><td><span class="tcat">Skill: </span>{{skill}} vs. {{difficulty}} </td></tr>
{{#rollGreater() stymied 0}}
<tr><td><span class="tcat">Stymied: </span>-{{stymied}}</td></tr>
{{/rollGreater() stymied 0}}
{{#rollGreater() wound 0}}
<tr><td><span class="tcat">Wounded: </span>-{{wound}}</td></tr>
{{/rollGreater() wound 0}}
{{#rollTotal() torgroll 1}}
<tr><td><span class="tcat">Bonus: </span>n/a (Roll Total {{torgroll}})</td></tr>
<tr><td><span class="tcat">Result: </span>Failure/Mishap</td></tr>
<tr><td><span class="tcat">Disconnect If: </span>1 Case</td></tr>
{{/rollTotal() torgroll 1}}
{{#rollTotal() torgroll 2}}
<tr><td><span class="tcat">Bonus: </span>-8 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -8}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -8}}
{{#rollBetween() success -12 -8}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -12 -8}}
{{#rollBetween() success -17 -13}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -17 -13}}
{{#rollLess() success -17}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -17}}
<tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
{{/rollTotal() torgroll 2}}
{{#rollBetween() torgroll 3 4}}
<tr><td><span class="tcat">Bonus: </span>-6 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -6}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -6}}
{{#rollBetween() success -10 -6}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -10 -6}}
{{#rollBetween() success -15 -11}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -15 -11}}
{{#rollLess() success -15}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -15}}
<tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
{{/rollBetween() torgroll 3 4}}
{{#rollBetween() torgroll 5 6}}
<tr><td><span class="tcat">Bonus: </span>-4 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -4}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -4}}
{{#rollBetween() success -8 -4}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -8 -4}}
{{#rollBetween() success -13 -9}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -13 -9}}
{{#rollLess() success -13}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -13}}
{{/rollBetween() torgroll 5 6}}
{{#rollBetween() torgroll 7 8}}
<tr><td><span class="tcat">Bonus: </span>-2 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -2}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -2}}
{{#rollBetween() success -6 -2}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -6 -2}}
{{#rollBetween() success -11 -7}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -11 -7}}
{{#rollLess() success -11}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -11}}
{{/rollBetween() torgroll 7 8}}
{{#rollBetween() torgroll 9 10}}
<tr><td><span class="tcat">Bonus: </span>-1 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success -1}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success -1}}
{{#rollBetween() success -5 -1}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -5 -1}}
{{#rollBetween() success -10 -6}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -10 -6}}
{{#rollLess() success -10}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -10}}
{{/rollBetween() torgroll 9 10}}
{{#rollBetween() torgroll 11 12}}
<tr><td><span class="tcat">Bonus: </span>0 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 0}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 0}}
{{#rollBetween() success -4 0}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -4 0}}
{{#rollBetween() success -9 -5}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -9 -5}}
{{#rollLess() success -9}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -9}}
{{/rollBetween() torgroll 11 12}}
{{#rollBetween() torgroll 13 14}}
<tr><td><span class="tcat">Bonus: </span>1 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 1}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 1}}
{{#rollBetween() success -3 1}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -3 1}}
{{#rollBetween() success -8 -4}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -8 -4}}
{{#rollLess() success -8}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -8}}
{{/rollBetween() torgroll 13 14}}
{{#rollTotal() torgroll 15}}
<tr><td><span class="tcat">Bonus: </span>2 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 2}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 2}}
{{#rollBetween() success -2 2}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -2 2}}
{{#rollBetween() success -7 -3}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -7 -3}}
{{#rollLess() success -7}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -7}}
{{/rollTotal() torgroll 15}}
{{#rollTotal() torgroll 16}}
<tr><td><span class="tcat">Bonus: </span>3 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 3}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 3}}
{{#rollBetween() success -1 3}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success -1 3}}
{{#rollBetween() success -6 -2}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -6 -2}}
{{#rollLess() success -6}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -6}}
{{/rollTotal() torgroll 16}}
{{#rollTotal() torgroll 17}}
<tr><td><span class="tcat">Bonus: </span>4 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 4}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 4}}
{{#rollBetween() success 0 4}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 0 4}}
{{#rollBetween() success -5 -1}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -5 -1}}
{{#rollLess() success -5}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -5}}
{{/rollTotal() torgroll 17}}
{{#rollTotal() torgroll 18}}
<tr><td><span class="tcat">Bonus: </span>5 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 5}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 5}}
{{#rollBetween() success 1 5}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 1 5}}
{{#rollBetween() success -4 0}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -4 0}}
{{#rollLess() success -4}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -4}}
{{/rollTotal() torgroll 18}}
{{#rollTotal() torgroll 19}}
<tr><td><span class="tcat">Bonus: </span>6 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 6}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 6}}
{{#rollBetween() success 2 6}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 2 6}}
{{#rollBetween() success -3 1}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -3 1}}
{{#rollLess() success -3}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -3}}
{{/rollTotal() torgroll 19}}
{{#rollTotal() torgroll 20}}
<tr><td><span class="tcat">Bonus: </span>7 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 7}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 7}}
{{#rollBetween() success 3 7}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 3 7}}
{{#rollBetween() success -2 2}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -2 2}}
{{#rollLess() success -2}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -2}}
{{/rollTotal() torgroll 20}}
{{#rollBetween() torgroll 21 25}}
<tr><td><span class="tcat">Bonus: </span>8 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 8}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 8}}
{{#rollBetween() success 4 8}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 4 8}}
{{#rollBetween() success -1 3}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success -1 3}}
{{#rollLess() success -1}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success -1}}
{{/rollBetween() torgroll 21 25}}
{{#rollBetween() torgroll 26 30}}
<tr><td><span class="tcat">Bonus: </span>9 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 9}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 9}}
{{#rollBetween() success 5 9}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 5 9}}
{{#rollBetween() success 0 4}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 0 4}}
{{#rollLess() success 0}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 0}}
{{/rollBetween() torgroll 26 30}}
{{#rollBetween() torgroll 31 35}}
<tr><td><span class="tcat">Bonus: </span>10 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 10}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 10}}
{{#rollBetween() success 6 10}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 6 10}}
{{#rollBetween() success 1 5}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 1 5}}
{{#rollLess() success 1}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 1}}
{{/rollBetween() torgroll 31 35}}
{{#rollBetween() torgroll 36 40}}
<tr><td><span class="tcat">Bonus: </span>11 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 11}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 11}}
{{#rollBetween() success 7 11}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 7 11}}
{{#rollBetween() success 2 6}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 2 6}}
{{#rollLess() success 2}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 2}}
{{/rollBetween() torgroll 36 40}}
{{#rollBetween() torgroll 41 45}}
<tr><td><span class="tcat">Bonus: </span>12 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 12}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 12}}
{{#rollBetween() success 8 12}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 8 12}}
{{#rollBetween() success 3 7}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 3 7}}
{{#rollLess() success 3}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 3}}
{{/rollBetween() torgroll 41 45}}
{{#rollBetween() torgroll 46 50}}
<tr><td><span class="tcat">Bonus: </span>13 (Roll Total {{torgroll}})</td></tr>
{{#rollGreater() success 13}}
<tr><td><span class="tcat">Result: </span>Failure</td></tr>
{{/rollGreater() success 13}}
{{#rollBetween() success 9 13}}
<tr><td><span class="tcat">Result: </span>Success</td></tr>
{{/rollBetween() success 9 13}}
{{#rollBetween() success 4 8}}
<tr><td><span class="tcat">Result: </span>Good Success</td></tr>
{{/rollBetween() success 4 8}}
{{#rollLess() success 4}}
<tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
{{/rollLess() success 4}}
{{/rollBetween() torgroll 46 50}}
<tr><td><span class="tcat">Standard: </span>{{standard}}</td></tr>
<tr><td><span class="tcat">Good: </span>{{good}}</td></tr>
<tr><td><span class="tcat">Outstanding: </span>{{outstanding}}</td></tr>
<!-- <tr><td><span class="tcat">[Possibility](~selected|possibility-roll)</span></td></tr> -->
{{#buttons}}<tr>
<td>
{{buttons}}
</td></tr>
{{/buttons}}
</table>
</rolltemplate>
<script type="text/worker">
on("change:rolltype sheet:opened", function() {
getAttrs(["rolltype"], function(v) {
switch (v.rolltype) {
case "":
setAttrs({
rolltracker: "",
rollspecial: "",
rollspecialdamage: ""
});
break;
case "buttons":
setAttrs({
rolltracker: "&{tracker}",
rollspecial: "{{buttons=[Possibility](~possibility) [Up](~up)}}",
rollspecialdamage: "{{buttons=[Add BD](~bonusdie)}}"
});
break;
}
});
});
on('change:home_cosm', function() {
getAttrs(['Home_Cosm'], function(v) {
console.log(`======================= Cosm: ` + JSON.stringify(v));
const cosmValues = {
Earth: {Magic: 1, Social: 2, Spiritual: 3, Tech: 4},
Mars: {Magic: 4, Social: 3, Spiritual: 2, Tech: 1},
Venus: {Magic: 1, Social: 1, Spiritual: 1, Tech: 1}
}
const cosm = v.Home_Cosm;
let output = {Magic: 0, Social: 0, Spiritual: 0, Tech: 0};
if(Object.keys(cosmValues).includes(cosm)) output = cosmValues[cosm];
setAttrs(output);
})
});
</script>
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